@MrMario02:
Hack n' Slash's are usually medieval or fantasy based so you have blade weapons like swords or axes, hence the name. Beat em' Ups are usually more urban street brawlers where you use your fists. That's the way I think of it anyway. It is kind of funny now that you bring it up though, they are basically the same type of game but we have a different title for them.
That was kinda my point.
We don't separate Gears of War and Splatoon into different genre because of their settings.
We don't separate Super Mario 64 and Prince of Persia: The Sands of Time into different genre because of their settings
We don't separate Blur and Mario Kart 64 into different genre because of their settings.
So then why do we separate Streets of Rage and Golden Axe into different genre when they're differences are almost all aesthetic?
Golden Axe and Streets of Rage are the exact same thing. Both have combos you can pull, both have the straightforward gameplay and both have the bashing of baddies.
.....You lost me when you said SM 64 and Prince of Persia are the same. Same goes for Blur and Mario Kart 64.
@Freeon-Leon: My father was a big fan and always played it with me when I was a small child. So the game has a weird place in my heart due to my father. Also, have you ever played Pac Man World 2 for the gamecube? Its a fun game.
@Socar: Again, that was my point. They're the same kind of game, and yet they're crammed into separate genre.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
Calling it now: Star Wars: Battlefront (2015) will be dead by November 2016, simply because:
1. Not everyone is willing to pay for DLC forever.
2. People will start seeing through what EA is doing (Selling consumers half of a game for the same price and then having them buy back the content that should've been in the game to begin with).
3. Some shiny new game will have come out by then to hold gamers attention.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
@DarthNoctunal But Battlefield 3, 4 and Hardline had singleplayer modes. Sure they weren't as well recieved as the multiplayer, but it was something. Star Wars Battlefront doesn't have a single-player mode, meaning they only have half of the content of most shooters for the price of all of the content. It would've been fine if it had twice as many maps and guns as most shooters, but the game (excluding DLC) is actually pretty light on content.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
@DarthNocturnal: Battlefront's missions are absolutely average in every way and I would seriously ask what people are doing with their time if they play them regularly or even more than once. Though Battlefield 4's campaign wasn't much good either, so I'd say it's a DICE thing that they're just not good at it. And I don't think that's an unpopular opinion. Battlefront's main problem has been talked about to death, despite the lacking single-player the content for the online stuff is still barebones. 4 planets (at launch) 3 heroes on each side and only original trilogy content just isn't enough. The $50 Season Pass is just a slap in the face too.
People need to understand how localizing works. Too many users whine about how NoE or NoA are ruining games by censoring stuff without trying to see the big picture. The thing is that games have to be rated to be sold, and because of cultural differences things that are appropriate for 12 year olds in one culture might not be appropriate in another culture. If NoA and NoE weren't changing stuff in Xenoblade Chronicles X and Fire Emblem: Fates the ratings may have been higher. This would lead to less sales, and worst case scenario the series would have to be abandoned. Nintendo is a company, every company needs to make a profit. What is more unfair, a game being released in both Japan and the West for the same audience, or the West getting the games, but having a much higher rating than Japan? Come on people, stop the whining…
@DarthNocturnal Let me rephrase what I said (I now understand that it's quite bold to claim that Battlefront will be dead by November 2016). Star Wars Battlefront will have a massively smaller user base by 2016. Lots of hardcore Battlefront fans will stay, but people who aren't addicted to this game will probably find a new game to play.
@DankyKong Why is claiming that not everyone having the money to buy every new piece of DLC forever so unreasonable? I can see why you think that gamers will become aware of EA's crap, but why is not having the kind of money to throw at all of the DLC so unreasonable?
This next bit is completely unrelated to what's up there.
Do you know what I think would help the NX sell much better? Having a cheaper version of the system with all of the multimedia features stripped out. This way more people who can't afford to buy the normal NX can still get the system.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
@AlliMeadow: there's many reasons why things get changed through localisation, that being one of them, and it's been happening for years and isn't just exclusively Nintendo that has been doing it either. If we just use the example of Fates, both of the big changes are for the better as far as making it appropriate for western audiences are concerned. I mean I live in the UK, and barring the obvious stereotype that Nintendo are for kids and you should be ashamed to play Nintendo games in public if you're above the age of 12, I dare say that if you play that face rubbing game on the bus, you could sit next to 200 people over the course of the day and describe it to them, every single one of them will suddenly decide that the the next stop is theirs or take another available seat. That thing was just creepy, for almost everyone I have met in my life it is creepy and sad, and the game is much better to take seriously without it, and the two people who say it's 'affectionate' or comparing it to Pokemon Amiee won't change that fact, they're in the absolute minority.
And as for the other one, as far as it has been described to me it isn't even worth debating. Classless and not appropriate in this day and age.
And in the end that is still to only two 'big' changes the game has had. I think people need to get over it personally, if they can't then just drop their interest in the game completely and let the rest of us have our fun.
I mean I live in the UK, and barring the obvious stereotype that Nintendo are for kids and you should be ashamed to play Nintendo games in public if you're above the age of 12, I dare say that if you play that face rubbing game on the bus, you could sit next to 200 people over the course of the day and describe it to them, every single one of them will suddenly decide that the the next stop is theirs or take another available seat. That thing was just creepy, for almost everyone I have met in my life it is creepy and sad, and the game is much better to take seriously without it, and the two people who say it's 'affectionate' or comparing it to Pokemon Amiee won't change that fact, they're in the absolute minority.
The funny thing is I was playing Senran Kagura Burst on the tube on earlier and I wish people were too scared to sit next to me, it would give more elbow room for the game.
@AlliMeadow: Even if NoA or NoE decide not to censor it, I'm fine. The thing is that NoA is simply doing their very best to avoid Nintendo games that have the potential to be controversial which is fine as they don't want the games to end up being just as controversial as say Grand theft auto.
@TheLastLugia: You know, that stereotype is beginning to get so old now that Nintendo has games like Fire Emblem and Xenoblade that are definitely not only for kids.
I was just playing some couple violent games like Tomb Raider and my mom doesn't like me playing them despite my age being like what 23? And this is coming from someone who sticks with Nintendo 99% of the time (the one percent being for just third parties since I have to try out other games as a game designer)
Just shows that games can not only judge what kind of games you'll be into but also what type of games you're better off with and for me, I'm just fine with games that don't put so much of graphic violent and language.
@diwdiws: But who cares? I have no problem with Nintendo being a family company who mostly caters to a young audience. I am still part of the audience, and I love most of their games that I've played. If I want to play games that doesn't fit with Nintendo's profile, then I'll play something else. I don't understand why so many Nintendo fans want Nintendo to produce games like GTA or CoD.
@DarthNocturnal: I agree. It's keeping Nintendo distinct from other developers, and the less Nintendo looks like (as a hypothetical example) EA, the better. Although, that's not to say that a game can't be immature but fun. Just look a Metal Gear Rising (or anything platinum has made for that matter).
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
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