Robotech News

Feature: The Short Life And Untimely Death Of Robotech: Crystal Dreams

The Short Life And Untimely Death Of Robotech: Crystal Dreams

Designer and developer Doug Lanford talks about the unreleased N64 title

Some game developers are drawn towards projects because they represent a challenge, or the chance to work on fresh hardware. Others may feel attracted to contributing to the development of a particular game because of its subject matter or the concept upon which it is based...