Sitting down with Dlala Games’ (Battletoads) CEO AJ Grand-Scrutton at Summer Game Fest to play Disney’s Illusion Island, there’s an immediate sense that this might well be the developer’s most accomplished title yet. We spent 30 minutes playing a solid chunk of the game ahead of its launch on July 28th, 2023, and we can confidently confirm that with its slick gameplay, stunning handcrafted visuals, and thoughtful approach to multiplayer, this spiritual addition to Mickey's 'Illusion' series has the potential to stand alongside modern platforming classics like Rayman Legends and Ori and the Blind Forest.
Getting the session set up alongside AJ, we immediately noticed that the game itself can be played with a single Joy-Con on its side. Accessibility is the name of the game here and Illusion Island refrains from making its controls too complicated, sticking with the face buttons for all of its mechanics. This was incredibly important for Dlala Studios, with AJ confirming that getting families and friends together to play the game locally was a key priority during the game’s development. That said, solo players can still experience the whole game start-to-finish, too.
Jumping into the session itself, our four characters (Mickey, Minnie, Donald, and Goofy) are tasked with making their way through a winding environment to locate keys and reach the boss character. Moving around is remarkably smooth: you can wall jump with ease, leapfrog over one another to give your jumps a little extra oomph, and even provide your own makeshift ropes at the edge of platforms to give your buddies a helping hand. It's clear that the team drew a lot of inspiration from Rayman Legends for its core gameplay mechanics.
It became apparent during the demo that Disney Illusion Island is definitely more focused on platforming than it is on combat; in fact, it was confirmed that the game features absolutely no combat whatsoever. Instead, hazards and obstacles are your main point of concern in navigating the environment, and even the boss battles require your jumping abilities in order to succeed.
That isn't to say that the game is easy. There are plenty of moments that might catch you off guard and deplete your health at a moment's notice. However, Dlala wants players to enjoy a relatively stress-free experience, so you can completely customise how much health your character has before you dive into the game itself. You can choose to go in with only one heart for a more punishing time, two for a balanced challenge, and three for a more easygoing jaunt. If that's not enough, infinite hearts is also an option for complete newcomers.
Speaking of hearts, Disney Illusion Island also features one of the most heartwarming (pun intended) mechanics we've seen in a multiplayer game in quite some time. If you're getting low on hearts or simply need a bit of a boost, you can hold down 'Y' next to one of your buddies and they will actually hug one another, granting you one additional heart on top of your chosen amount. This is great if you're attempting to go through the game with just one core heart but feel you need a bit of a helping hand during more difficult segments.
Coming off the back of the most recent Battletoads, we knew the folks at Dlala had it in them to create a beautiful-looking game, but we weren't quite prepared for just how incredible the animation is here. Everything has been painstakingly crafted by hand to look like a modern Mickey Mouse cartoon, and we constantly found ourselves just stopping to appreciate the finer details. Watching Mickey pull out a huge pencil to lodge in the wall as he's sliding down, or Goofy breaking out a giant hotdog to help boost his jump was wonderful to behold. It's a stunning-looking game.
It's clear that Disney Illusion Island has been crafted with immense care, then. The team at Dlala has gone to extreme lengths to make sure that the game feels authentically 'Disney' while also making sure that it can appeal to platforming fans of all skill levels. There's no shortage of great co-op games on Switch, but for anyone who first played Sega's Castle of Illusion or World of Illusion back on the Mega Drive — and perhaps now has small gamers of their own — this new Mickey platformer could be a particular platforming heartwarmer.
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Disney Illusion Island is out on 28th July. Think it'll prove to be a true platforming gem in the Switch catalogue? Let us know if you're looking forward to this one.
Comments 61
Very excited for this one! 😁
@LocalPenguin me too! I’ve liked everything I’ve seen about it so far!
Every single screenshot from this game looks very simplistic, hollow and kind of empty. Animation and graphics remind of Rayman Origins - Legends & co. Overall not an exciting or fresh visuals…
I'm hyped for this one!
Just waiting for the game (and reviews) to come out
@mattesdude Same. I'm a massive fan of Rayman Origins (Legends was great too) That platforming with this artstyle and it's a win win 👌
Already preordered and looking forward to this game but still, good to hear that what you played of it is good!
Not really interested in the game, but I have to admit that it has a nice art style
I’m glad it looks good. I’m a sucker for Disney games but, as we all know, licensed games can be pretty hit-or-miss. It’s nice to see Mickey and friends in a good outing, definitely will be picking this up sometime.
I’m not a fan of the art style. Gameplay looks solid though if only the characters looked better as in the other games in the series.
The art style is too big of a departure from the disney I've known.
Sensing a strong Rayman Legends vibe here which is good. Loved that game. I actually didn't like the art style at first but I don't like most of the classical Disney characters anyway. So an alt art style is okay by me in a way and I imagine they translate decently in gameplay. I was a fan of the gothic look of Epic Mickey 1, for instance.
The artstyle is putting me off from this game and I think I should be thankful, it is propably too early for me to buy Disney products again. It lacks the Disney magic I love which does not surprise me anymore. Luckily there are so many great retro Disney games I have not played yet.
The gameplay reminds me a little bit of the newer Rayman games which is nice though.
Can't wait for this!
I'm curious about it but not really the type of thing I'd buy at launch and there's a lot else coming out around now anyway, so if word of mouth is good probably pick it up on sale at some point.
@Friscobay bit of a bizarre take that. I think the visuals look great.
Has a Switch physical version been announced yet? I'm interested in this game, but for the price (and size) it's going for, I'd rather have it physical.
@BolkaRover Yeah I mean, Rayman Legends is one of the most gorgeous games ever made, and yes this is clearly a bit of a clone, but I don't think that's a bad thing. This feels a bit "they ruined little mermaid" if you get me.
I'd prefer if it had more combat, in the vein of Capcom's Mickey titles on SNES. Ima pass, but it looks very pretty and ambitious, and I hope it does well.
@HammerGalladeBro there’s an Amazon link at the bottom of the article for a physical release so yes it seems it will have a physical release
I hate the style of modern Mickey Mouse cartoons and this game mimics it to a T. Other than that the game looks and sounds solid so I may have to look past my gripes and check it out
Glad to read it! It really does look like playing a Wonderful World of Mickey cartoon. Having difficulty options just sounds perfectly reasonable to me. When I play with my sister I’ll likely have something akin to a “Normal” mode going on.
the graphics of a powerpoint presentation
The "modern" Mickey Mouse art style is putrid, and the Battletoads reboot was a dumpster fire. For as much pre-release promotion this game has received, it better be a damn gem.
I think it looks terrible artistically, and not proper Disney style at all. Take out the [ugly] Disney characters and there's absolutely nothing about this that looks like it's a Disney thing imo. Do not like.
@RetroGames The game looks exactly like the latest Mickey series, for what it's worth.
Unless I missed it here but does anyone know how they will get around when players get too split apart between each other? Will this have a bubble kind of mechanism like the new super mario bros series?
Oh and if by lucky chance anyone knows how this exact issue is solved in sonic generations. I am just craving for 4 player coop games but always worried how they deal with this.
Just feels - the character sprites seem too small
Loved the creepy modern series show so this is on my WL!
I’m surprised people don’t like the art style.
It looks pretty cute.
Been giving this game the benefit of the doubt up to now, so really pleased to hear it's shaping up well.
If this used the Disney artstyle from at least a decade ago i would be all over it but right now… I will wait on reviews.
I'm not sure how much I'm into the art style but y'know, its not like we're getting another Rayman Origins/Legends from Ubisoft, so I guess I'll take it
I like the look, staying true to the animation they are using currently with the shows on Disney+. My youngest daughter and I are gonna have a blast playing this together.
@Friscobay Agreed. The art style on offer here is soul-less, which is sad for a game based on legendary characters in the hand-drawn animation space.
Can't wait for this game! I grew up playing Castle of Illusion on my Genesis and pre-ordered this as soon as I heard about it. This sounds promising and can't wait!
This will probably be the closest we ever get to a Rayman Legends sequel.
A steal at 5.99, see you then.
I liked the look of this one when it was announced. Need to see more though... I'm not convinced yet.
1. There's absolutely no way this will be anywhere near as good as Ori so I don't know why you've suggested that NL. You're fooling nobody!
2. Doesnt the game being 34.99 make you think... hmm is this a full game I'm getting here? I know we all want cheaper than 69.99 games... but I get suspicious when I see 34.99! Haha
Very much looking forward to playing this with my kids. Can't wait!
Hey, also if you are not into the art style, check out The Scariest Story Ever Told on Disney. It's a 20 minute Mickey Mouse Halloween thing, and really sold me on the style and humor. Mickey has always been kind of a weenie, but the newer stuff they're doing in this style (like Ducktales, also) is great.
would love to be able to compare it to classic Mickey Mouse games on NSO.
Maybe this might motivate them to release a Mickey collection, like the Lion King/Aladdin set.
It might be a good (Rayman-esque) game, but I don't see any connection to the Illusion games.
Why am i getting Game Gear vibes?
why are the characters so tiny though
I'm looking forward to this one, as it should be a fun game to play with the family.
I really don’t like how small the characters are. This game is probably more catered to fans of the latest Mickey cartoons but I wish it was more in line with the classic characters. As a kid mickeys mouscapades was a favorite of mine.
It's still modern Disney which means I won't support it.
It didn't look good at first, but it's slowly growing on me.
This looks like the Game Grumps Animated of Mickey Mousecapade
BUHBUHDABUPMICKEY MOUSE
Dan laughing hysterically
Looks amazing. 😎
This game looks amazing! I'm always down for more local co-op platformers for Switch.
I'll be picking up a physical copy day 1.
@Sinton Then you understand exactly what I'm talking about.
@RetroGames Well, I'm not a big fan of the art style, because it looks nothing like the style that I grew up with (the various motion pictures 1950s-1990s, the comic books from the 1970s-1990s, the 1980s-1990s cartoons). But Disney have made several shows and comics in this same style, predating those films, comics, and cartoons, in addition to what they have made for the last decade or so. So in that sense, the style is clearly Disney.
Nonetheless, the game seems to capture this older/newer style rather well, whether we like the style or not.
@Sinton Yeah, so you understand my point.
@RetroGames Well, I don't agree with your statement that this doesn't look like «proper Disney style at all», as this is probably closer to proper (Walt) Disney style than anything we've grown up with (see the Mickey shorts of the 1930s, for instance).
@Sinton You're trying too hard. It looks crap, and it's "Disney" at a low in terms of visuals/aesthetics. End of my point.
I loved world of illusion and i hope its a similar title in the same vein. That said, im not a fan of the visuals. Id prefer more detail, especially for a disney game and spiritual illusion series successor.
@RetroGames Trying to hard doing what? I don't disagree with you that it's not an aesthetically pleasing style. But seeing as this is a style that Walt Disney himself used, I'm having a hard time agreeing with you that it's not Disney enough. End of my point.
Honestly, it looks fantastic. I've been looking forward to another 2d platformer. Also not sure where all of the "Not Disney" comes from, considering this looks closer to Walt's version of the character compared to the stuff we had prior
Yeah, not going to lie, I love me a good platforming adventure. And Disney. And anything that lets me play as Donald Duck (#Quackshot4Evah). So, I guess I'll have to pick this up.
I'm always a bit wary of licensed games, but this has got enough pre-launch hype to make me believe it'll be good. I love the option for infinite lives for new players, because it'll make it a lot more fun to play with my kids. The youngest can have infinite lives while the older has two or three hearts.
I probably won't buy it on day one, but I look forward to eventually picking it up as a good family game.
@Sora181 Yes, the new Mickey cartoons are GREAT and more like the cartoons from the 1930's. They really capture the original spirit.
I think the camera is zoomed out to far.
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