@Harmonie " The main draw of paying for a subpar online service will be games we've all already played?"
It works for Sony.....
Yes Sony does do this... but they release current generation games for their systems... I don't want a Nintendo classic... My Subscription for plus is paid for in the first month if you add up the cost of all the games and you own all three systems (PS4,PS3,Vita and VR) With Nintendo charging 20 bucks and giving you a game that costs no more than 5 bucks they are no where near the level of what Sony or Microsoft are offering.
@FragRed The very least they can do is get rid of Friend Codes and make it like the Wii U's Nintendo Network. The very least. I mean the fact that the Switch operates through Friend Codes is already such a huge red flag that I can't take the online seriously at all. Even though the system is less closed than the Wii's, and you can add people from other systems without Friend Codes, the fact that Friend Codes are there at all is just inexcusable for me.
@chucknorris078 Yes, and at least I know with ports on Sony consoles, I know that they will go on sale and eventually be permanently reduced in price. Plus, they're oftentimes bundled. None of this $60 Twilight Princess HD two years after release nonsense that Nintendo pulls.
My logic was pretty much, what are the 2 things Nintendo fans desperately want the most on Switch?
Smash
VC
I think a Smash 4 port is more likely than Smash 5 and there's 2 ways Nintendo could spin it to get people to pay for the paid online service: 1. Online multiplayer actually works well. Even with the Wii U version, playing online in anything other than 1v1 For Glory had ridiculous lag so if the Switch version worked well online that would be a major draw. 2. Shut down the Wii U online servers by mid/late August 2018. This forces anyone who wants to play Smash online to get the Switch version. In this case, a Super Mario Maker port or sequel would also need to be announced for Switch.
The VC point is just a case of many Nintendo fans would pay for the online service if it was the only way to get specific classic games on Switch.
@chucknorris078 But you're paying for the privilege of playing online. The rest shouldn't matter, right? Those extra free games are only that after all, a bonus on top of it, not the main draw. I mean, the fact that you get a year of online play for only €60 is a good deal in itself, isn't it?
@YummyHappyPills Steep is still "TBA", is Snowdrop....but I just can't see that game ever arriving. The visuals are half the game, and the always-online is a critical problem. I can see Southpark though....that's one key reason I keep holding off on PSN sales for it.....
@FragRed No Microphone and I don't believe the headphone jack has a mic contact either, so it really can't do it (wired USB I guess...but only when docked.)
@chucknorris078 Sometimes they give a good deal (it's old and I already had it but Deus Ex: MD last month was great. This month, Knack and Rime.....I'm among the few that loved Knack, but it's 4 years old and was just $5 in the lightening sale the week before. Rime.....well opinions will vary. Starblood Arena 2 months in a row for VR. At least the one PS4/Vita crossplay from NIS looks decent if budget. But lets face it they hand pick and old previously clearanced game to give you free, and when it's a good one it's a game most owners already played. The sales are the only real boon to Plus. If you're not saving $5/mo in games you're still throwing money away on a 1yr sub for P2P play. When the network is up. When it's not hacked. When the store functions. (That lightening sale in Jan was brutal...the pages didn't load most of the time even on the console.) I like PS, but I surely won't sugarcoat that their online is....very late 90's.
@NEStalgia Steep is Anvil, not Snowdrop. If you haven't heard of it, it's the engine behind basically every Assassin's Creed, the recent Tom Clancy's and For Honor. Which, don't get me wrong, I expect them to get it working on Switch and start porting all the old AC games, cause easy money. But Steep was the game to get it working with first, so it's got all the issues to deal with.
@link3710 Ahh, that engine has always been a broken mess from day 1. Watch_Dogs I presume as well? And The Crew? It explains so, so much.....
I still don't expect the game will actually arrive. It missed most of it's run, it died out on other consoles, missed the olympic tie-in.......it would be like sending Madden out on WiiU in 2016.
@NEStalgia Watch Dogs had it's own custom engine called Disrupt... which also explains a lot. The Crew? I have absolutely no idea what engine that is in actually.
@Grumblevolcano I don't know if its only the physical release (Because lord knows we get gipped on that here in the EU), but Bandai is publishing the other versions both digitally and physically, and this is only in Europe for now.
So I'm willing to guess that this is a case of Bandai doesn't see the EU Switch base as big enough to be worth it, so Nintendo steps in. Just like with other games worldwide have to be published by Nintendo or we wouldn't get them.
If its just the physical EU release maybe its Nintendo footing the bill for them.
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@Dogorilla Because it means the actual publisher is not willing to and Nintendo has to step in to make it happen at all. But I can see why, if the game cards are too expensive. If Nintendo publishes the game, I think that means Nintendo is paying for the game cards.
Where do people hear about the situations when Nintendo publishes third party games such as Dragon Quest Builders and now Dark Souls? The game cases don't seem to indicate Nintendo publishes the games do they?
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Most reliable source, at the nintendo's official site themselves.
Usually the games are published on Japan by the developers themselves, then the worldwide is handled by Nintendo for the ones I usually see (Like Octopath by SE in Japan, then Nintendo for WW)
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