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Topic: The Nintendo Switch Thread

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Haruki_NLI

@Nicolai Yeah its a white, 40inch LED 1080p surround sound, too loud for my neighbours when I'm not even in, TV.

I don't need my light on, as my monitors and TV do it for me I already know where the dock is going too!

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

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DB-S_RE

USB-C port ... Does it mean I can use powerbank to charge it? If yes, then the powerbank will be able to extend battery life for another 3 hours or more

DB-S_RE

skywake

@DB-S_RE
Technically you can use a powerbank for pretty much any of Nintendo's devices. There are USB -> 3DS cables, USB -> DS cables and even USB -> GamePad cables. They're not official accessories but they work just fine. So even if they had gone with proprietary cables there would have been ways around it. USB Type C just makes it far more likely you'll have the right cable on hand.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

Azooooz

So I have heard many people questioning about Switch's internet connection while in portable mode away from the house. This is 21st century, the technology has come a long way, and the Internet is almost everywhere, and it's free in some public areas around the world. But for those who want his own internet, there is a device called mobile hotspot (If you haven't heard of it) that allows you to use it as your personal Wi-Fi device. If you can't afford to buy a dedicated Mi-Fi (or mobile Wi-Fi) device, your modern phone can do this already. All you need is a SIM card with internet plan, and you're set.

The only thing you may worry about is data cap, so you might be carful about downloading software. I hope that I help some people here regarding the Switch's internet while on the go.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz

Grandpa_Pixel

Azooooz wrote:

So I have heard many people questioning about Switch's internet connection while in portable mode away from the house. This is 21st century, the technology has come a long way, and the Internet is almost everywhere, and it's free in some public areas around the world. But for those who want his own internet, there is a device called mobile hotspot (If you haven't heard of it) that allows you to use it as your personal Wi-Fi device. If you can't afford to buy a dedicated Mi-Fi (or mobile Wi-Fi) device, your modern phone can do this already. All you need is a SIM card with internet plan, and you're set.

The only thing you may worry about is data cap, so you might be carful about downloading software. I hope that I help some people here regarding the Switch's internet while on the go.

There are two methods I see to approaching this.

1- It becomes similar to a mobile phone in terms of internet handling. 3G/4G
2- Each game will block off aspects that require online when you are on the go without internet. For example, local matches of Splatoon only

Obviously the 3rd option is being able to connect by WiFi spots however from personal experience Nintendo consoles are the worst to connect to WiFi spots as they can not handle portals providers use to get you to sign up to newsletters and what not.

Either way, it will not be a fun time for internet work.

Grandpa_Pixel

Azooooz

Grandpa_Pixel wrote:

Azooooz wrote:

So I have heard many people questioning about Switch's internet connection while in portable mode away from the house. This is 21st century, the technology has come a long way, and the Internet is almost everywhere, and it's free in some public areas around the world. But for those who want his own internet, there is a device called mobile hotspot (If you haven't heard of it) that allows you to use it as your personal Wi-Fi device. If you can't afford to buy a dedicated Mi-Fi (or mobile Wi-Fi) device, your modern phone can do this already. All you need is a SIM card with internet plan, and you're set.

The only thing you may worry about is data cap, so you might be carful about downloading software. I hope that I help some people here regarding the Switch's internet while on the go.

There are two methods I see to approaching this.

1- It becomes similar to a mobile phone in terms of internet handling. 3G/4G
2- Each game will block off aspects that require online when you are on the go without internet. For example, local matches of Splatoon only

Obviously the 3rd option is being able to connect by WiFi spots however from personal experience Nintendo consoles are the worst to connect to WiFi spots as they can not handle portals providers use to get you to sign up to newsletters and what not.

Either way, it will not be a fun time for internet work.

Well, based on my experience, I haven't found any issue when connecting my Nintendo consoles (Wii U and 3DS) to my 4G Wi-Fi device. And I don't think I'll be facing this issue with Nintendo Switch.

But of course, each has his/her own different experience with the internet on Nintendo consoles.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz

Grandpa_Pixel

Azooooz wrote:

Grandpa_Pixel wrote:

Azooooz wrote:

So I have heard many people questioning about Switch's internet connection while in portable mode away from the house. This is 21st century, the technology has come a long way, and the Internet is almost everywhere, and it's free in some public areas around the world. But for those who want his own internet, there is a device called mobile hotspot (If you haven't heard of it) that allows you to use it as your personal Wi-Fi device. If you can't afford to buy a dedicated Mi-Fi (or mobile Wi-Fi) device, your modern phone can do this already. All you need is a SIM card with internet plan, and you're set.

The only thing you may worry about is data cap, so you might be carful about downloading software. I hope that I help some people here regarding the Switch's internet while on the go.

There are two methods I see to approaching this.

1- It becomes similar to a mobile phone in terms of internet handling. 3G/4G
2- Each game will block off aspects that require online when you are on the go without internet. For example, local matches of Splatoon only

Obviously the 3rd option is being able to connect by WiFi spots however from personal experience Nintendo consoles are the worst to connect to WiFi spots as they can not handle portals providers use to get you to sign up to newsletters and what not.

Either way, it will not be a fun time for internet work.

Well, based on my experience, I haven't found any issue when connecting my Nintendo consoles (Wii U and 3DS) to my 4G Wi-Fi device. And I don't think I'll be facing this issue with Nintendo Switch.

But of course, each has his/her own different experience with the internet on Nintendo consoles.

Well as I said, it only ever is a problem if the internet provider put a portal on the WiFi spot. If it is your bog standard "connect to account and login password" that is generic than you will suffer no problems. But the situations I am thinking of are places like Libraries, Pubs etc.

In regards to the 3G/4G, I will be sure to do all I can to test it out (if it exists) when I get to "play with/try out" the Switch out next January as that is something I hope they have included

Grandpa_Pixel

Azooooz

Grandpa_Pixel wrote:

Azooooz wrote:

Grandpa_Pixel wrote:

Azooooz wrote:

So I have heard many people questioning about Switch's internet connection while in portable mode away from the house. This is 21st century, the technology has come a long way, and the Internet is almost everywhere, and it's free in some public areas around the world. But for those who want his own internet, there is a device called mobile hotspot (If you haven't heard of it) that allows you to use it as your personal Wi-Fi device. If you can't afford to buy a dedicated Mi-Fi (or mobile Wi-Fi) device, your modern phone can do this already. All you need is a SIM card with internet plan, and you're set.

The only thing you may worry about is data cap, so you might be carful about downloading software. I hope that I help some people here regarding the Switch's internet while on the go.

There are two methods I see to approaching this.

1- It becomes similar to a mobile phone in terms of internet handling. 3G/4G
2- Each game will block off aspects that require online when you are on the go without internet. For example, local matches of Splatoon only

Obviously the 3rd option is being able to connect by WiFi spots however from personal experience Nintendo consoles are the worst to connect to WiFi spots as they can not handle portals providers use to get you to sign up to newsletters and what not.

Either way, it will not be a fun time for internet work.

Well, based on my experience, I haven't found any issue when connecting my Nintendo consoles (Wii U and 3DS) to my 4G Wi-Fi device. And I don't think I'll be facing this issue with Nintendo Switch.

But of course, each has his/her own different experience with the internet on Nintendo consoles.

Well as I said, it only ever is a problem if the internet provider put a portal on the WiFi spot. If it is your bog standard "connect to account and login password" that is generic than you will suffer no problems. But the situations I am thinking of are places like Libraries, Pubs etc.

In regards to the 3G/4G, I will be sure to do all I can to test it out (if it exists) when I get to "play with/try out" the Switch out next January as that is something I hope they have included

I agree with your point about public internet areas. I don't recommend using them for your gaming console. That's why you should use your Mi-Fi instead.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz

Azooooz

And I recommend you guys for an unlocked mobile Wi-Fi to avoid being tethered to a single company if it provides a terrible internet. Get Netgear or TP-Link. Their products are good.

Making promise is easy. The hard part is keeping it.

Switch Friend Code: SW-3533-1743-6611 | My Nintendo: azooooz

SLIGEACH_EIRE

THQ Nordic acquires more franchises to prepare for the Nintendo Switch

Thanks to a small publisher in Europe, we’re learning a little bit more about who’s making games for the Nintendo Switch

The Vienna-based developer and publisher today announced that it has purchased franchises from Mobile Gaming Studios Ltd. and Enigma Software Productions. Specifically, THQ Nordic now owns Sphinx and the Cursed Mummy, a third-person action game that originally came out in 2003 for the PlayStation 2, Xbox, and GameCube, from Mobile Gaming Studios. It acquired the strategy series War Leaders: Clash of Nations and Legends of War from Enigma. THQ Nordic noted that it thinks the Sphinx series will be a good fit for Nintendo’s upcoming system, the Switch.

THQ Nordic was formerly Nordic Games GmbH. It acquired the THQ name in 2014, after that publisher went bankrupt. The company often purchases franchises, including the Darksiders and Red Faction series from THQ. These new purchases add to the company’s stable, even if none of them are particularly well-known.

“These are not financially material acquisitions, but due to our love for these types of games they were natural acquisition targets that add up to our portfolio,” said Lars Wingefors, founder and group chief executive officer or THQ Nordic, in a press release sent to GamesBeat. “Moreover, we also got a lot of messages from fans that encouraged us to add them. Among these titles, Sphinx and the Cursed Mummy is very well suited for the Nintendo audience — which we love to support. We are excited for Nintendo Switch, Nintendo’s new platform, and already have two other projects in development for it.”

THQ Nordic also noted in the press release that it will reveal more info about its Switch projects in the future.

http://venturebeat.com/2016/12/05/thq-nordic-acquires-more-fr...

Sent this in to the site a few hours ago but have been busy so only getting to post it here now. It's very good news and Sphinx and The Cursed Mummy was a terrific and underrated game.

Edit: Reading the text I see they made a mistake and called it "Sphinx and The Cursed Mommy". lol I've corrected it.

[Edited by SLIGEACH_EIRE]

SLIGEACH_EIRE

Haruki_NLI

@SLIGEACH_EIRE also the PS3 got a game in 2003. Magic

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

Nicolai

I've never had a problem connecting Nintendo stuff to internet connections in public places, especially at&t hotspots. The device usually pretends not to connect, but then I just open up the browser and finish the portal connection.

Got married.
Nico-loggery! - || - Time Zone: CST (-6:00) - |...

Switch Friend Code: SW-7850-8250-1626 | My Nintendo: nicolai8bit

erv

I hope it has a sim card slot for 4g cards.

Switch code: SW-0397-5211-6428
PlayStation: genetic-eternal

SLIGEACH_EIRE

Nintendo Switch Dock Does Increase Performance After All

Keeping industry outsider Laura Kate Dale from the Switch invitational does, apparently, jack diddly squat in keeping her out of Nintendo's troves of information. She recently released a summary of the performance improvements that the Nintendo Switch dock adds to the handheld's hardware — not due to additional processing, it seems, but by amping up the clock speed and cooling to help pump up the graphical display on TV sets.

Untitled

That does, of course, suggest that the handheld display will be downscaled accordingly. So your best overall performance is still to play the games at home.

https://pvplive.net/c/nintendo-switch-dock-does-increase-perf...

[Edited by SLIGEACH_EIRE]

SLIGEACH_EIRE

Octane

SLIGEACH_EIRE wrote:

Nintendo Switch Dock Does Increase Performance After All

Keeping industry outsider Laura Kate Dale from the Switch invitational does, apparently, jack diddly squat in keeping her out of Nintendo's troves of information. She recently released a summary of the performance improvements that the Nintendo Switch dock adds to the handheld's hardware — not due to additional processing, it seems, but by amping up the clock speed and cooling to help pump up the graphical display on TV sets.

That does, of course, suggest that the handheld display will be downscaled accordingly. So your best overall performance is still to play the games at home.

https://pvplive.net/c/nintendo-switch-dock-does-increase-perf...

Octane 2 months ago wrote:

Taking in account the battery life, the CPU and GPU are probably underclocked. What if the docking station provides a cooling mechanism and allows the system to run at full power? The docking station doesn't contain its own CPU or GPU in that way, but it ''unlocks'' the extra horsepower in the main unit. Since it's now hooked up to the mains, it doesn't have to rely on the battery anymore.

Octane

Ralizah

@KirbyTheVampire Oh my god, portable Dark Souls 1? That would be A.MA.ZI.NG.

Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)

TuVictus

If it means the framerate is improved while in the dock, I chock that up as a success. That's really all I'm worried about. Choppy games in and out of the dock. But if I can put it in the dock to get a smoother experience, it further solidifies it's justification as being a "home console" first and foremost

TuVictus

Octane

Dark Souls sounds good, I haven't played 2 yet, so I may get the trilogy if that's true. I've played a bit of 1 and 3, but I really need to play and finish Bloodborne before I even start thinking about buying Dark Souls 3.

Also, @skywake, you suggested that everything would be done through USB-C, right? Guess that's kinda confirmed now.

Octane

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