WiiWare Features

Feature: The Nintendo Life Crypt of Downloadable Horrors II: The Bloodening

The Nintendo Life Crypt of Downloadable Horrors II: The Bloodening

So many ruined SD cards...

It's the time of year during which a lot of people skulk around yelling "Boo!" As a video games review website, however, we prefer to boo terrible games. After all, isn't it the least bit frightening that these shambling, creeping monstrosities are out there trying to steal your money? We certainly lose sleep over it! In...

Interview: Vblank Entertainment On Bringing a Retro Rampage to WiiWare

Vblank Entertainment On Bringing a Retro Rampage to WiiWare

"It’s a twenty layer dip with something for everyone"

After a lengthy wait and a lingering suspicion that it would never come, Retro City Rampage has arrived on WiiWare, bringing its own blend of old-school game mechanics with a chaotic storytelling style. There are enough parodies and in-jokes to fill a dozen games, and it arrives on the...

Interview: Vblank Entertainment On Bringing a Retro Rampage to WiiWare

Vblank Entertainment On Bringing a Retro Rampage to WiiWare

"It’s a twenty layer dip with something for everyone"

After a lengthy wait and a lingering suspicion that it would never come, Retro City Rampage has arrived on WiiWare, bringing its own blend of old-school game mechanics with a chaotic storytelling style. There are enough parodies and in-jokes to fill a dozen games, and it arrives on the...

Talking Point: WiiWare's Vital Role in a Retro Revival

WiiWare's Vital Role in a Retro Revival

Introducing bits and pixels to a new generation

The upcoming release of Retro City Rampage on WiiWare arguably represents two important trends for the service — it could be the last notable release on the platform, and it's also yet another "retro" themed release. We'll consider the possible swansong and end of WiiWare in the near future, but...

Feature: WiiWare Games That Bit the Dust

WiiWare Games That Bit the Dust

And one we may still see

Today La Mulana finally arrives on WiiWare in Europe and North America, bringing an end to a particularly long development saga. Nigoro had already released the title in Japan, but problems apparently related to DLC content led to a number of delays, with original publisher Nicalis eventually pulling the plug on the...

Nintendo Download: 26th July 2012 (Europe)

26th July 2012 (Europe)

Crashing, pinball, candles and athletics

It's another Monday, so let's cheer ourselves up in Europe with news of what downloads are coming this week. This week almost every platform is catered for, so let's get to it. 3DS Download Software: Planet Crashers (Ignition, £9/€10) — Planet Crashers is the latest title developed by Renegade Kid, of...

Interview: Nigoro on La-Mulana's Cancellation

Nigoro on La-Mulana's Cancellation

What happened?

Those waiting for La-Mulana's WiiWare release were left disappointed recently when publisher Nicalis cancelled the game's western launch. Nicalis cited problems with low sales of the WiiWare platform and a protracted development period, leaving no current route overseas for the 2D platformer and developer Nigoro. We spoke to...

Nintendo Download: 26th April 2012 (Europe)

26th April 2012 (Europe)

Blocks, worms and Gnomz

There's a definite creative slant to this week's Nintendo Download, with 3DS and DSi owners able to make something for themselves. Here's what's available to download from 2pm this Thursday. 3DS Download Software: Block Factory (Enjoy Gaming, £3.60/€4) — A puzzle game in which you get to make your own variations on the...

Interview: Senile Team - Rush Rush Rally Racing

Senile Team - Rush Rush Rally Racing

Racing to answer

Tomorrow sees the European release of Rush Rush Rally Racing (R4) for WiiWare, nearly 18 months after it was first announced. We sat down with developer Senile Team's Jeroen and Roel van Mastbergen to talk racers, future releases and WiiWare. Nintendo Life: Firstly, please introduce yourself to our readers. Senile Team: Hi readers!...

Nintendo Download: 19th April 2012 (Europe)

19th April 2012 (Europe)

Colors!, Rush Rush, paid video and more

Europe gets its first taste of paid-for 3D video this week, alongside an art application and a WiiWare racer. Here's what's under starter's orders for this week. 3DS Download Software: Colors! 3D (Collecting Smiles, 231 blocks, £5.40/€6) — An excellent addition to the 3DS suite of creative tools, find out...

First Impressions: Gnomz (WiiWare)

Gnomz (WiiWare)

WiiWare gets weirder

QubicGames' Gnomz isn't much like other fighting games. There are no punches, no blocks and no health bars — instead it has gnomes, rainbow socks and reindeer with lights on. We recently grappled with a preview version of the game and came out (mostly) mentally unscathed. Played with the Wii Remote sideways, Gnomz is a single-screen platformer/fighting game that owes as much..

Interviews: QubicGames - Gnomz (WiiWare)

QubicGames - Gnomz (WiiWare)

Learn more about the porcelain protectors

After the revelation of Gnomz yesterday we had to sit down with QubicGames' Michał Dys to learn more about the bizarre WiiWare fighting platformer. We'll also have a preview of the game coming up tomorrow, so don't miss it. Nintendo Life: The first question has to be: why gnomes? What is it about them that makes them good but under-used game characters?..

Talking Point: Should Nintendo Regularly Offer Free Games for Download?

Should Nintendo Regularly Offer Free Games for Download?

Is continuing in Four Swords' footsteps the answer to the $0.99 download mentality?

As of last week, every DSiWare gamer can download The Legend of Zelda: Four Swords Anniversary Edition for free. This was originally a full retail title, now with added wireless connectivity, a new single-player mode and bonus levels. Compare that to Super Mario...

Feature: A Peek Behind the BIT.TRIP Curtain

A Peek Behind the BIT.TRIP Curtain

Concept art and inspirational materials pulled straight from the Gaijin Games archives

Gaijin Games' BIT.TRIP series hits all the right notes for retro game enthusiasts over the course of its six games: Clever and varied design, formidable challenge, pregnant storytelling and an audio/visual style that quotes the days of the Atari 2600 without the baggage of age. We've spent considerable time..

Feature: escapeVektor: Chapter 1 - An Insight Into its Development

escapeVektor: Chapter 1 - An Insight Into its Development

See how it's done

Over the past three weeks you may have seen feature articles from developers Nnooo, telling you all you need to know about escapeVektor: Chapter 1. With the title set for its WiiWare launch on 29th September, Nnooo now round off their preview coverage with a behind the scenes look at the development of the title. Check it out below. Behind the ScenesWe recently completed our..

Feature: Become a True escapeVektor Expert

Become a True escapeVektor Expert

Escape with all the medals

It's time for the final part of our series of features from WiiWare developers Nnooo, telling you all you need to know about escapeVektor: Chapter 1. With the title due for release on 29th September, this is your last chance to pick up vital tips to help your escape. Read on to learn about Interceptors, achievements and the soundtrack that will accompany your escape from..

Interview: Object Vision Software - Aya and the Cubes of Light

Object Vision Software - Aya and the Cubes of Light

We talk to the B2B software house turned game studio about its debut release

For over a decade, if you knew about Object Vision Software, it was likely because your business needed custom, or bespoke, software or consultation. Now the B2B firm has stepped into the world of video game development with the innovative WiiWare puzzler Aya and the Cubes of Light, which we awarded an impressive 7/10 in..

Feature: Unlocking the Secrets of escapeVektor: Chapter 1

Unlocking the Secrets of escapeVektor: Chapter 1

Learn more about Vektor

Last week we brought you the first in a series of three features from WiiWare developers Nnooo, introducing escapeVektor: Chapter 1. In this latest instalment, Nnooo tell us about another enemy type, as well as details on the secrets and achievements to be uncovered in the title. Anti-Hunter tactics, exits to hidden areas and the key to Vektor’s memory.escapeVektor™:..

Feature: Introducing escapeVektor: Chapter 1

Introducing escapeVektor: Chapter 1

Can you help Vektor escape?

We're happy to bring you the first in a series of three features from WiiWare developers Nnooo, introducing escapeVektor: Chapter 1. The developer's latest title following the excellent Pop, escapeVektor: Chapter 1 promises a retro arcade experience. Read on to learn more. Avoiding Patrols, Electric Fences & Cannons! escapeVektor™: Chapter 1 is a retro styled..

Interview: Microforum - Kyotokei and the Future of the eShop

Microforum - Kyotokei and the Future of the eShop

We take the new horizontal shmup head-on

We love when something a little out of the ordinary pops up on WiiWare, and one such game is Kyotokei, an original horizontal shoot-em-up that recently launched in North America and garnered an impressive 7/10 in our Kyotokei review. Our own Corbie Dillard and Zach Kaplan sat down with Giovanni Simotti, CTO of developer/publisher Microforum, to discuss the..

Interview: Firemint - Flight Control (WiiWare)

Firemint - Flight Control (WiiWare)

We talk about the newest iteration of the up-and-coming developer's popular IP

After conquering the iOS, DSiWare and even PlayStation Move platforms, Firemint's addictive air traffic control-based Flight Control is landing today on WiiWare in Europe and North America. We sat down with Writer and Media Liaison Logan Booker to talk about the high-flying title. Nintendo Life: Flight Control has very..

Feature: The State of WiiWare

The State of WiiWare

Where can Wii go from here?

Let's not beat around the bush here: WiiWare hasn't been a runaway success. Many Wii owners are unaware the service exists, what it offers and why they would want to use it, and those console owners who are familiar with the Wii Shop Channel are just as conscious of its myriad problems: poor content, dull presentation...

Features: The Game Modes of MotoHeroz

The Game Modes of MotoHeroz

Wrapping it up

Over the past months we've brought you exclusive articles from Finnish developer RedLynx, detailing the world, characters, power-ups and vehicles on offer in the WiiWare game. Now we have the most important and final part in the series, explaining exactly how you can play MotoHeroz when it launches