@NintendoByNature also have a look at the skill tree of your blades as each one levels up in different ways. The grind on many blades simply does not do much (apart from growing affinity with the driver)
I've been watching a friend of mine play through Xenoblade 2, and I realize how wrong I was about the cast and story. It's more enjoyable than I thought it was in those aspects. There are slight tonal shifts, but when those shifts are gone, the characters feel way more fitting for the game, and I can actually care about them more than when I first played the game for myself. The only character I can say I really dislike is Tora, and other than that the others are pretty good. Rex starts off annoying, but gets better as the game goes on, with his voice actor also getting better towards the later parts of the story itself.
The gameplay mechanics are much better than I initially thought, with my only gripes really being how slowly you move around during fights, and how the field skills are executed, with the blade gacha. If it weren't for the Gacha, the skills themselves would probably be better, since you wouldn't have so much in terms of road-blocking. The combo system, now that I understand it, is pretty great, and I love how they made chain attacks function in this as well. The GUI being based on buttons instead of scrolling mitigates the misinputs you'd have with the original as well.
"It is fate. Many have tried, yet none have ever managed to escape it's flow."
@VoidofLight I indeed believe that most people that disliked the game never did really understood it either mechanicly (mainly because its tutoriais suck and cannot be watch after which is one of the more idiotic decisions in games ever...) or due to its artstyle (yes, it is very anime but the characters are genuinely interesting in well developed over the 80-100h story).
For me the gameplay is the best in the series (I feel torna washed it a bit too much) but I had to go on YouTube after some 40h as to understand what was I doing wrong (and to realize I never understood what "cancel arts" meant) and storywise and characters I like almost all above the first entry (for me Dunban is the only one i quite like)
P.s: I will also have to defend Tora as it is a Huge improvement from Ricky. Yes, it is a bit misogynist but that is a trope of anime...
I started doing my ng+ playthrough for Torna and I completely forgot how funny the post-battle quotes are in this game. Everyone is so mean to Mythra 🤣. I think Torna might have the best post-battle conversations. Either that or XCDE
Got to the stele of judgement and had to stop since I didn't have the necessary skills 😒. Love the game but I've been noticing this alot more as of late to progress.
@NintendoByNature Brighid, Dromarch and Aegeon should have the skills you need and they're all guaranteed story blades by this point.
You may need to get a couple of them up to level 2. Brighid likes deserts and Dromarch mechanical collectibles, so that ought to be pretty easy. There are other rare blades with the right skills too, so have a look through the party to see if you've got any that just aren't equipped.
In general, there aren't any field skill checks that you can't pass just with the guaranteed story blades. You will need to get around to leveling them at some point though, so it's better to be proactive about it rather than wait until you bump into the next check.
@Matt_Barber ok thanks. Appreciate the help. It does kinda stink when you run into these. I did a little research and I'll try to level up my party in those areas.
Physical copies of Xenoblade Chronicles 2 are currently very expensive in Europe, presumably due to scarcity. Do you guys think they'll be more widely available (and hence cheaper) after 3 launches?
@PrinsPaddestoel I doubt they will re-print Xenoblade 2, unfortunatly.
Seconded, are least probably not on the current Switch. There was a lot of buzz that there'd be a new print run of the game when Pyra/Mythra were revealed for Smash, but that never happened.
I'd love to be wrong, but most physical Nintendo games are typically only on shelves for 2-3 years barring evergreen sellers like Breath of the Wild and Mario Kart 8 Deluxe.
Given that Torna cartridges are also getting hard to come by it'd be nice if they did a re-release where you got both, plus all the DLC and patches, in one cart.
Still, you can probably file it alongside a port of XCX and remakes of Xenogears and Xenosaga in terms of things that probably aren't going to happen.
That's a shame. On the website of one prominent retailer it explicitly says it's sold out and will NEVER be available again, so that seems to confirm it.
Do you guys think I could finish XC2 NG+ within a month working 40 hours a week?
Like what's the completion time on NG+ vs a normal playthrough? (Mine took like 200 hours)
I was on track to play all of XC1, Future Connected, Torna, and XC2 before 7/29.. except when I got to Torna/XC2 I wanted to do NG+ for my second playthrough except NG+ is stupid and I couldn't get into it initially so I took a week+ off after XC1.. now I picked it up again and was able to look past the game ruining elements.
You can finish an NG+ far quicker than your first run. Maybe 20-30 hours if you just stick to the main story and a minimal amount of side content.
Completed side quests are carried through, so you won't need to do them again. Unfinished ones are reset though, so make sure to finish any long-running ones (e.g. Ursula) first. Blades are also carried through, including any late game items you give them, so you will melt all the early game enemies in seconds. Even the final boss fight shouldn't be that hard.
At a pinch you could skip the cut scenes, although that's probably not what you want if you're doing it as a refresher before the new game comes out. I found that watching the flashbacks again after playing Torna added an extra layer to that story too.
There are a few things you can only do in the NG+, such as buying all of Poppi's upgrades, maxing out Poppibuster, and recruiting the Torna blades, although they're all optional.
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