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Topic: Will we ever get more third party games that just 'work'

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Posts 21 to 40 of 65

darkfenrir

30fps seems like... just reasonable to ask for handheld especially on big games?

Do all of you are going to demand Steamdeck (on par pricing and on par specs) to meet 60 fps on stuff like Cyberpunk or Star Wars or FF7 Remake too in that thing? Or is that only on Switch 2?

I'm not sure how people expect a HANDHELD THAT'S CHEAP to be on same level as PS5 Pro or something. This isn't even as expensive as ROG Ally X (800 bucks) or Legion Go 2 (1100 bucks), which are stronger, but also has way higher pricing.

darkfenrir

sixrings

@darkfenrir just make a tv only version than and let people who want 60fps and full HD or UHD to be able to get it. I don’t think anyone here expects 1080p 120fps on every game in portable mode. At least for me it’s the tv mode which is beyond frustrating.

sixrings

rallydefault

@OmnitronVariant @sixrings
Here's the harsh, simple truth you guys need to realize:

Most people just don't care about this stuff you're talking about. We buy games that look cool, we play them.

That's pretty much it.

rallydefault

skywake

@sixrings
What are you even talking about? Look, I get it, people think that resolution and framerate are the only two metrics that matter. It has been drilled into everyone's sculls for ages. But here's the truth, these are only two numbers of many numbers which combine to make the resulting output

When I say 720p/30fps is the floor (floor, i.e. the minimum) and that I generally expect it to be achieved? I'm not saying that XBox 360 era visuals is fine for a full priced AAA game released on a modern platform in 2025
Untitled
What I'm saying is that this is enough pixels and frames for me to quickly get past resolution and framerate as issues. Especially if the game is decent, even moreso if the image is clean and the framerate is stable. Would more pixels and frames be nice? Sure. Without question. But 720p and a stable 30fps is acceptable and perfectly serviceable for a portable console

This isn't "defending Nintendo" BTW, I feel the same way about my Steam Deck. Even on my main PC over the years, sometimes I've dropped to 1080p/720p so I can get more frames or crank the settings. Sometimes I've cranked the resolution and settings until it gets to the point where I'm starting to drop into around the 40fps range and then stop there. More is obviously better and we've got to the point now where it's pretty easy to always be over 1080p/60fps on a desktop class GPU. But still, as long as it's above 720p/30fps it's fine

more to the point.... I think it absurd that someone would say that this:
Untitled
is so bad that Nintendo should pull the game from the eShop. Which is essentially the comical extreme that @OmnitronVariant has taken this argument

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

1UP_MARIO

We don't stop playing because we grow old; we grow old because we stop playing.

sixrings

@rallydefault I think there are standards that people accept as the base. If you fall too far behind then people gave up. I gave up on my blackberry when they refused to upgrade the camera quality. I know lots of switch one owners who didn’t play games like the Zelda princess games because of the frame rates waiting for switch two. Yes there has been improvements. But it’s still lagging behind. Too far behind and that’s it. We maybe expecting far too much but I am under the impression that there are others just happy to be there. In between lives the rest. The rest are likely not posting. They will simply vote with their wallets. For the billionth time I want to be a Nintendo fan because I grew up with a mario wallpapered bedroom, donkey Kong video games and Zelda bedsheets. But even as a fan and a docked only gamer this is hard for me to accept which is likely why my frustration is boiling over to what appears like trolling. I promise you I do not want to be this frustrated with this. I’d simply like it to work.

sixrings

darkfenrir

@skywake Holy *****, every time I look at this, the more I kind of want to give it a go. Is this the handheld or docked look btw? I only play handheld so I know things won't look as beautiful but these are insane and I'm looking at it through my laptop haha.

darkfenrir

rallydefault

@sixrings
But again, that's you.

And I'm telling you, most people don't think like you when it comes to this stuff. It's kind of why the original Switch was such a success in the first place.

You can believe me or not, but there you have it.

rallydefault

skywake

@OmnitronVariant
Don't deflect, this is your argument:

OmnitronVariant wrote:

Nintendo, with its market dominance, could demand third-party publishers and developers meet certain minimum requirements — set much higher than what is allowed now — for them to be allowed access to their vast install base

and you are saying that over this, at a stable 30fps
Untitled
after repeatedly stating the benefits, of which I agree, of PCs allowing freedom and tinkering

No amount of qualification bragging will untangle the knots you've tangled yourself into here

[Edited by skywake]

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

sixrings

@rallydefault I don’t think it is just me. Third party switch two games are not exactly selling. Switch one software at the end wasn’t exactly selling. The switch one was successful for a number of reasons. But performance does mean something. You can sell a system and not sell many games. I wouldn’t call that super successful.

This is a backward compatibility thread. My goodness the fact that Nintendo can’t get their first party games with the exception of splatoon and NSMBUD to 4k 60fps is a major problem.

Then the two games came out from Nintendo (DK and MKW) and they run at 1080p and 1440p. Thats also a problem. This system is going to have problems running future demanding Nintendo software and our hopes have been solely placed in the hands of DLSS to make it remotely ok. Especially after the next PlayStation and Xbox come out which will have 4k 60fps with Raytracing.

Again I believe I maybe on the one end of the spectrum but you’re acting like anything is good enough. I think the people in the middle will vote with their wallets not with nintendolife posts.

[Edited by sixrings]

sixrings

rallydefault

@sixrings
Yea. People will vote with their wallets. It's the fastest-selling console so far. What are you trying to do with statements like that that can be so easily refuted? lol

You can't argue the stats, man. The Switch is the second-best selling console of all time, regardless of software sales. It's likely to become the best-selling console of all time. And now its successor is the fastest-selling of all time in its initial weeks.

And the devil's in the details when it comes to your claim about third party sales. It radically depends on what types of third-party games you're talking. Indies and JRPGs and all those "cozy farm" games sold the best on Switch, bar none, and I expect that trend to continue on the Switch 2. And those are third-party games just as much as your Hogwarts Legacies and Witchers and all that. Overall, the Switch had a general software attach rate of 9 games per console, which is what the PS5 has. So again, data... don't know how you can argue that.

So again, the Switch 2 is just the next step in a console line that lets people like me play cool games. It just works, and it doesn't cost 700 bucks like many of the competitors. It gives me games that look pretty good, and it's only the loud overanalyzers on the internet who care so much about the minutia. I'm not "acting like anything is good enough," I'm acting like "good is good enough." Which it is. You just want more, and most people don't.

[Edited by rallydefault]

rallydefault

sixrings

@rallydefault people bought on hype, expectations and the ideas that they thought there was going to be shortages. Yes there has been articles about great hardware sales and there have been equal articles about lack of software sales.

It does “work” well when comparing it to similarly priced portables. (That market is basically zero by the way) but it does not work “well” when compared to similarly priced consoles (ps5 digital)

Also it should be expected for a brand new system to outsell five year old systems especially one that is on deaths door. I have a few Xbox’s and I won’t buy anything anymore for them without knowing if there’s a future.

[Edited by sixrings]

sixrings

Polvasti

sixrings wrote:

It does “work” well when comparing it to similarly priced portables. (That market is basically zero by the way) but it does not work “well” when compared to similarly priced consoles (ps5 digital)

Why would you compare a handheld console to a tabletop console and expect them to perform the same? That's absurd, since their function and their market is not the same, and the sheer size of the Switch limits what components it can have. It's like saying that the Steam Deck is not a good gaming device because it doesn't perform as well as a tabletop PC.

Polvasti

rallydefault

@sixrings
You’re doing the exact thing you accused me of: assumptions and internet opinions. The problem is that data is on my side.

Fact: fastest-selling console of all time

Until we see data that shows otherwise, you’re just putting your own feelings out there and not living in reality.

And if I had to take a guess, and of course I’m gonna, your comments about all this stuff are gonna age like milk.

rallydefault

sixrings

@Polvasti well I didn’t ask for a hybrid. I only play docked. So I compare it exactly to other things docked. If Nintendo wants me to compare it favourably make a docked on tv version. Even if it was the same power but a couple hundred dollars cheaper than I would be comparing it to a series S. Currently it’s being compared to a ps5 digital though and that’s a big fail.

sixrings

Nep-Nep-Freak

I don't think Nintendo demanding companies to "fix" a game on their platform will help anything at all. If anything, it will just make the third party companies mad and make them quit releasing their games on the Switch 2. There are already too many games that have been blocked from being on Nintendo systems for other stupid reasons. I obviously hope for the best, and that games run as well as possible, but my favorite game is Pokémon Violet (which is supposedly a technical mess according to the internet), for crying out loud.

[Edited by Nep-Nep-Freak]

My top 5 favorite games:
1: Hyperdimension Neptunia Re;Birth1
2: Pokémon Violet
3: Super Smash Bros. Ultimate
4: The Legend of Zelda Link's Awakening (2019)
5: Animal Crossing New Horizons

Mario Maker 2 Maker ID: MNH-8JB-PKG
Switch Username: Blanc

Switch Friend Code: SW-5325-5009-2423

sixrings

@rallydefault switch had I believe the highest attachment rate of any system in history. Let’s measure the switch two success against that metric.

sixrings

rallydefault

@sixrings
Sure, but to do that, we kinda need to wait more than 3 months lol

rallydefault

BonzoBanana

OmnitronVariant wrote:

Most 3D games have fast moving motion and objects though, particularly due to the camera. I know DLSS upscaling is “normal” now but it has severe drawbacks, even in its best iteration so far (DLSS 4).
On Switch 2 it’s awful IMO. What is the point of a 1080p display if the image is a smudgy mess that’s only “technically” output at that resolution, but upscaled and messed with by generative algorithms? It’s not a good look. Nintendo themselves certainly don’t seem to like it as they don’t use it.

I think you need to be a little forgiving on Switch 2. It's a hybrid system so can't be too powerful otherwise it would only work for 20 minutes. Yes the display panel is below par in its spec but its passable. I've been super impressed with Nvidia DLSS upscaling but I just find it works better for slow moving visuals rather than super fast visuals like fast RMX racing. I think it gives good results with many games with 30fps. I'm writing that as someone who has a RTX 2050 laptop with 144Hz screen but I imagine the Switch 2 is in a similar situation where the AI upscaling needs a little bit of time to think for best results and there simply isn't enough time at 60fps or more. However there is a difference between frame generation and having enough power to generate unique frames through the engine itself because you release power due to a lower resolution thanks to DLSS. Frame generation introduces more input lag as those are fake frames that are not related to what the user is doing. On a low power system like Switch 2 I think 30fps is a perfectly acceptable target especially for the portable screen when playing more ambitious games. Lets face it we are used to 30fps portable gaming on Switch.

BonzoBanana

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