Name: Leaf me or love me
Level ID: CRM-9LG-MYF
Style: SMB3
Theme: Sky
Difficulty: Expert / Super Expert
Description: Keep ur P-Speed, sorry for the bad pun
Metroid Resurgence (Kraid)
Y4H-68Q-S5G (I don't know why Nintendo avoids us confusing Z with 2, but not S with 5)
Homage to Kraid's lair in Metroid (NES). It's very different from my Brinstar level since, like in Metroid, it doesn't stand on us finding and using powerups, but on platforming and exploration. Has two "boss battles" just like the original area (you don't actually have to kill bosses). It's quite close to the NES game, it was a lot of fun to make.
The level is amazing, it is clear how much time and effort you put into it, and how well developed the areas are. The Metroidvania side of it was never confusing and was very well executed. Probably the best level I’ve played on SMM2
Thanks a lot for your feedback, it pleases me particularly since I've had so little of it - apparently, I posted this level at a wrong moment and it got overlooked... I love NES Metroid and these levels matter to me, so I'm glad you had such a good time.
@Simbabbad - Le Lièvre et la Tortue is a great level! I really like the creative way of using blinking blocks and how there are several paths you can take to win!
@Simbabbad
I played your Le Lièvre et la Tortue level and it was amazing! This level was the best use of Beat Blocks I've seen so far! Looking forward to your future creations!
Thanks to all of you, I'm glad you enjoyed the level! It was fun and satisfying to build! Congratulations, Thundertron55, currently you have the world record !
MarioVania CW1-M4K-QKF - A MetroidVania style course that requires backtracking through previous areas to progress through the stage. This project took me 5 1/2 hours to do and many problems were encountered along the way. The level is difficult in parts but shouldn’t be to hard.
You got the code wrong, it's CW1-M4X-QKF !
I liked your level a lot, it's very intriguing and I had fun! The areas could a little more memorable though, at one point, the areas being very similar is a bit confusing. Also, what's with the pipe with hard blocks at the beginning, it doesn't go anywhere and doesn't generate anything?
Blink-Block Summit - A platforming level using the blinking blocks in 3D World.
Usually I'm not into waiting for the blocks to blink (that's why I made my "Le Lièvre et la Tortue" level), but yours is exceptionally well designed. It also looks great! Bravo!
First Course I ever made. Pretty simple and straightforward. Still learning and getting a feel for it. Can't wait to start making some crazier and creative levels.
Nahr_Alma
Switch Friend Code: SW-3418-3031-5143 | My Nintendo: Morpheus
@inkypiranhaplant - Great Level! It was pretty challenging! Took me a few tries but I managed to clear it! It was also a pretty cool idea to time and jump on the fishbones!
Course ID: HQT-R0Y-TCG
Bayou Grove - A forest level with some water segments using Dry Bones Shell mechanics and the Big Mushroom.
It's an excellent level: beautiful, clear, smart, with good usage of powerups, but I didn't finish it - at the part where you have to crash to be pushed by a music block through a grinder, and then at the part where you jump on a muncher, it's difficult not to lose your shell, and you're blocked in the next section if you do lose it. Redoing the segment again and again is a bit long, so I quit (but liked the level).
I made a level that i am sad no one has beat yet here is the code s6w-twg-vhg
I did beat it. all in all it was fun.
a bit of constructive criticism:
Its a bit boring do get the shell from the top end with absolute no extra challenge, but it was fun to figure out how to jump to get the switch right. i hope my english is good enough.
now can you beat my really tiny kaizo level?
Name: Shelldon's Tiny Troubles
Style: SMW
Difficulty: Super Expert
Code: 5VG-1XH-CQG
Played all levels in last post of...
(User wormy...)
Hey wormy, i have played and beat all your levels, mostly good level design, for my taste a bit too easy.
your level "Burn Baby Burn" i liked the most, cause it was the hardest, so i had to hunt that world record
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