Nintendo Labo and Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! have made it into the top trending YouTube gaming video list for 2018. After a strong year of Switch marketing, the trailer for the latest Pokémon games placed fifth and the first look at Labo was right behind in the sixth spot.
Out of the ten videos featured, Ninja's 32 kill-streak video in Fortnite was in first place. The popular streamer was also in second place for a Fortnite collaboration video with YouTube sports and trickshot channel, Dude Perfect. There were another three Fortnite-related videos on the list, with the remaining spots going to the Call of Duty: Black Ops 4 multiplayer reveal trailer, the Fallout 76 teaser trailer and a Buzzfeed video featuring real police playing Grand Theft Auto 5.
Here's the full list:
- 32 Kill Solo Squads!! Fortnite Battle Royale Gameplay – Ninja
- Fortnite with Ninja | Overtime 3 | Dude Perfect
- *NEW* TRAP TUNNEL RACE Gamemode In Fortnite Battle Royale!
- Police Try Playing Grand Theft Auto 5 Without Breaking Any Laws
- Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee! Trailer
- First Look at Nintendo Labo
- Fallout 76 – Official Teaser Trailer
- Official Call of Duty®: Black Ops 4 — Multiplayer Reveal Trailer
- When you shoot a John Wick once
- Fortnite Music Video – Boogie Bomb (Gucci Gang Parody)
In case you did miss them, below are the two Nintendo videos:
Are you at all surprised to see Labo and Pokémon made it into the top ten? Did you watch any of the other gaming videos on this list throughout the year? Tell us below.
[source venturebeat.com]
Comments 23
Great job, Nintendo LABO !
I will wait Toy Con 04.
it wasn't going to beat Fortnite but still very surprising
@LinkAtWild
I'm surprised that Red Dead Redemption 2 didn't make the list either.
I guess Fortnite was that big...
Lol at Nintendo Labo: Its also on that other list (Time magazine`s best inventions of 2018) but nobody bought it!
@LinkAtWild @westman98
I absolutely agree with you both... the hype for Smash and RDR2 was huge. And God of War, thinking about it. Yet Fallout 76 makes the list, in the complete absence of those three? I do understand that Fallout is a big thing, but, honestly, I am really surprised at this list, particularly if it really is for the whole year.
Half of the videos involve Fortblight. Didn’t know there are already song parodies of it, as that just brings it closer and closer to Minecraft.
@Ooyah
Fallout 4 was absolutely massive (it sold almost as fast as Red Dead Redemption 2 when it launched back in 2015), so it's no surprise that people were looking forward to Fallout 76 before anyone knew what type of game it was or how big of a catastrophe it would be.
@westman98
Oh, that's a fair point actually, you're quite right. I was viewing it in hindsight, and the disaster and disappointment that it has been... but Fallout in itself is massive, yeah. I guess that I myself managed to miss most of the hype for it... although it did feel like there was no ignoring the hype for RDR2 or GOW or SBU... so now I don't actually know if I'm surprised or not! lol
@Henmii I mean, the three kits together have sold just over 1 million copies. So somebody is buying them. (Myself included) 🧐
@JackEatsSparrows I'd say it's probably at 2 million by this point. The Vehicle and Variety Kits got pretty big boosts in Japan recently.
@TheMisterManGuy
I really doubt the Labo kits have sold an additional 610,000 units since June 2018. All three kits have fairly low sell-through (especially the first two), and the Robot + Vehicle Kits have straight-up flopped.
@westman98 Labo's not something that's meant to explode instantly. It's structured in a way to sell at a steady rate throughout the year with a large portion of its sales coming from holidays. The Variety and Vehicle Kits both saw large increases in sales during the holiday season in Japan.
While you could make the case that the Robot Kit under-performed, Labo itself is far from a failure. Not even the Vehicle Kit did too terribly considering that it had a significantly lower shipment compared to the other two kits.
This isn't like Smash Bros. which is expected to be a massive hit at launch, it's meant to be a long term product that can be expanded on for years.
@TheMisterManGuy
Let's be clear: the Variety and Vehicle Kits each sold <3,000 units during a week when Switch hardware sales topped 280,000 units in Japan.
I don't think Labo is a flop, but it isn't really taking off at all. I highly doubt things are going to improve next year if each of the the kits are selling well below 5,000 units weekly during the height of the current Christmas shopping season.
@westman98 But don't forget, Nintendo is also looking at sales of Labo collectively, not just individual kits. Combined, both the Variety and Vehicle Kits did over 4,000. There's also WW sales to factor in as well.
Nintendo sees Labo as a product line that grows as new Kits are released, who's sales then get added to the total Labo sales, which collectively should be over 2 million by the end of January. Some Kits will be more popular than others, but even the under-performing ones contribute to Labo's total sales. Admittedly, it's hard to say how much Nintendo really expected to sell with Labo this year since they've been pretty low-key about it ever since they revealed it. But if they released a new Kit in September and continue to promote it with educational partnerships and holiday spots, with even Reggie saying that it met expectations, it's got to be doing well enough for them to keep it going. And if it sold 1.39 million as of the end of July, with 2 million being likely for January, then that means there is interest in the product.
When is this data from exactly? I am pretty shocked Smash isn't on the list but Let's Go is.
@TheMisterManGuy
"Combined, both the Variety and Vehicle Kits did over 4,000. "
That's...not very good, given that the Switch sold a whopping 280,000 units during that same week.
Nintendo promoting Labo in schools and other educational programs is cool, but it isn't really pushing any units.
I do hope Nintendo provides another Labo shipment number when they report their Q3 financials. Really interested in seeing if Nintendo has shipped any additional units alongide the Vehicle Kit's launch shipments.
@westman98 "Nintendo promoting Labo in schools and other educational programs is cool, but it isn't really pushing any units."
I don't think Nintendo really views Labo as a system seller. They would've given it a bigger marketing push if that was the case. Nintendo's been hyping up Pokemon and Smash Bros. to be the system sellers instead. Labo is a toy aimed at kids who have a Switch already and non-gaming parents who's kids have, or want a Switch and want something to build with them. The fact that it did over a million with sales increases for the holiday so-far is enough evidence that there's a market for this stuff, even if it isn't boosting Switch hardware sales.
I'm interested in seeing where Nintendo takes Labo in the future as well, considering they've been very quiet on what exactly their expectations for it are. All we have to go by is Reggie's statement.
@TheMisterManGuy
Labo itself isn't pushing units. The Switch itself is fine.
@westman98 Well yeah, I don't think Nintendo ever really expected it to, at least not in the first year I don't think. It's a niche product that has an audience, but isn't anything to move console's with.
@JackEatsSparrows,
Okay, that isn't so bad. But its a combined amount and garnered over time. Overall Nintendo expected it to fly of the shelves at launch, especially in Japan.
@Henmii Yeah, I'm wondering if all the launch hype and product presentation for the first two kits was more to say "Hey, this is a new thing we're gonna be adding to", but didn't really communicate it that way to retailers. Because comparatively, kit 3 had a soft release.
I've gotten the Variety and Vehicle kits and still break them out a few times a month to either play the games or tinker with the garage mode.
The last one on the list makes me almost dissapointed in my own generation
@JackEatsSparrows,
Personally I liked the idea. But I didn't buy them though because in the end they are just tech-demo's, quite expensive and I don't have room for them anyway.
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