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Mario Kart Month The Developers Who Tried To Beat Nintendo At Its Own Game
Improving On Perfection
Developer Interview Causal Bit Games On Scratching That Hardcore Itch With Insanity's Blade
"This is how I want to feel while I split my enemies in half"
Developer Interview PhobosLab on XType Plus, Impact and Why the Nintendo Web Framework Matters
The HTML5 revolution begins
Developer Interview Ludosity Talks Ittle Dew, The Comparison To Zelda And The Metroidvania Style of Play
"Ittle Dew has been 'that game' for us for a very long time"
Developer Interview Xander Davis on Astrogun, Indie Potential and the Wii U
"Gamers are dreamers, I think we all care deeply about realizing the dream"
Developer Interview Black Forest Games on Bringing Giana Sisters: Twisted Dreams to Wii U
"We are planning to bring every game we develop to the Wii U as well"
Developer Interview QubicGames Tells Us All About AiRace Speed, 3DS Development and Nintendo in Poland
Release dates and an exclusive first-look at gameplay footage inside
Developer Interview Two Tribes Clarifies Toki Tori 2+ Details and Confirms Classics Coming to Wii U
A great idea fully hatched?
Developer Interview keen games Talk About TNT Racers: Nitro Machines Edition And The eShop Difference
Start your engines
Interview Designer Luc Bernard Talks Wii U And Crowdfunding His Vision
The man behind Eternity's Child is back
Exclusive Exploring The Mysterious Cities of Gold With Fleur Marty
We chat about the title's new fundraising campaign and more
Exclusive Talking Tengami With Nyamyam
We go hands-on with the Wii U eShop version
Developer Interview Mathew Solie on Disney Infinity, Toy Box Inspiration and Future Potential
Producer sheds light on infinite possibilities
Developer Interview Brian Provinciano on Retro City Rampage for 3DS, WiiWare Misunderstandings and Wii U
"NOA and NOE, the people at both feel like family"
Developer Interview Shin'en Multimedia Talks About Jett Rocket II, New Modes and Sticking with Nintendo
"We already talk about Jett Rocket 3"
Developer Interview Phil Tossell Talks Tengami and Japanese Papercraft
Ex-Rare developer talks us through his new experience