GoldenEye 007 (N64) News Articles
Wednesday27th Mar 2013
News Print Your Own Goldeneye Remote Mine
Golden gun not included
Anyone who played Goldeneye 007 back on the N64 will no doubt remember the countless weapons and traps included in its multiplayer mode. ComradeQuiche of Thingiverse has combined his fond memories and technical know-how to create a replica of the remote mine using a 3D printer and has posted the model for all to use. The...
Tuesday26th Feb 2013
News This Is What Real Life GoldenEye 007 Multiplayer Looks Like
Proximity mines always win
It's actually quite scary to think how many collective man hours the team at Nintendo Life has spent playing multiplayer on GoldenEye 007. During our formative years, this highly esteemed cartridge rarely left the console and any person that didn't own a copy and four controllers was shunned as something of an outcast...
Thursday31st Jan 2013
News GoldenEye Creator Explains N64 Title's Role In Bringing "Real" Guns to the Virtual World
Brand names weren't licensed, which has changed in modern games.
With gun control and related violence a topical subject in the U.S. and among interested parties and spectators worldwide, the role of video games has faced its own level of scrutiny. Major publishers had a meeting with vice-President Joe Biden as part of his gun control task-force...
Friday7th Sep 2012
News GoldenEye 007 Designer Gives Amazingly In-Depth Post-Mortem On The Game
Martin Hollis talks about creating the perfect Bond game
Famed developer Martin Hollis may have gone on to other projects at the now-defunct Zoonami - creators of the WiiWare classic Bonsai Barber - but he started his career at Rare, where he worked on titles such as Killer Instinct, Perfect Dark and - possibly most famously - GoldenEye 007. Hollis...
Friday30th Mar 2012
News Wait, There's a Spectrum Emulator in GoldenEye?
Secret agent
Of all the cheats and secrets tucked away in GoldenEye 007, we never suspected Rare's N64 classic harboured a fully functioning ZX Spectrum 48k emulator. Rare began a coding experiment to see if the N64 could support a Spectrum emulator, even embedding old-school Rare games Sabre Wulf, Jetpac and more in the code. Clearly the experiment...
Thursday2nd Sep 2010
News Rare Reveals Nintendo Wanted to Cancel GoldenEye
The Bond title nobody wanted but everybody loves
Ahh, GoldenEye 007: so many wasted hours, so many headshots, so many arguments over Oddjob. It all could have been so different had Rare acted on a letter sent by Nintendo that pulled the plug on the shooter. Speaking to British magazine EDGE, Studio Director Mark Betteridge revealed the team's...
Monday16th Aug 2010
News Wanted: Your Memories of GoldenEye N64
Care to share your rose-tinted memories of the fabulous GoldenEye and become a video star?
Do you remember playing Goldeneye on the N64? Were you the sharpest shooter among your friends? Do you still think playing as Oddjob is cheating? Kream London is filming a new media project and is looking for outgoing groups of friends to talk about one of the...
Friday4th Jun 2010
News Rare Confirms It is Not Working on Activision's Rumoured GoldenEye Game
Not what fans want to hear
Rare was undoubtedly one of the brightest stars back in the Nintendo 64 era and with two top-quality first-person shooters alone tucked under its belt, a selection of compelling 3D platformers and of course, the much-loved Donkey Kong 64; it must have been difficult for Nintendo to let go and eventually sell its stake in...
Friday19th Feb 2010
News XBLA Perfect Dark Getting GoldenEye Maps and Weapons
Another nail in the coffin of Virtual Console GoldenEye?
Although it's pretty obvious to all but the most blinkered Rare fans that the N64 game GoldenEye has about as much chance of hitting the Wii Virtual Console as Tiger Woods keeping his club to himself, there's always been a part of us that held out hope. However, Microsoft's Ken Lobb (the...
Tuesday27th Oct 2009
News New GoldenEye Title in Development?
Ex-Eurocom staffer says he's worked on it
Rare's GoldenEye 007 is often regarded as one of the finest video games of all time, so when EA attempted to cash-in on the name with the lackluster GoldenEye: Rogue Agent a few years back, it hardly came as a massive shock. Now, it would seem that new Bond license-holder Activision is trying the same trick...
Monday21st Sep 2009
News Rare: Fate Was Against Us With Goldeneye
UK developer sees little chance of a Virtual Console release
A while back we got rather excited about the prospect of seeing the N64 classic Goldeneye on the Virtual Console. Such enthusiasm was perfectly understandable - it's still one of the best FPS games you're ever likely to play - but sadly legal wrangles between Nintendo, Microsoft and...
Thursday14th May 2009
News GoldenEye Designer Backs Virtual Console Release
Martin Hollis would love to see 007 on the Wii...but also admits it's a legal minefield
The man behind GoldenEye - one of the most beloved N64 games of all time - has admitted that he'd love to see the game make it to the Virtual Console download service. Martin Hollis, formerly of Rare and now plying his trade at his own company Zoonami (Bonsai...











