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Topic: Consolized Virtual Boy anaglyph test

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tripletopper

I had two virtual Taps installed on my Virtual Boy and how them installef professionally.

I got myself a special rig of VGA and BNC cables to test to see what's happening.

The red green and blue all seem to work right. The issue is sync.

I had two VGA cables where the left was plugged into red horizontal and vertical and the right was plugged into green and blue. I made the left eye red and the right eye cyan.

When I did it that way, the was already image and a cyan image but there was one problem. The cyan image was drifting left to right and re-scrolling on my VGA monitor.

The reason why I chose VGA was because it was probably the easiest to take the red of the left and the green and blue with the right and combine them fairly easily.

Then I swapped various left plug with white plug along with the rgb's as well as plugging in more than one vertical and more than one horizontal in both.

As soon as you plug in more than one vertical sync or more than one horizontal sink the the VGA monitor says out of range. Check your resolution.

There needs to be a two VGA in one VGA out adapter that contains some sort of way to tell the recessive chip to stay still with the information that's not quite in sync.

I noticed that the slider bar is busted and is not something that's on the consoleized Virtual Boy. Maybe if the left eye slider was intact it would just not consistently continually roll.

But I don't know enough about the Virtual Boy to fix that roll.

If you want to see my video see the video made today at around 2:00 to 3:00 p.m. Eastern on this twitch Channel

Edited on by Eel

tripletopper

tripletopper

Here is the clip to my previous twitch show which debuted the red and cyan on the same screen.

If you're wondering why my twitch Channel looks kind of weird, keep in mind that my home bandwidth is very low and that I have to kinescope using a cellular phone in order to have enough bandwidth to broadcast out on Twitch. Luckily that does not distort red and cyan captures.

Without further ado here is the link to the specific moment that shows red and cyan capture and merger. Look at the top right portion of the screen.

tripletopper

tripletopper

Oh by the way the mature rating is just a default. I plan to mainly talk to my friends via twitch and we do occasionally talk about rated T level stuff so that flag is there just to keep people away.

I personally assure you that this broadcast contains no T rated material, let alone M rated material.

tripletopper

tripletopper

I'm wondering if the interocular adjustment is what's off that's always throwing off the cyan image by cycling it to the left.

Can someone tell me where that is on a councilized virtual boy so I can adjust it and see if that's the issue.

tripletopper

tripletopper

I'm wondering if the interocular adjustment is what's off that's always throwing off the cyan image by cycling it to the left.

Can someone tell me where that is on a councilized virtual boy so I can adjust it and see if that's the issue.

Well I tried opening the Consolized VB, hoping the Inter Ocular Distance knob was "tuneable" like a Horizontal Hold on an old CRT TV.

Unfortunately for me, after the initial delidding, I could not find an interocular distance dial. But I assume if I could adjust it. It would act like a horizontal hold for the cyan eye. Why was there no user access to the inter Ocular dial. Was I the only one crazy enough to try to run both eyes as a red and cyan anaglyph?

Yet I am so close. If my theory is correct, All I need is access to the interocular dial, and hopefully I can solve it.

tripletopper

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