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Topic: The Crashmo/Fallblox thread of Level Creation

Posts 1 to 20 of 36

Late

Here's a level creation thread for Crashmo/Fallblox! I thought it would be a nice idea to have own thread for both games.
And here's my first Fallblox! It's really easy.
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Late

Late

Sorry. Haven't had my eye on Pullblox threads recently. I went to see if I can find where he/she said that and it seems like he/she was going to make a contest thread for it. This one will be for all the puzzles like the other Level Creation thread. And it doesn't really matter who makes the thread. The game was released here today so I thought I might as well do it as I got my first puzzle ready (which I forgot to name as a GameCube...).

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Late

LordJumpMad

Looks like you can go into even more detail with this game.
I can see you can use more shades of colors, and the puzzle looks even bigger, I can do alot with the extra room they added.

For you, the day LordJumpMad graced your threads, was the most important day of your life. But for me, it was Tuesday.
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Late

@LordJumpMad: Actually it's still limited to 32x32 with 10 colors. By the way, the level editor will be available after you beat first 16 puzzles (at least I think it was first 16) and you can unlock things like doors and arrows later like in Pullblox. I haven't yet unlocked any of those yet.
@3Dash: 190 blocks, Pullblox is 167 blocks so it's a bit bigger.

Late

buddakeks

Here is my very first self-designed Crashmo/Fallblox-Level. It's quite easy and doesn't look pretty, like the one Late made.
Enjoy!

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BTW, this game is great. I never played Pushmo, but I really like this one.

3DS-FC: 4511-0483-5718
Wii-FC: 5710-9774-9328-9640

Happy_Mask

... Lucky Europeans...

[16:08] LordJumpMad Hides his gut with a griddle
[16:08] Reala: what ljm does for cash is ljm's business
[16:08] LordJumpMad: Gotta look good my my next game u_u

Zyrac

I haven't made much of anything yet, but from my experience with the game so far, I don't think I'd want a bigger canvas. Late's Gamecube level up there gets pretty messy; anything bigger could easily end up totally unmanageable.

By the way there's already a section for this game on the level sharing site - start filling it up, guys!

Zyrac

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Late

I changed the position of the goal in my Fallblox to make it harder. Now I just have to beat it before I can update it here.

Late

SaKo

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This is more of a tech demo rather than a level itself. It was just an idea I got when I was bored.

SaKo

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Late

Nice to see other puzzles appearing. I just updated my GameCube. Now it has a name which I forgot last time and I also moved the flag to a better place.

Late

Zyrac

Are you ready for a barrage of puzzles? Here's the full set of 8-bit partners from Paper Mario: The Thousand-Year Door. I think this game works best with simple sprites like these - unlike Pullblox you don't want too many distinct blocks. And believe me when I say that doesn't mean these are all easy...

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Zyrac

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akabenjy

I made a Ness Fallblox but the QR code button is greyed out. Does that mean the puzzle is too big?

akabenjy

Late

akabenjy wrote:

I made a Ness Fallblox but the QR code button is greyed out. Does that mean the puzzle is too big?

You have to solve your puzzle first and then it will let you get the QR code. This way you can't share impossible levels.

Late

Zyrac

Ninja Senki is still an awesome game that you can download for free. Whether or not you're inclined to do that, you should try these puzzles if you're up for a bit of a challenge. These sprites seem like a good indication of Fallblox being harder than its predecessor; as Pullblox levels they were quite simple, but here it's a different story.

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If you don't like the sound of that, these Avenging Spirit puzzles are easier:

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And this one is really easy:

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Zyrac

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Zyrac

Here's some more Ninja Senki stuff. Most of these are sprites I didn't use for Pullblox because they didn't seem like they'd work well in that game.

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I've got a couple more Avenging Spirit ones, too:

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Zyrac

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