@BlueBlurIxM: i see what you meant with what you said and it can be done yay no need to finish it i wanna see how long it takes some1 to beat it or some1 to beat the problem with plants N choice 1F1d-0000-0038-F8FB -.- won't somebody please beat it.
I tried to beat it; I made it to the part with the giant Kameks... by taking three different paths, all leading to death afterwards. Am I anywhere close to the right door? Or is it the door under the long warp pipe with the piranha plant on the spring that brings you to the goal; I think that's the only door I couldn't get to. All things considered, I say I did pretty good!
So for feedback, I would say that this level is really hard! Some techniques were really cool, but I honestly don't like the idea of doors or multiple paths leading up to death with no way out. The length of the level seemed nice and fair, and everything else about was fine. Good job!
@Blue_Blur: well from what you have said it seems you only tried to enter door's. just remember there are more ways of travel then just doors. "hint hint"
Holy crap, after 20 deaths I finally managed to upload this one. This isn't part of my "game", so I put it in my "Special" levels...Also I hope you love ice blocks, because this level has ice blocks.....lots and lots of ice blocks. >_>
Special: 1-1 Advanced Remix
DE1E-0000-003A-C0DC
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
Holy crap, after 20 deaths I finally managed to upload this one. This isn't part of my "game", so I put it in my "Special" levels...Also I hope you love ice blocks, because this level has ice blocks.....lots and lots of ice blocks. >_>
Special: 1-1 Advanced Remix
DE1E-0000-003A-C0DC
After many attempts I finally beat your level. (I thought I made hard levels.)
@edgedino
Tough level, but I'm sure I could beat it if I wasn't so tired. I do notice a common theme with most of the levels shared here, they're all super difficult and more frustrating than fun (for me at least, but I'm more of a casual sort).
Why don't we making levels based on a theme, no contest, just a fun idea.
Well like I said, I just made that level because I'm close to the upload cap...Noticed that a lot of people out there LOVE difficult levels on an evil level. So I made one myself...hoping that tons of people will love it and I'll raise my upload cap.
My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr
Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.
Here's a short level. It's a race with Bowser Jr. It can be hard the first time but once you know what your doing it's not that bad.
Gotta Go Fast ID: 01D9-0000-003B-06D8
@Megumi: oh oh my levels my levels pleaseeeee. preferably something like my water grave EC96-0000-001D-445D to play i am getting close to 500 deaths from just 29 people with only 2 people beating it.
my Super Mario Maker bookmark page https://supermariomakerbookmark.nintendo.net/profile/edgedino?type=posted
I've uploaded a handful of stages but here are the two in particular I really think turned out well--
Pot Shot Castle: 933E-0000-0031-90E8
Goombounce Castle: 3EF3-0000-0033-7354
I'm trying to make levels that have no blind jumps or cheap kills. This may not completely avoid it but they should be pretty darn close. Both revolve around a single gimmick that is expanded on as you go through the stage. Really trying to channel my inner Miyamoto with this game.
Currently Playing: Splatoon, Need for Speed Rivals
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