Here's a thought. Switch may have a form of trophies and achievements.
Know what it is? MyNintendo Missions.
Encourages not just purchases for points, but you get points from acheivements especially since just logging in Wii U or 3DS to Miiverse or eShop is recognised instantly on a system MyNintendo was practically shoehorned onto
Imagine what its like on Switch. You know...the thing it was built for.
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The youtube video for Nintendo Switch has over 15 million views now. If everyone who watched the official channel reveal boughtr the system, it would be more sales than Wii U already. The number keeps going up to so thats a good sign.
I heard the rumor of 3 hour battery life, but I believe that was stemming from the development kit right?
I imagine the actual product itself will have twice that, or at a minimum 3-5 hours running full tilt with brightness cranked up to max and a proc-intensive AAA game. And if they sell extended batteries like they did with Wii U I am All. Over. That. Best $40 I ever spent was upgrading the Wii U pad to 8 hours lifespan. And I'll gladly pay another 40 if it means boosting a good three hours to Switch's playtime
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
My theory about this? I think the blue connectors illustrated here are guides for the docking mechanism. I think the green port is a proprietary docking connector for HDMI and all the other bits of I/O. And the red port? I'm going to be boring and say that's micro-USB. It could also be some sort of proprietary charge connector like the 3DS has.
I still think everyone should keep their expectations in check for battery life
Tegra is kinda a power hungry SoC (X1 was only used on "semi-console", bc afaik the K1 was the mobile used on the shield) and most tables ran out of juice in about 3-4 houra when playing games with very high graphic levels, im not sure you should expect that much more, if at all...
If it was minimum 3 hours, but can be extended depending on the game and the screen brightness, that's actually ideal. My fear is a maximum of 3 hours. [shudders]
@Faruko
I'm pretty sure the shield console wasn't made as a console because of a higher power consumption chip. If anything the SoC used in the shield console was more power efficient. Them going with different chips in the different form factors? It's purely a matter of timing. For NVidia this was more a proof of concept kind with them using their chips in different designs and putting them out there. In the hopes that a big company would buy into their product. And it worked.
In terms of power consumption? From what I can tell all their Tegra chips have been rated at <10W. Which is still quite a bit for a portable console. When you add the screen and so on this thing will probably be about in-line with the Wii power consumption wise. If we assume it has a more regular 4000-5000mAh capacity tablet battery rather than the 1300-1750mAh battery in the 3DS? 3 hours under load would be about right. But you'll get much more than that for indie games, netflix and so on.
My theory about this? I think the blue connectors illustrated here are guides for the docking mechanism. I think the green port is a proprietary docking connector for HDMI and all the other bits of I/O. And the red port? I'm going to be boring and say that's micro-USB. It could also be some sort of proprietary charge connector like the 3DS has.
I hope it's a proprietary charge connector then. The Wii U charger feels pretty sturdy, but I'm not a big fan of the micro-USB on the DS4. It feel so flimsy, and the micro-USB connectors on my phone tends to break after a good two years of use. Considering you have to rely on the guidelines to slot the unit into the dock, I think that a more sturdier connector wouldn't hurt, and I don't think it would matter either.
I just had a brainfart: this console seems very friendly to incremental hardware upgrades.
If switch turns out to be a relevant successful platform, watch the hardware upgrades come in annually and this old one being phased out in a game compatibility shutdown of about three or four years.
@erv
I can definitely see that happening. Especially when they eventually want to retire the 3DS line. Maybe a couple of years down the road when NVidia has a newer more power efficient chip. Drop the size of the thing and release a more portable focused SKU. Do that instead of having a 3DS successor
@Octane
TBH anything would be fine as long as the other end of the cable is USB-A. But in isolation...
type C > mini-USB > proprietary connector > micro-USB
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@erv Buying a new console every three years? No thank you.
Yeah I only upgrade my phone if there is something wrong with it. Even when I had cash to spend, I wasn't interested in updating yearly, there's no point. Why people fall for this sort of thing is beyond me.
I'm interested in knowing how they're going to work DS VC on the Switch if it doesn't have a touch screen.
Now Nintendo are releasing mobile apps, what do you think the chances are of a Nintendo Switch mobile phone?
To be honest I think incremental upgrade of consoles are here to stay, we've had it with the Gameboy, DS, 3DS and now XB1 and PS4. It's a direction I think everyone is moving towards.
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