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Topic: Unpopular Gaming Opinions

Posts 2,921 to 2,940 of 12,962

CaviarMeths

I get the feeling that Artwark missed out on the early 90s Sega vs Nintendo console wars, feels sad about that, and is really just trying to make up for all the missed "boo Sega, yay Nintendo" hype, but in a more modern context.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Socar

@Tubalcain: Yeah.....I guess you're right. Opinions are opinions that don't really mean much. But in my opinion, I don't see some of the criticism that Nintendo gets like the rom thing I mentioned.

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CM30

Meh, I think copyright in cases like this should be competition based. The company or individual who makes the better product or service gets the IP, not specifically the one who created it in the first place. Harsh? Yes. But if someone's work sucks, and someone's rip off is better... I prefer the latter. People always talk of the 'free market', lets have that decide who gets ownership too.

That said, ROM hacks don't really compete with Mario Maker, at least to much of a degree. There are things you can do with say, Lunar Magic that aren't possible in Mario Maker and vice versa. The appeal of the former is more like custom games than individual levels.

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Whydoievenbother

For as much as I hate Mirror's Edge, I will admit that it was creative to create a futuristic setting that wasn't a dystopia. After all how did we go from every future looking like this
Untitled
To every future looking like this
Untitled

[Edited by Whydoievenbother]

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Peek-a-boo

@MrMario02: Any reason(s) why you 'hate' Mirror's Edge?

I thought it was one of the most original and refrshing games last generation, and apart from the slightly wayward last third of the game, the whole experience was a rush. I even completed it a second time to try out a 'no gun' play through!

The vibrantly colourful visuals - if simple - made it all the more enjoyable to play.

Peek-a-boo

Whydoievenbother

@Peek-a-boo: I've already went over this, but mainly because of
1. The control is cumbersome
2. The combat is useless
3. Platforming in a first person perspective is a terrible idea
4. The game was incredibly linear almost to the point of being a paint-by-numbers exercise
5. The "Look" and Runner vision functions glitch out a lot
6. The story was awful
7. I couldn't care less about Faith (or any of the other characters, for that matter)
8. There are so many moves that you'll never use until the end, and by that time, you've forgotten them all
9. There's too much of a focus on set-pieces for a fast-paced platformer.
10. It's never explained why the government in Mirror's Edge is evil.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Tiefseemiez

I don't get why everyone is so focused on games having "post-game-content". I prefer when games finish with a boom. When the story is building up to one specific climax and the game finishes afterwards it feels concluded and this feels very satisfying or even emotional, normally. In those cases "post-game-content" feels like when you ate something really delicious, let's say your mum's best christmas roast, and you proceed immediately to smoke and eat some bread.
Though I admit that I did like the PGC in Omega Ruby, but that's only because Pokemon stories usually aren't emotional and the Top 4 are not that much of a conclusive highlight anyway.

Never want to come down, never want to put my feet back down on the ground.

iKhan

Tiefseemiez wrote:

I don't get why everyone is so focused on games having "post-game-content". I prefer when games finish with a boom. When the story is building up to one specific climax and the game finishes afterwards it feels concluded and this feels very satisfying or even emotional, normally. In those cases "post-game-content" feels like when you ate something really delicious, let's say your mum's best christmas roast, and you proceed immediately to smoke and eat some bread.
Though I admit that I did like the PGC in Omega Ruby, but that's only because Pokemon stories usually aren't emotional and the Top 4 are not that much of a conclusive highlight anyway.

I think it depends on the game. In a game with a grand story, yeah post game content is kind of pointless. But in a game all about the adventure and journey like Pokemon, it has a night and day difference.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

Socar

Professor Layton is a Nintendo franchise and not something of a third party simple as that. If it isn't, then how come neither the title or the credits say "Licensed by Nintendo" Instead of putting "Copyright Nintendo"?

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kkslider5552000

Kinan wrote:

/throws 2 cents in the machine

FF7 blows and Sephiroth is the worst character ever conceived.

this isn't an unpopular opinion (entirely), but it sure is a boring one

Non-binary, demiguy, making LPs, still alive

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Socar

@BinaryFragger: Means nothing. And like I said, anything that isn't under Nintendo's ownership always mentioned licensed by Nintendo. Games like Scribblenauts have mentioned that its licensed by Nintendo and that's that. Where does it mention in the box or in the game as a game licensed by Nintendo. Its like ranting that Pokemon ownership all over again. If it doesn't mention licensed by Nintendo, then its clearly something that Nintendo does have access to. Atleast Meteos is understandable because Bandai Namco published it halfway just as Nintendo did.

That would simply mean that anything Intelligent Systems make isn't soley owned by Nintendo one bit. That means that Golden Sun isn't something Nintendo owns even though clearly, its a franchise that Nintendo both funded and helped co-develop.

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Socar

@BinaryFragger: What.....have you done......you made me spoil the story of the last game in the second trilogy! >:<

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gcunit

Watch_Dogs, even the Wii U version, is a really great game.

I'm only about 5 hours into it but I'm beginning to think I may prefer it to GTA (though I've not played GTA5 yet). Everything feels a bit less over-the-top and caricaturey compared to GTA and I prefer the way the game is setup and progresses, and the overall tone of the game. Driving is fun, gun fights are fun, evading the police is more enjoyable.

It seems like a lot of people have judged Watch_Dogs and Ubisoft, and especially the Wii U version, without giving it a fair chance.

You guys had me at blood and semen.

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My Nintendo: gcunit

SuperWiiU

gcunit wrote:

Watch_Dogs, even the Wii U version, is a really great game.

I'm only about 5 hours into it but I'm beginning to think I may prefer it to GTA (though I've not played GTA5 yet). Everything feels a bit less over-the-top and caricaturey compared to GTA and I prefer the way the game is setup and progresses, and the overall tone of the game. Driving is fun, gun fights are fun, evading the police is more enjoyable.

It seems like a lot of people have judged Watch_Dogs and Ubisoft, and especially the Wii U version, without giving it a fair chance.

The Wii U version is factually the worst version, so that people judge it is fair. For people like me who have a choice in platform, there is no good reason to go for the Wii U version. And Ubisoft should also be judged for taking so long to bring us the worst version of their game. But we all know Ubisoft loves releasing unoptimised games.

Socar

I feel the DS is more creative than the 3DS.

3DS games barely make use of the touch screen as means of gameplay. Sure, some games like Uprising make use of it but its not as major as the original DS. One of the reasons why is because the main gameplay is at the top screen and the only thing the touch screen does the majority of the times is for simple interface actions like menus.

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Whydoievenbother

@Artwark: I agree, but at the end of the day that was kind of a given. DS games focused more on the touch screen because that was the new thing on DS. Not so much on 3DS, where the new feature/gimmick was 3D.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Whydoievenbother

Although I still don't think Sonic Boom: Fire & Ice is going to be very good (Even with the delay), I at least respect the effort from Sanzaru and SEGA to make the game better.

[Edited by Whydoievenbother]

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

Socar

@MrMario02: The good thing is that they plan to do this for future sonic games in general. So hopefully, We'll get a good sonic game.

But I'm still mad that SEGA barely made any exclusive quality games for the contract Nintendo signed with besides lost world (which itself is a polarizing game.)

After so long...I'm back. Don't ask why

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CaviarMeths

Artwark wrote:

Professor Layton is a Nintendo franchise and not something of a third party simple as that. If it isn't, then how come neither the title or the credits say "Licensed by Nintendo" Instead of putting "Copyright Nintendo"?

This isn't an unpopular opinion, it is simply factually incorrect. Professor Layton is owned by Level-5. While you are free to offer your opinion on facts, they are not necessarily valid.

So Anakin kneels before Monster Mash and pledges his loyalty to the graveyard smash.

Socar

I feel Nintendo should buy all their companies that they are in strong relationships with especially Intelligent Systems, Hal, Next Level Games, Game Freak and of course Capcom. That way, they don't have to stress the relationship issues from here and there when they can just be first party.

I still can't understand how Nintendo doesn't own Intelligent Systems because the company itself is based around staff from Nintendo......

[Edited by Socar]

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