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Topic: Bravely Default II (Nintendo Switch)

Posts 41 to 60 of 760

Quarth

Holy cr.... This demo is brutal! Those wasps almost one-shotted me... Guess I'll have to grind some.

Friend code: SW-3941-9887-2293

Ralizah

I guess you could say Bravely Default II is the Dark Souls of Bravely Default game demos.

Is there any way to buy Phoenix Downs in the first town?

...I'm going to need them.

Edited on by Ralizah

Currently Playing
Shantae and the Seven Sirens - Definitive Mode (NS) (replay)

Diddy64

There's a new stat named weight. Apparently if you exceed the weight limit (by equipping), you will have some sort of penalty. Don't know what kind of penalties though, because I haven't risked trying because of focusing on gaining job abilities. The good news is that the weight limit increases every few level ups.

Edited on by Diddy64

Undergoing games:
Hyrule Warriors: Age of Calamity

Ralizah

lol Twenty minutes of power-leveling my job levels and suddenly the wolves that bum-rushed me every time I got within a screen of them are now running in terror and staring at the wall as I systematically eliminate them one by one.

Oh, how the tables have turned.

Currently Playing
Shantae and the Seven Sirens - Definitive Mode (NS) (replay)

Anti-Matter

I am downloading the Demo version right now.
Man.... It took very long time to download the Demo.

Top 8 Konami's Rhythm games:
1. Dance Dance Revolution
2. Para Para Paradise
3. DrumMania
4. Beatmania IIDX
5. Pop'n Music
6. KeyboardMania
7. Martial Beat
8. DANCE EVOLUTION

Switch Friend Code: SW-8364-7166-5608 | 3DS Friend Code: 2638-4872-0879 | Nintendo Network ID: TAGunderground

Seacliff

Demo is fun. Hopefully a proper means feedback will open soon.

-I wish they tone down some visual effects. The flashing effects in the intro segment really hurts my eyes, and other flashing effects on some costumes (specifically jewelry on the female characters) makes the screen hard to look at. I have a mild visual impairment, but this is something I rarely have issue with in games, so I can't imagine how it must be with someone who has it worse than me.

-On the other hand, other visual effects looks greet. I love how lustrous the armor looks, as well as other costume material like cloth. Town artwork is great, I love the extra layer of depth added to them compared to the 3DS games. I also like the battle intro animations for the enemies.

-Difficulty is hard like they said it would be. A lot of player's first instinct is to simply grind, but the intent is to work with the equipment/skills/jobs to make optimized builds. There's a lot to play with and making various builds even with the limited number of jobs is fun. That said, some enemies are a bit more brutal than they should be.

-Combat is still great though. Unless I can kill all the enemies in a single turn, simply spamming attack as a play style is punished. I feel like I'm using support skills here more than other JRPGs.

-I have concerns with the writing, but given this demo is a standalone story I understand it wouldn't be given the same attention as the full game. That said, I didn't feel like Bravely Second's demo was written awkwardly.

Overall a positive experience and I'm optimistic for the full game. But I do want to voice my concerns if this is demo is truly meant for feedback like they said. Especially regarding the first point above.

Seacliff

rallydefault

Personally not a fan of the style, but I think I can get through it like I did with Setsuna and Fire Emblem games where people have stumps for legs with no explanation lol. The battle system is cool, as always, and I've always enjoyed the job system in my rpgs.

I don't know. Maybe I'm just burned out on rpgs lately. It's great that we're getting flooded with all this stuff right now: FF sale, Trials demo, Default demo, just coming out of DQXI, Xenoblade stuff... but I think all these games have proven to me that I'm not truly an rpg gamer, just a once or twice a year rpg gamer lol

rallydefault

Ralizah

Not impressed.

  • Dungeon design still sucks.
  • Seeing enemies on the map is a step back from BD's full customization of random encounters.
  • Random battles seem wildly unbalanced within a given area. I'm either destroying everything or getting crushed.
  • The visual style is ugly. An overly aggressive DoF effect makes towns look fairly blurry, and something rubs me the wrong way about the... shininess of enemies in this game. It's hard to describe, but the effect is grotesque.
  • I was excited when I heard Revo was back to do the music, but nothing in the demo stood out. Massive downgrade musically from the first game's excellent OST.
  • The change from inputting commands all at once on your round to having enemies and allies acting individually based on speed really ruins the 'default' command, especially for slower characters. The battle system in the first game was almost perfect.
  • If they're going to make this change, they should have added a turn order indicator. They did not.
  • Equipment weight was added for whatever reason. Why add this when the first game played fine without this element?
  • I don't like the characters. Granted, BD games aren't famed for their beloved casts, but this group of people seems generic and forgettable. The only one I remember is Elvis, and that's only because he's an offensively bad stereotype of a Scotsman.

I'm open to S-E improving this game, but it'll need a LOT of work, so I'm not hopeful.

Currently Playing
Shantae and the Seven Sirens - Definitive Mode (NS) (replay)

Birdwrong

I always felt like Bravely Default was so POLISHED. But this demo just seems... off.

I don’t know if it’s just because it’s still in production, but the presentation doesn’t blend well for me. The characters look so out of place, with the shiny armour and stuff looking too “realistic” compared to the stylised characters of the 3DS games.

I’m gonna keep my eye on this though. I loved the originals so much

Birdwrong

komodo182

I quite enjoyed the demo. I wish it was a little longer. I don't overly care for the art style, but graphics is a minor thing in my books.

Switch Friend Code: SW-6361-0099-3716

MsJubilee

Is it just me, or is this game blurry and fuzzy in handheld mode? The zoomed-out camera, when you're walking around the world, doesn't help either. Reminds me of Xenoblade 2, but at least this has a stable frame rate.

I don't enjoy suffering alone. However, I don't mind making others suffer alone.

Playing through Batman Arkham City, inFAMOUS Second Son, and Jenny LeCLue

Switch Friend Code: SW-5827-3728-4676 | 3DS Friend Code: 3738-0822-0742

komodo182

@MsJubilee I never played it on handheld.

Switch Friend Code: SW-6361-0099-3716

kyleforrester87

@Ralizah I agree with all of that to be honest, aside from the equipment weight thing, could be an interesting new factor.

kyleforrester87

JokerCK

"The visual style is ugly." Ok you got or attention.And you need eye doctor urgently.

JokerCK

Mince

Thishas probably been asked somewhere, but does anyone know if its standalone or a sequel?

I really wish nintendo would bring old games from children's system to the switch. So many great game I missed out on. Mainly cause i couldn't bring myself to play a big rpg game on a 4” screen. With bad resolution.

We have
xenoblade 1 coming after 2
Bravely default 2
Trails of cold steel 3

Im probably forgetting a few more as well

Seems like missed opportunities

Edited on by Mince

Mince

Quarth

@Mince Standalone.

Friend code: SW-3941-9887-2293

Dezzy

So I had 2 big issues with the Bravely games on the 3DS.

1. The lack of exploration. All of the towns looked incredible, but they turned out to be so tissue-thin. You could go in maybe 2 houses in each town, and there wasn't much to find by exploring them.

2. The very generic characters. All of the characters are just silly JRPG tropes brought to life. No real character believable character development.

So far it looks like they've done a good job dealing with issue 1, as you can go in most of the houses in the main town, and there are quite a few hidden items to find in them.
Issue 2 is less clear though. They seem fairly similar in terms of being just simplistic tropey characters. Maybe they'll develop better through the main game though.

Mince wrote:

We have
xenoblade 1 coming after 2
Bravely default 2

In both of those cases, you can play them out of order.

Edited on by Dezzy

It's dangerous to go alone! Stay at home.

Ralizah

@Mince Only Trails 3 is really an issue in that regard. Bravely 2 should be a standalone title, and while there are connections between Xenoblade 1 and 2, they're not anything that will make playing the latter game first less enjoyable.

Currently Playing
Shantae and the Seven Sirens - Definitive Mode (NS) (replay)

Mince

@Ralizah @Quarth Thanks for clarifying.

I’ve been holding off on Trails for years, at this point i think im going to wait until 4 is announced west.

To be fair i did not word my dislike properly, best example is what square enix have done and made final fantasy and past game available on many platform. Dont get me wrong im only ‘dreaming’ i understand why this is rarely done.

Ps I love the connections between xenoblade 2 and 1, in fact I cant wait to replay 1 and see it from a slightly altered perspective!! Also really curious about the new content.

Edited on by Mince

Mince

MsJubilee

This demo is an unbalanced mess, lmao. I know the developers will fix this at launch(I hope).

I don't enjoy suffering alone. However, I don't mind making others suffer alone.

Playing through Batman Arkham City, inFAMOUS Second Son, and Jenny LeCLue

Switch Friend Code: SW-5827-3728-4676 | 3DS Friend Code: 3738-0822-0742

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