@Ervex_109
Apologies if it seemed overly defensive.
I'm not making an argument for digital over physical. But I am making an argument that the benefits of physical are rapidly eroding away. There are still games you can buy complete but the percentage of them that are 100% complete nowadays... is definitely a minority. The extent to which that affects the game varies from case to case but the point remains: buying physical games no longer guarantees you the full game and more often than not you aren't getting the full game. 50% of the time it might still be playable but... then again so is LA Noire... so is NBA 2K18..: so is DOOM.
Meaning: anyone who takes issue with a physical release that requires a download to the point they refuse to buy, maybe it's time for them to reevaluate, because the vast majority of the games they are buying already require downloads and a certain percentage of them are just as limited or crippled without those downloads as these recent "partial download" games on cart. And whether it be fortunately or unfortunately, that's only going to become more and more true over the next 5 years- certainly over the next 10.
We're all going to have to face the music soon enough (in fact we already are, to an extent).
Not sure if this was already posted or not, but there's a rumour going around that Bandai Namco will have some sort of special event on the 15th, and Nintendo will have a big presence. According to Liam Robertson, from Unseen64, those games will be: a Dark Souls Collection (was rumoured before), One Piece Dawn, Soul Calibur 6 (was rumoured before), Xenosaga HD Collection, and My Hero Academy.
My issue with Digital Distribution on Consoles is that it's a closed shop. On Consoles it's not possible and without retail driving prices down, Nintendo (and Sony and MS) can charge what they want.
To be fair there is still competition. If one of the big three went out on a limb by themselves and started charging obscene fees for their games? Third party publishers would start pulling the pin. Equally if one publisher started charging over and above the price that other publishers are charging? Consumers would buy something else.
On top of this, the ability to sell the games you no longer want appears to have alluded your argument completely. As things currently stand, our money is pretty much lost forever the moment we click that download button, whether we like the game or not. It's simply too high risk for many people.
The ability to sell games once you've played them isn't really a net-positive for consumers. To be blunt, someone is making most of the money in the used market. It's not the consumer and it's not the developer/publisher. The fact that Gamestop/EBGames makes money out of this should tell you something about what is actually happening here.
And in any case there's no technical reason why there couldn't be a trade-in system on digital purchases.
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@FragRed Probably the same strategy as Capcom used for RE Revelations collection, small games on the cart, big games are a digital download and for some reason digital only in Europe.
My issue with Digital Distribution on Consoles is that it's a closed shop. On Consoles it's not possible and without retail driving prices down, Nintendo (and Sony and MS) can charge what they want.
To be fair there is still competition. If one of the big three went out on a limb by themselves and started charging obscene fees for their games? Third party publishers would start pulling the pin. Equally if one publisher started charging over and above the price that other publishers are charging? Consumers would buy something else.
But to be fairer, they have an oligopoly instead of an monopoly. Which can be as bad as a monopoly. They will only ever have competition if they chose to do so. If they all just have the prices fixed at a high rate, they can pretend to be competing while gaining every single benefit of a monopoly.
@Therad Isn't that already happening? Digital prices in Europe went up this year from €60 to €70. Physical is still €60, but the competition drives down those prices even further, meaning physical games are often less than €55 on release.
I think @electrolite77 has a point though. Ubisoft is the only distributor of Assassin's Creed: Origins on the digital console stores, yet there are many different sellers in the physical market. In the digital space, Ubisoft doesn't have anyone to compete with for the sales of Assassin's Creed: Origins.
@Octane So how are those "three big exclusives"? Are they counting the individual games in the Xenosaga trilogy as those three games, perhaps? I suppose it's possible they'll be revealed later on
@IceClimbers Did they say they had 3 exclusives for Switch?
I know Soul Calibur was rumoured to be a PSX reveal a while back, so that's definitely PS4.
Don't see why the Dark Souls trilogy would skip the other consoles, but it could be a Switch exclusive. Xenosaga were PS2 games, so I doubt it's a Switch exclusive... To be fair, all of them sound more like multiplats, with the exception of Soul Calibur 6.
I dont expect anything for Switch at either the alleged Bandai event nor the Megaman one today.
Not with how things have gone in the past regarding Megaman and Nintendo systems apart from Smash, and if Switch is mentioned by Bandai, itll be asking us for a show of support that we want the game (See: free marketing for other systems) that will lead nowhere.
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