Phil Spencer hasn't been shy about showing his respect for Nintendo in recent times, and now, as part of Crackle’s 'Playing With Power: The Nintendo Story' series, Xbox's gaming boss has been at it again.
As noted by VGC, Spencer appears in the fun but flawed show to share plenty of kind words about the Japanese giant. He mentions that the role Nintendo has had in "making gaming a safe and inviting family experience, while also bringing core game experiences to their platform," has shaped the industry as we know it, citing the company's innovations as an inspiration for the team at Xbox.
He also touches upon several of Nintendo's consoles, offering reflective comments on each. Interestingly, he notes that he "could have never designed the Wii," again praising Nintendo for being so "completely different."
"I remember seeing it and I’ll tell you, I could have never designed the Wii… I don’t have that in me. I don’t know if I’m not brave enough or whatever as a platform holder now to go and do something as just completely different, and to be just so all-in on a new paradigm was just amazing to see."
As for the Nintendo 64, well... Let's say he doesn't sound quite as keen. At least when it comes to its iconic controller design.
"I still don’t understand the controller, just being honest. I guess it’s multiple controllers in one, but you needed three hands to play that!"
You can read our full thoughts on Playing With Power: The Nintendo Story right here if you're interested in watching it. It's available now on Crackle in the US as a free five-part documentary series.
[source videogameschronicle.com]
Comments 90
I doubt this guy could create an original thing in his entire life.
Phill is cool with me, so I'm not gonna disrespect him.
All I gotta say is that alot of companies can't live or die by taking risks in their industry like Nintendo can.
It’s okay Phil, no one else ‘got’ the N64 controller. The first thing I bought for my N64 back in ‘97 was a third-party version that looked like a more modern design.
@SalvorHardin This is basically him admitting it!
@SalvorHardin Look at the Xbox Adaptive Controller and tell me that’s not an incredible work of engineering.
@Emperor-Palpsy everyone got it, it was literally in every manual back then
@TheLightSpirit I don't get it either. @SalvorHardin can you explain?
@Anti-Matter
You're kinda selling yourself short because some revolutionary stuff happened on that console that we think nothing of today.
I don’t remember anyone back in the late 90s not ‘getting’ the N64 controller. At the time I think most of us kids just thought it looked futuristic and different. I don’t get what’s so difficult about the concept of using it:
2D game or fighter (Killer Instinct Gold for example): hold the left grip and use the d pad. Both shoulder buttons are used. Totally ignore the centre grip, analogue stick and z trigger.
3D games: ignore the left grip and use the centre grip and analog stick. Z trigger replaced the left shoulder button. Ignore d pad and left shoulder button.
No game that I can recall used the left grip and dead in combination with the centre grip and stick (though I’m sure there was at least one).
I remember being more confused by the SNES pad shoulder buttons after being a Mega Drive fan back in the early 90s. Had to learn to hold the pad in a totally different way than I was used to. That and Sony’s weird use of shapes instead of letters on their face buttons!
The Wii was the stupidest console of all time. Never understood the appeal of swinging around a TV remote to play games that looks worse than crappy mobile phone games. So glad I skipped that generation. And yeah the N64 controller is not far behind, glad I skipped that gen too. I love Nintendo but they make some lame products sometimes.
@JuiceMan_V
Let me tell you something.
I have no idea what was N64 back when i was teen during 90's era.
PS1 was my teenhood video games back on year 1998. The games like FF VIII, FF IX, DDR, Chocobo Racing, Pepsiman, etc were shaped my teenhood. I grew up with those games, not by N64 games since i didn't have any interest to getting know what was N64 when i was young. Even now i already knew about N64 but the games library on PS1 are still more interesting than N64 in my opinion.
@SuperWeird
Is that so ?
Wii is the most beautiful home console from Nintendo in my opinion.
The machine model, White color by default, Wiimote, game box in White color = Mmmuah ! 😘
I love it.
The games are mostly casual or mediocre games but i like some of them. Some of them are not really bad, well different peoples different interest. I prefer casual games over than AAA games.
@SuperWeird Well, you missed out on a bunch of quality titles there, buddy. It wasn't all Carnival Games and sports compilations.
@Gamecuber @Emperor-Palpsy Exactly, you're meant to hold it by 2 of the 3 handles! As shown in this image:
https://ibb.co/9VjWtLC
Wait, why was my first comment about N64 machine got deleted ? 😕
I didn't say something offending.
@Anti-Matter This site has a thing where if a comment gets enough dislikes, it gets removed. I assume there are a lot of N64 lovers on here!
N64 controller was just very versatile. If it only had one analog stick, and it was either left OR right, it would limit its use to either left- or right-handed people to control either the camera or the in-game character. As it is, it can be used in so many different ways, there's always one that works for a game. Of course, two analog sticks was the next logical step, but you can't always predict what your new control method will change to the games built around it I guess. I think I get it. That doesn't mean it's perfect by the standards it helped make possible.
The Wii, well, I loved it. I also had a PS3 back then, but the Wii was my preferred system, for which I had tons of games, while PS3 was only for the games I really wanted to play, and could find used at a low price. Never been much of a sports game / military FPS / realistic racing game fan, so a lot of the more popular games on PS3 were not for me anyway. On the other hand, I'd play Fragile Dreams, House of the Dead Overkill, RE4 Wii Edition, Madworld, No More Heroes 2, Red Steel 2, Excite Truck... And many more Wii (almost kind of) exclusives like Silent Hill Shattered Memories and World of Goo any day of the week. It had my favourite version of The Godfather and Scarface, and I also really enjoyed some of the spin offs of games I DID get on the PS3, like Dead Space Extraction and such. No other system, even today, could do certain games better than the Wii did. Games like the Conduit may seem like generic fps's, but since the Wii had only a few really good ones and those were built around the hardware, they were an absolute blast and impressive even if I had the PS3 to compare to.
AndI didn't even touch on the first party games yet... So safe to say, Wii was a perfect primary gaming device, for an avid gamer like myself - especially back then.
@TheLightSpirit
Agree have no problem with him, seems a nice enough guy, but always those like salvorhardin who just seem to hate for hates sake and have no reason why they hate something
@TheLightSpirit It's mostly just fanboys being fanboys. Phil seems cool to me to, despite the fact I've never owned an Xbox.
@nessisonett
But it doesn't mean they can just downvoted me because i have different opinion.
I didn't grew up by N64, i grew up by PS1 games especially DDR. Even now i am adult, have opportunity to get retro games, i still choosing PS1 games as they have more interesting games than N64 in my opinion.
Was that wrong to say that ?
And beside, i still choose PS1 machine and controller over N64 machine and controller as i saw PS1 controller was the Basic model to play video games. The design was comfort enough to play DDR, Fighting games, racing games, etc.
Not a lot of people know this me but I got a 3rd arm that allows me to play the N64 controller. 😏
@Anti-Matter What did you say about it? Must have been pretty bad. Were you cursing and using foul language about it?
Your not alone in not understanding the N64 controller, Phil.
@Clyde_Radcliffe
I didn't even say any bad words about N64.
I just say N64 was the only Nintendo machine i didn't have interest to play as i didn't like the machine and controller model. For the games, i still choose PS1 games over than N64 games.
Was that wrong to say if i don't have interest to play N64 games ?
@Anti-Matter I agree, it’s just your opinion. Honestly, I like both N64 and PS1 and it’s hard to choose between the two. It’s not like you said that the Sega Saturn was better, that would be a far more unpopular opinion!
I don't get the Xbox naming conventions. They make no sense whatsoever.
That's so telling wrong person for the xbox gaming management. That's all that needs to be said.
@Anti-Matter
I had both in their heyday and while I preferred the N64 at first, I ended that generation being a PS1 fan.
But I think the N64 community was much more close knit than the PS1 community. Mainly because the N64 lacked a regular release schedule and had 1/3 the games the PS1 had.
There’s a YouTuber who explained in perfectly. If you get 5 N64 owners together, guys and gals who played it in its hey day and told them to name a few games they loved, it’s almost a given that there will be a lot of overlap. Everyone played Mario 64, Mario Kart 64, Goldeneye, and Star Fox 64.
On the PS1 side, you’ll probably a bunch of totally unrelated answers with very little overlap.
The PS1 did much better at catering to distinct niches. And it’s library was absolutely massive.
My PS1 library was nothing like my childhood’s best friend’s library. I played RPGs; 90% of my PS1 collection consists of JRPGs. His was full of 90% sports titles. There wasn’t a lot of overlap between us.
But our N64 collections were almost identical. The only game that both of us didn’t own was Rogue Squadron. I had it and loved it and he hated it.
Big fan of Phil. He is always trying to lessen or remove the barriers between the big companies.
He's been an open advocate of cross-play between systems, vocal about the problem of exclusives and more complimentary of the 'competition' than any other head.
When Sony or Nintendo wins an award he often congratulates them personally online. And he's a real gamer. What's not to like. Stay classy Phil.
The N64 controller was a masterpiece.
Only idiots didn't understand it.
@Madder128
You cannot say peoples are idiot just because they are not interested by N64 controller design.
I saw the design of N64 controller looks very uncomfortable to play. I still prefer PS1 / PS2 controller design with analog sticks on it. Perfect to play any games.
@nessisonett
Sega Saturn was dope, tho!
I like to imagine that if Nintendo was a person they would have such a hard time moving around, sitting, riding a bike, climbing stairs, etc. Why? Because it would be hard to do any of those things with 2 massive basketball sized balls swinging around. Nintendo has the courage and drive to take risks. Challenge the norm and not play it safe like the rest do. It's always so obvious to see generation after generation how much Nintendo is copied because they set new bars for the rest.
The n64 controller was made all around Mario 64. It feels like it was made only for that game
@Anti-Matter
I was a PS fanboy back then too.
All I'm saying is that you're probably robbing yourself now by having that Anti-N64 stance considering you've never played it.
All the 3D platformers you played on Playstation after 1996 was influenced by Mario 64.
A bunch of action games used Z Targeting after it was introduced in Ocarina of Time.
Goldeneye made multiplayer shooting games viable on a console.
You're missing out on some key pieces of gaming history, my boi.
I haven't watched it but I know there are a lot of people interviewed in the show. Spencer seems like a decent guy but why just highlight his comments?
He's just praising Nintendo's braveness in that quote. He's not actually saying he liked the Wii.
But I bet he did like it.
The N64 controller was the best (except the stick wore out). So comfortable. But yeah, it was a bit weird that one never actually used the crossheirs.
@JuiceMan_V
I wasn't anti N64, i have NO idea what was N64 back on my teenhood. Never thought in the slightest what was N64, just only knew PS1.
I didn't rob myself by not considering N64. Do i have to consider N64 ?
I grew up by completely different games.
I didn't play shooting games
I didn't play Mario 64 and Zelda games.
I grew up by FF VIII, FF IX, FF Tactics, Dance Dance Revolution, Pepsiman, Punky Skunk, Chocobo Racing, Chocobo Dungeon 2, Pocket Fighter, Bishi Bashi, Magical Drop 3, Monster Rancher 2.
Those games that shaped my teenhood.
Even i already grew up and knew about N64, but i still not interested by N64 in term of games library and machine + controller design. It wasn't something wrong if i have no interest with N64, i still have interest with other Nintendo machines.
I don't get at all why so many here hate Phil so much. I can understand it on Push Square, he's the "evil rival" so tribe mentality demands hatred. But here? Phil's published games on and quasi-promoted Switch....what's the hate for the leader of a competing platform that actually supports your chosen competing platform? And beyond that, he's the only executive of the big 3, and most of the major publishers that's actually a core gamer himself and plays the products. He plays Xbox, plays, PC, plays Switch, plays Playstation.... of all the gaming execs, the one that's also a customer/fan (of all the platforms) is the one least deserving of hate. This is the guy that admitted playing remote play on his laptop during corporate meetings with the CEO. Who plays Destiny 2 in his spare time, as himself, among fans....who kept dying in Super Lucky at the Switch booth and told off Nintendo for mapping A and B "backward" (XB follows the Sega mapping that reversed Nintendo's.) He's Microsoft's Shu Yoshida, except wasn't banished by the corporate suite like Yoshida was. Nobody quite compares to Iwata, but he's Microsoft's Iwata.
@SuperWeird Wii remains my least favorite console I've ever owned, though I do have some very special memories of specific games, mainly cart, Smash's subspace emissary, Kirby's yarn, and Galaxy 1 & 2. Beyond that, everything was forgettable. But it was a weird little moment in time that can't quite be replaced either. I hate the Wii, despite having some fond memories from it, but I also wouldn't replace the memory of it. The zelda games were/are good but are better on other consoles with normal controls. Though I think part of the problem with it was it was a console really designed for CRT displays and it was very unfortunately timed with the advent of LCD replacement of them. If it had come out 3 years earlier I think it would have been seen as a lot more interesting.
That said, I didn't really love the N64. I never had it in its own time, but it was never really appealing to me beyond Mario 64. Graphics were ugly coming from SNES sprites, and the library was minuscule.
@NEStalgia
If Phil = Microsoft's Iwata, he should provide more games for casual and females on XBOX machines like Satoru Iwata did on NDS and Wii (Cooking Mama, Style Savvy, Fashion games, Nintendogs, Mii games, Imagine series, Petz series, etc).
So am I smarter than Phil then, because I absolutely get the N64 controller.
@Anti-Matter He's said they're working on diversifying their games, so that could very possibly happen. Ironically Sony used to have that, and Jim Ryan has stripped them of most of it short of Astrobot and Sackboy and propped up only the bloodiest games. Neither company will ever have that very casual catalog (first party, anyway) that Nintendo has, because it's just Nintendo's brand identity, and because a lot of that content exists to appeal to Japan, and Japan has pretty much handed Nintendo a monopoly there with little interest in anything else, so more or less, I think that will remain the status quo. But I do see the potential that MS ends up having more diversity than PS over the next generation. PS is in that pattern of "what we did was successful, so let's just keep re-doing it until it's not", while MS is in a phase of active experimentation to find new markets. But Nintendo already has a monopoly on the market you're looking for, so I don't know how much anyone else will really try to enter that market. )
Oh good, another chance for people to dump on the N64 controller. It only showed the games industry the benefits of analogue input, rumble feedback and dedicated camera controls. 🙄
I still don’t understand what there is to ‘get’ about the N64 Controller. Left hand goes on stick (or D-Pad), right hand goes on buttons. Like everything ever.
I like Spencer, he’s doing a great job with Xbox. Unfortunately though he is right about the Wii. Microsoft would never go for something like that, and it wouldn’t have fit with the Xbox fanbase. Having something like Kinect as an option worked for a whole but basing a whole system around an out there Controller is an insane thing to do. Still is.
@SuperWeird 2006's crappy mobile phone games looked worse than most games on Nintendo Wii. Even shovelware was still better.
Of course when you compare modern or 2011's mobile games, that's another thing.
@BulkSlash Plus, legit, the Z button on the N64 controller is probably one of the most, if not the most, satisfying buttons on any gaming controller to press.
Phil Spencer comes across as a genuine sort. I respect his overall MO for gaming if not his MS.
@Gamecuber
http://iwataasks.nintendo.com/interviews/#/wii/sinandpunishment/0/0
Phil spencer is s fat american tool... there i said it.
@SuperWeird I always thought I was the only one who hated this console. My GF (now wife) had it, and the only things I liked about it were Mario Galaxy and the Virtual Console. I hated the forced motion controls and most of the games looked like garbage. Nintendo went completely casual and alienated so many fans, which, with the bad marketing of the Wii U, almost destroyed the company. Thankfully, they won back fans and repaired their brand with the Switch.
I'm now through three episodes of the documentary and Phil comes off like a likable guy. Thanks to him, we've seen some Xbox exclusive gems like Ori and Cuphead come to the Switch. Compared to Nolan Bushnell (who still seems bitter about Atari), Trip Hawkins (never was a fan of Nintendo the company) and Tom Kalinske (You made the Genesis relevant for two years, whoopie!), he comes off the best in the documentary for non-Nintendo figureheads.
I also liked the Gears of War creator say that Zanac on the NES, of all games, was one of the best video games of all time.
@themightyant like your profile pic, and comment 👊
Need 3 hands? I'm guessing he's also never actually played on an n64. Or doesn't realize Nintendo was pioneering the analog stick at the time. That's what happens when companies try something new.
@Anti-Matter I completely agree with you there. I loved Nintendo, but they lost me with the N64. The PS1 had such an amazing library, used more than 4 sludgy colors in their games.
I love the 3ds remasters of several N64 games though.
I have never understood the Phil hate as I have a close friend of the family who worked in XBOX's EIB group (hardware) for years, and got to know Phil pretty well. He has always had nothing but glowing things to say about the guy, including his passion, love and knowledge of games.
In fact, he used to joke that sometimes the Big N support guys down the road would have to contact Phil about the really tough questions they would get.
@electrolite77 It's a controller you hold in the middle by the third leg to play most games. Imagine if your Switch had a thumbstick on the kickstand......and you had to hold it like that....it would make no sense. But that's the N64....
I get that Nintendo wasn't quite sure where the stick fit into game playing and hedged on the safe side of making the dpad the primary input and the stick as an "alternate in the middle with an awkward grip", just as Sony kept the dpad in the primary control location and squeezed the stick below and in the middle, but was a bit more ergonomic, coming second, that it didn't have an extra grip in the middle.
Of course the difference between Nintendo and Sony is that Nintendo then made the differently lopsided GameCube controller, followed by a waggle stick, a Fisher Price tablet, and finally a semi-normal controller, while Sony is STILL making a fancier, more expensive version of that same afterthought catch-up controller with the dpad in the primary control location. I guess they're still not sure if sticks will catch on....
Phil is the man.
Phill Is cool, I like his chill attitude.
N64 it's at least to me, the worst of nintendo's consoles but a neat machine none the less and for the wii, not my cup of tea but I can see the appeal
funny how nintendo can be both ahead with hardware but also so very far behind too
"I still don’t understand the controller, just being honest. I guess it’s multiple controllers in one, but you needed three hands to play that!"
Oh come on, you didn't need three hands to play it. It just offered two ways to hold the controller and I have put many thousands of hours into playing with the N64 controller.
Now if he had said: "I just didn't like it" then that would have been fine but pretending not to understand how to use it is just embarrassing.
Part of me is like: "It's cool that competitors bow at Nintendo's feet' but another part of me thinks 'imagine Pepsi execs bowing at Coca Cola's feet, what's wrong with the game industry?'.
Imo the N64 pad is the best controller ever made. Pure genius creation. Rumble and an analogue stick! Who would have thought that every console going forward would have those features implemented in to them? If people didnt get the controller then thats on them, not Nintendo for making a controller that would shape the future of every controller from then on.
The analog stick on the N64 controller is far more accurate than those on modern controllers. Try aiming in Zelda from the horse with both, you'll soon realise. It used optical sensors and worked similarly to how a mouse does, it's extremely precise. The main letdowns were the materials used to construct the stick, along with a lack of buttons on the left side of the controller. I wish modern controllers used steel versions of the N64 stick.
C’Mon, Phil. I just want Rare Replay or/and Halo on Switch, the former would feel like “coming home” (and provide advertising for your new games in series on it for Series X), and the latter would fill a niche not yet filled on NS.
Finished the documentary. Some thoughts:
I'd give the series as a whole a 7 out of 10. Better than Netflix's High Score, but still pretty basic.
I will always love the n64 controller. Possibly best ever.
@Heavyarms55 I agree, as a Xbox and Switch owner.
Having something like Kinect as an option worked for a whole but basing a whole system around an out there Controller is an insane thing to do. Still is.
@electrolite77 You mean, like the XBox One at launch?
@COVIDberry
Haha yeah, if that isn’t a good example of a company losing the plot I don’t know what is. Still not quite the same though. Wii was like MS launching XB1 as a system only slightly more powerful than the 360, with every game forced through Kinect and that being the only Controller in the box.
@electrolite77 Haha, not a bad analogy - except for the disparity in success
@COVIDberry
Very true. MS would love a success on the level of the Wii.
@My_ultimate_is_ready Thanks. But yours moves (and is badass!) 😂
@Anti-Matter ps1 didn’t have analog out the gate. The dual analog didn’t ship till about 2 years after.
@Jhigh03
But, even without analog button for the first model, the PS1 controller design was already comfort enough to be played.
I played PS1 games on year 1998 for the first time with Non Analog PS1 controller.
Nothing against the man but of course he couldn’t have created the Wii. Every incarnation of the Xbox is just an updated Xbox, nothing more. I can tell you right now the hype on the next Xbox will be the same as every other one, more incredible graphics and a stronger engine. That’s all they do. Then if a company makes a great game for it they look and see if they can buy that company. That’s their entire business model. The most dull boring company in the world
@Anti-Matter This is what I don't understand.
When that machine came out, I don't remember anyone batting an eye lid about that controller design.
Its just interesting a lot of the critisism and negativity, is drawn from people who never owned the machine, or even played one.
I can't tell you one person I know, who had negative comments to say about that pad.
It worked well, and it's design was cutting edge at the time.
A bad control pad was the Atari Jaguar.
I don't understand how anyone could look at N64 pad, and not know how to hold it.
The dual shock pad is great for everything bar first person shooters.
When you strafe right, and look left, your thumbs can touch.
The xbox pad fixed that.
But DPad has always been useless on those machines.
@Madder128
I don't even play shooting games.
I play DDR.
I am different gamer.
Why did you think every male gamer will play shooting games ? No.
D-pad and 4 buttons with analog buttons on PlayStation 1 & 2 machines are the perfect model to play DDR, Bishi Bashi, Ratchet & Clank, etc.
I personally still prefer PlayStation controller than N64 controller in term of aesthetic and the games i played.
Also, i didn't grow up by N64 games.
I grew up by PS1 games on that time.
@Anti-Matter It's probably a lot of 20-somethings who disliked your comment; their first console was probably the N64. For those of us who grew up with Nintendo during the NES/SNES eras, the N64 was actually quite a disappointment. Even back then in the 90's, we all knew Nintendo was stupid to use cartridges as it would cost them 3rd party support.
I had the 3 main 5th gen consoles (PS1, N64, Saturn), but PS1 was my favourite; it was the true successor to the SNES to me, especially when it came to JRPG's (Suikoden 2, Xenogears, FFIX and Chrono Cross are among my fave games of all time) and Japanese 3rd party in general.
@Anti-Matter Why are you bringing sex into this?
I didn't say anything to suggest that.
Bishi Bashi was a good game by the way.
N64 controller was easy to understand. Play a Wrestling game, then afterward do a few races in F Zero X. Two different grips for two differently playing video game genres. I still enjoy using my N64 and it's versatile controller.
@Emperor-Palpsy Plenty of people got the N64 controller.
@NEStalgia
The lack of exclusives, just the usual Forza, Gears.
“I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience those games. Or to force someone to buy my specific device on the day that I want them to go buy it, in order to partake in what gaming is about. Gaming is bigger than any one device…” - Phil Spencer.
The timing of wanting to increase the cost of xbox live during a pandemic.
@Mortenb I thought it was good controller, considering the PS1 only had the d-pad at the time. The only thing that annoyed me was the analogue stick becoming loose over time increasing the dead zone.
@Guitar_bard The pixelation and warping was amazing on the PS1
@ceeka To be honest, I had a really hard time with that console generation as a whole. I just got into the PS1 more, but I still felt disappointed. I had just come off of the amazing highs of the 16 bit generation, and all of a sudden most games made my eyes want to bleed... there were exceptions, but it was tough.
Then, when the GameCube and PS2 came out, all of a sudden it felt like color had been restored to the world, and games (to me) felt more fun again. It was a big leap between those eras.
@ceeka Honestly, I 110% agree with that quote you pasted, though. People used to argue that exclusives were good because companies can spend more and make more risky games if it's in support of hardware, but look at modern Sony. They're killing off every risk and niche venture they had and focusing only on safe mass market sure bet big selling games as though they're a big western multiplat publisher instead of a platform holder, so there's no real point to keeping those games platform specific. And they seem to agree with most of their catalogue moving more towards PC. The Show going to XB, yes, that was MLB forced, but if they like the numbers you might see some more lines crossing. Nintendo is a bit different because their entire model is forever locked in the 80s, and they don't really have a platform in direct competition with any other device. Then we have store exclusives on pc Epic store, nobody wins from that. And no doubt Amazon and apple exclusives soon. Not Google, they just realized how hard games are to make and bailed out completely.
Still, though, agree or disagree, there's no reason to hate the guy just because you don't agree with his views on exclusivity, plus i think the business reality has forced him to shift back towards at least partial exclusives if not more major ones via Bethesda.
Gears/Forza, keep in mind his predecessor, the infamous Don Matrick ran scorched earth and closed down nearly all of their internal studios. Not having many new games last gen isn't something Phil had control over. His job has been to rebuild from the ashes and put a portfolio together for this gen.
And as for the timing of the price hike, yeah, that sits poorly. I doubt that was him. I do get the sense there's friction in the board room. He says one thing and then the CFO says the opposite.
My view on Phil and xb is that was long as he's there, the platform will do right by gamers. The moment he leaves gamers are going to get broadsided. He's what keeps it friendly while the corporate sharks circle the pool waiting to take those reigns.
the N64 controller seems to be Nintendo's attempt to solve the problem of either the dpad or the analogue stick being in the wrong spot. A dedicated grip for each of the control methods. Kinda brilliant. If the dpad was a tad more snes flavored, and there were more retro 2d games on the N64, I think the design would have had more of an impact!
I’m not entirely sure even Nintendo got the n64 controller...
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