Game Profile

Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS. More Details »

  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for clues and solve mystifying puzzles.
  • Players follow the plot twists and turns as they hunt for their missing friend and investigate the mysteries of Hotel Dusk.

The DS system is held like a book, which allows characters on the screens to face left or right for more realistic conversations. The unique controls let even novices enjoy themselves. The unique hand-drawn character portraits and their animations are in black and white, making them exceedingly distinctive and able stand out, graphically speaking, from the rest of the game. In the tradition of Trace Memory™, the use of the DS to solve riddles is alive and well in Hotel Dusk: Room 215.

Game Review

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Review

USA Thu, 22 Mar 2007 by Caleb

Hotel Dusk is a return to the text-based games from gaming's past. It really shines with it's creative art and impressive conversations and the storyline. But is it worth your money?

Hotel Dusk is entirely a throwback to retro text based games, but with some promising DS gameplay that really shines. You play the game horizontally (Brain Age style) and only use the touch screen. By conversing with the local hotel guests, bits and..

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