I really suck at Mario platforming games so I try to avoid them and after playing super Mario Sunshine I quit the game because of those frustrating secret levels. I just kept falling over and over and it was just awful and not fun. I would love to play Super Mario Odyssey but I really suck at these games so I wanted to know how difficult would this game be for a a casual to this style of games. I even remember Miyamoto saying it's more for hardcore players of Mario platforming games or in general. So I just don't want to spend sixty dollars and never beat it.
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Mario Odyssey is the easiest Mario I've played. If you don't get sucked in to score chasing in the mini games or collecting unneeded moons then it's probably only a 10hr game or so to beat it.
How many other games are you scared of playing? Why not buy them then sell them after trying them out?
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I agree, it’s pretty easy for the most part. Firstly there are fewer areas where you can fall to your doom. They’re still there but there are definitely fewer. Secondly, you don’t have lives, instead you just lose 10 coins which is nothing really.
That said, if you want to go for 100% you’ll have a hard time as there’s a handful of devious platforming challenges. I found myself just ignoring those in the end.
Personally, it’s worth picking up even if you’re not amazing at 3D platformers. It’s the most creative Mario game in a long time and there’s a lot of joy packed in there.
@Fujin The outfits are purely cosmetic. You can 'die' in that you can run out of health or fall into a pit, but there are no lives, you just lose 10 coins and get sent back to a checkpoint. The checkpoints are pretty frequent though and you keep any moons and purple coins (the two main collectibles) you picked up before dying. I'd highly recommend getting the game; some of the post-game challenges are quite difficult but the main game is very easy and fun.
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Wow awesome. I'm hyped now and will be getting it I have a question though why did Miyamoto say it's geared to the hardcore more? Is it because of the collectibles in the game and what do they actually do.
@Fujin There are two kinds of coins. Regular coins can be cashed in for special outfits and for collectible moons. They respawn and can be collected up to 999 at a time. Purple coins are still Bowie collectibles for each world, hidden around in little nooos and crannies. They can also be traded in for special outfits and stickers.
Pretty much nothing is mandatory to beat the game. There are some boss fights and you will need to find a minimum number of moons to reach the final boss. That is enjoyable but not too challenging. It’s only when you start trying to get every moon that it gets challenging.
Super Mario Odyssey has some levels a lot like the "Secret" levels from Sunshine. They're separate from the main worlds, much like in Sunshine. I forget how many of them you'd need to clear to be able to get through the main quest, if any. I didn't do many of them because they were too frustrating for me.
@Fujin They are scattered around as optional stars to get throughout the main quest. I'm sure there are some post-game, too, but like Sunshine they are there in the main quest. I think you could probably get away with not doing any of them, but it's been a while since I played the game.
The game also has an assist mode, which points you into the right direction to progress the story. Moreover, it increases the amount of health and recovers your falls into pits. Moreover, there are so many moons to collect that there are always alternative methods available to progress. The game is not punishing, has frequent checkpoints and unlimited lives and none of the challenges ever get too difficult. So, yes, I think there is probably plenty to enjoy in this game, even if you are not too skilled at platformers.
@Dogorilla Aren't there checkpoints in previous games too i'm kinda confused. Is there a difference between this game and the others.
Mario games have always had checkpoints but in previous games, there were a finite number of lives and if you ran out of lives you'd be sent back to the start of the level or even have to replay several levels. In Odyssey there are no lives so you'll never get sent back further than the last checkpoint you visited.
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As long as you aren't fussed about grabbing every moon, the difficulty is fair, with relatively few tough spots.
But if you want to collect every moon, you'll be in for a world of frustration.
I am intent on collecting every moon, but I am only playing the game on occasion as some of the challenges are fiendishly difficult to the point where the game stops being fun. I'll most likely come back to the game, but I am in no hurry to, at least not at the moment.
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If you don't get sucked in to score chasing in the mini games or collecting unneeded moons
That's the thing. If you want to collect everything, it's probably the hardest 3D Mario game. Sunshine is fairly easy in comparison IMO.
I collected everything in Odyssey, and though it's easier than most 3D Mario games. There are about 10-15 moons in 600+ moons that are actually challenging. Even the final stage was easier than most final stages.
Super Mario 3D World's final stage is hell imo (and makes it the hardest 3D Mario to complete), why not take that as a comparison?
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