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N64Memories
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34
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Mon 1st, September 2014
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  • Discuss What Next For The Nintendo 64?

    #N64Memories' Steven Smith asks the question

    Considering the Nintendo 64 is a twenty-year-old console, the title of this piece may seem odd. However, I personally think there is a potential future for the N64's hardware and software. We are currently in an important period for the console – 2016 and 2017 mark its twentieth birthday, depending on...

  • Feature Why We're Still Playing... GoldenEye 007

    Steven Smith revives the laser watch on N64

    In the latest entry in this series we have Nintendo Life newcomer Steven Smith (@N64Memories) talking about GoldenEye 007; no, not that one on Wii, but the N64 original. GoldenEye 007 was my first true experience of a first-person shooter (FPS). Yes, I had played Doom – a classic, o

  • Nintendo 64x64 The Legend of Zelda: Ocarina of Time

    One game to Hyrule them all...

    The most hyped game the N64 ever received was a heavenly gaming spectacle. The franchise leapt across to 3D glitch-free, providing everything that was already loved: a franchise-traditional story, dungeons, longevity and challenge. The game's engine, controls and camera were perfect and allowed us to be immersed in...

  • Nintendo 64x64 Wipeout 64

    Psygnosis could've released a port / rehash but us Nintendo 64 gamers were treated to an exclusive: delivering the best of the franchise at that time. Seven tracks were people's negative but quality was important here – mastering them on Phantom tested the pros; varied challenges kept the one-player interested. The signature soundtrack didn't...

  • Nintendo 64x64 Donkey Kong 64

    A divisive DK outing where the character's transition to 3D split fans' opinions. Plot, graphics, locations, and handling all do a DK game justice and are not faulted. However, it suffers from over-collectablitus, causing some tedious gameplay. DKC games had an addictive simplicity - offering challenge in a far more rewarding way which is lost...

  • Nintendo 64x64 ISS 98

    Taking everything that made ISS64 a true next-generation football game, ISS 98 went far further, solidifying its reputation as the best football game on the N64. Its arcade style stands the test of time with fluid controls and ISS64’s bugs eradicated. Tournaments / scenarios allow immense enjoyment alone but multiplayer is where it truly shines...

  • Nintendo 64x64 Top Gear Rally

    As a rally racer, TGR was not alone on the N64. Yet it stood shoulders above the competition. Its copious variables really added longevity; taking time to become skilled enough to be an expert, whether racing in snow or choosing the right suspension. Graphically impressive with excellent course layouts and locations: Strip Mine a personal...

  • Nintendo 64x64 Jet Force Gemini

    Rare again with another original title: wonderful visuals, addictive gameplay and atmospheric soundtrack. You're the JFG team, attempting to thwart antagonist Mizar and his insect army. As a third-person shooter, it showed another string to Rare's bow and was very popular. Personally, a least-favourite Rare N64 outing, having awkward controls and...

  • Nintendo 64x64 Turok: Rage Wars

    Amongst four Turok games, Rage Wars is only for the purest Turok fan. Essentially, it’s a multiplayer-only game: lots of game options, characters, weapons and levels make for great battling. Single-player is weak compared to canonical Turok games, with its most redeeming feature being Co-op mode; although, subsequently bettered by Perfect Dark...

  • Nintendo 64x64 Tetrisphere

    In the 3D age, this took Tetris to the next logical stage. By matching shapes, you break into a sphere to (e.g.) rescue that which is trapped inside. Graphically, it sensibly wasn’t overcomplicated, further accompanied by superb music score. Highly addictive in single and multiplayer modes, as all puzzle games should be. Despite this, still parts...

  • Nintendo 64x64 Shadows of the Empire

    At the time, a decent addition to the Star Wars franchise despite its failings being magnified up against Mario 64. Level locations, atmosphere, music capture the Star Wars universe well. Personally, too many third-person platform levels: the game needed more variety. These levels are clunky and some overly long. Bosses can also be unnecessarily...

  • Nintendo 64x64 The Legend of Zelda: Majora's Mask

    A Link To The Mask

    Releasing another same-platform entry following up the greatest game the N64 had seen was bold by Nintendo. Its two new gameplay mechanics, time travel and the use of masks, were simple at heart yet utterly integral in creating a sublime, more interesting, and darker world than Hyrule. It retained everything exquisite about OoT...

  • Nintendo 64x64 007 The World is not Enough

    Christmas only comes once a year

    No beating around the bush here; Eurocom produced a Goldeneye clone of epic, almost plagiaristic, proportions. Yet if one ignores this, TWINE is still an enjoyable FPS: objectives vary and increase with difficulty; AI is decent; locations represent the film faithfully; and it’s well-animated throughout. A return to...

  • Nintendo 64x64 Perfect Dark

    Near Perfect?

    The Messi of FPSs: sublime graphics, gameplay, longevity, multiplayer. Goldeneye was tough to follow but the freedom of originality allowed Rare to let their creativity loose: Co-op mode; superb array of weapons; using Miyamoto's face (!) are some of my favourites. So why do I prefer Goldeneye? To me, it reinvented FPSs; Perfect Dark...

  • Nintendo 64x64 Mission: Impossible

    "should you choose to accept it"

    Best enjoyed without the obvious comparison with other movie tie-ins. Don't judge on the poor opening two levels; they're far more engaging and complex as it progresses, plus unlocking levels like Terminal Room is immensely rewarding. Its strength is the stealth elements of the game, although unfortunately hindered...

  • Nintendo 64x64 WCW/nWo Revenge

    "Fighting Game of the Year"

    The best WCW game ever and only bettered by THQ's very own No Mercy. The game engine was the best a wrestling game ever had; simple controls to use, with scope to hone and perfect for expert status. It had a fantastic roster, all WCW arenas and competition for every belt. Revenge should have had a proper create-a-player...

  • Nintendo 64x64 GoldenEye 007

    Ah Mr. Bond, we've been expecting you...

    A masterpiece of the first-person shooter and entire console gaming. Beautifully rendered visuals immerse you in the well-expanded film world with controls easy to use, challenging to perfect. Three difficulty levels pitched faultlessly – wonderfully rewarding on completion, especially Secret Agent. Levels...

  • Nintendo 64x64 Mischief Makers

    2D on 3D platforms is risky. Mischief Makers shows how to get it right: by being utterly unique. Immediately surreal, you’re Marina; a robot on a quest to save her creator..! You jump, shake and throw your way through levels and worlds, and this simple premise is variedly combined to offer many types of level. 2D but nothing like you played on the...

  • Nintendo 64x64 Killer Instinct Gold

    Wisely held back from the Snes; giving gamers a further reason for a N64. Subsequently, better fighters did arrive but this became one to saviour as Rare never produced its own sequel. Instantly, the killer soundtrack stands out as well as great backgrounds, fresh new characters and team battles. Pitched perfectly to novices and experts; a rare...

  • Nintendo 64x64 F-Zero X

    The best F-Zero

    F-Zero had abundant stand-out features, leaving even the strong competition tailing. Although graphically divisive, fans hailed Nintendo for capturing the Snes essence - choosing speed and frame rate over unnecessary graphical overhaul. Persevere with completion - the ground breaking random track generator ensures longevity almost...

  • Nintendo 64x64 F1 World Grand Prix

    Solid racer but one only suitable for the niche F1 gamer, not a casual lover of the racing genre. The F1 'feel' is realistic and racing from the bumpy cockpit view is awesome. Accurate track layouts yet backgrounds are dull and racing them doesn't engage like a F-Zero or MK64 track. Advice: conquer the challenges but turn down that incessant...

  • Nintendo 64x64 Wave Race 64

    18 years on and the wave physics still mightily impress; capturing the essence of jet skiing is WR64's finest achievement, yet not its sole one. Firstly, eight tracks that are so well-constructed the replay value moves into decade three. Secondly, it's immensely challenging - myself yet to win at expert! If the PAL version hadn't suffered and...

  • Nintendo 64x64 Extreme-G

    At a popular period for futuristic racers, Extreme-G was certainly not ground breaking... nor terrible either. Pace is extreme indeed; developers allowing this by misting the upcoming track, luckily not spoiling your ability to race. Admirable scenery (dystopian industries, Aztec past / future fusions) and fitting soundtrack rescue it because track...

  • Nintendo 64x64 Banjo-Kazooie

    Rescue you he will not dare, there's many dangers in my lair!

    Its Mario 64 comparison was always inevitable and which is better is divisive. BK's biggest strengths lie in its 'Rareness': game engine crafted excellently; splendidly contrasting worlds of increasing challenge; Grunty's surprise quiz; and Rare's unique humour injection. Does it have...