GoldenEye 007 (N64) News Articles

Wednesday27th Mar 2013

  • News Print Your Own Goldeneye Remote Mine

    Golden gun not included

    Anyone who played Goldeneye 007 back on the N64 will no doubt remember the countless weapons and traps included in its multiplayer mode. ComradeQuiche of Thingiverse has combined his fond memories and technical know-how to create a replica of the remote mine using a 3D printer and has posted the model for all to use. The...

Tuesday26th Feb 2013

  • News This Is What Real Life GoldenEye 007 Multiplayer Looks Like

    Proximity mines always win

    It's actually quite scary to think how many collective man hours the team at Nintendo Life has spent playing multiplayer on GoldenEye 007. During our formative years, this highly esteemed cartridge rarely left the console and any person that didn't own a copy and four controllers was shunned as something of an outcast...

Thursday31st Jan 2013

Friday7th Sep 2012

Friday30th Mar 2012

  • News Wait, There's a Spectrum Emulator in GoldenEye?

    Secret agent

    Of all the cheats and secrets tucked away in GoldenEye 007, we never suspected Rare's N64 classic harboured a fully functioning ZX Spectrum 48k emulator. Rare began a coding experiment to see if the N64 could support a Spectrum emulator, even embedding old-school Rare games Sabre Wulf, Jetpac and more in the code. Clearly the experiment...

Thursday2nd Sep 2010

  • News Rare Reveals Nintendo Wanted to Cancel GoldenEye

    The Bond title nobody wanted but everybody loves

    Ahh, GoldenEye 007: so many wasted hours, so many headshots, so many arguments over Oddjob. It all could have been so different had Rare acted on a letter sent by Nintendo that pulled the plug on the shooter. Speaking to British magazine EDGE, Studio Director Mark Betteridge revealed the team's...

Monday16th Aug 2010

  • News Wanted: Your Memories of GoldenEye N64

    Care to share your rose-tinted memories of the fabulous GoldenEye and become a video star?

    Do you remember playing Goldeneye on the N64? Were you the sharpest shooter among your friends? Do you still think playing as Oddjob is cheating? Kream London is filming a new media project and is looking for outgoing groups of friends to talk about one of the...

Friday4th Jun 2010

Friday19th Feb 2010

Tuesday27th Oct 2009

  • News New GoldenEye Title in Development?

    Ex-Eurocom staffer says he's worked on it

    Rare's GoldenEye 007 is often regarded as one of the finest video games of all time, so when EA attempted to cash-in on the name with the lackluster GoldenEye: Rogue Agent a few years back, it hardly came as a massive shock. Now, it would seem that new Bond license-holder Activision is trying the same trick...

Monday21st Sep 2009

  • News Rare: Fate Was Against Us With Goldeneye

    UK developer sees little chance of a Virtual Console release

    A while back we got rather excited about the prospect of seeing the N64 classic Goldeneye on the Virtual Console. Such enthusiasm was perfectly understandable - it's still one of the best FPS games you're ever likely to play - but sadly legal wrangles between Nintendo, Microsoft and...

Thursday14th May 2009

  • News GoldenEye Designer Backs Virtual Console Release

    Martin Hollis would love to see 007 on the Wii...but also admits it's a legal minefield

    The man behind GoldenEye - one of the most beloved N64 games of all time - has admitted that he'd love to see the game make it to the Virtual Console download service. Martin Hollis, formerly of Rare and now plying his trade at his own company Zoonami (Bonsai...