Digitaloggery 3DS FC: Otaku1 WiiU: 013017970991 Nintendo of Japan niconico community is full of kawaii! Must finish my backlagg or at least get close this year W...
It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!
They aren't limited to copying contols exactly, there are ways around it.
I think he is referring to the sensitivity that the Gamecube Controller's shoulder buttons. Yeah, there could be ways around it but to replicate it isn't going to be all that the same.
Funny how last night, I had a dream of playing a new Super Mario Sunshine game on 3DS and was using the rocket Fludd to jump onto rolling blocks. I'm sure it was Super Mario 3DS but with a level based off Sunshine. Really fun haha.
I'm seeing this as more of a Wii U game, where the player uses the new controller to manipulate F.L.U.D.D. It could be done on the 3DS, but I highly doubt it. It would be cool to see, though! For now, I'm excited about the Tanooki Suit, though.
I think he is referring to the sensitivity that the Gamecube Controller's shoulder buttons. Yeah, there could be ways around it but to replicate it isn't going to be all that the same.
That's what I'm saying. The controls don't need to be exact to work. For example, the R button controlled pressure for FLUDD. Sla a slider on the touchscreen, or better yet make it gyro controlled: aim up for more pressure, down for less. Infinite possibilities means it's possible
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Topic: Super Mario Sunshine 3DS
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