We're talking about the most lucrative franchise from Nintendo. A franchise with a solid and loyal fan base, from the most casual to the hardcore (sale success garanteed). As a fan that grew up playing Pokémon since Yellow (in grayscale screen Gameboy classic), we have to admit that Pokémon never was about the story (at least for us that, as I said, already grew up), it's (and I believe it will always be) about the Pokémons (afterall, we Gotta Catch 'em all!).
We already overcome the 3D animations reusage, so most of the rework isn't necessary. The gap between 5th and 6th gen was just one year (when all Pokémons became 3D renderized), the excuse of time consuption isn't even close to be valid here. Doing Pokémon game is the main job for the Game Freaks (I would say the "only one", despite that mysterious new game that happens only inside one village) and it worthy it, this is its goldmine, so they have to do it right.
About the balancing excuse, it would be really valid IF the Nintendo had demonstrated in the past any signal of interest to competitivity in Pokémon titles. It's a deadlock: releasing the game without many of the already know pokémons but made them "balanced" (considering that Game Freaks really achieve it, once they couldn't make it happens until 6th gen) don't looks the best option than of releasing the game with all pokémons and rebalancing them "on the fly" throught patches as most of online competitive games.
Trying to dodge from their lack of responsability is the real shame and "fanboyism", and it only achieve to help Nintendo to cloud its true intention that is to make this IP even more lucrative possible, because I really believe that all Pokémon will get in this gen one day, maybe through the Pokébank (of course, if you pay both Pokébank and Nintendo Switch Online) and some future paid DLC. Now, believe me when I say it: this is me being optimistic about Nintendo based on its latest business decisions.
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Re: Soapbox: Why Sword And Shield's Pokémon Purge Will Benefit Everyone
We're talking about the most lucrative franchise from Nintendo. A franchise with a solid and loyal fan base, from the most casual to the hardcore (sale success garanteed). As a fan that grew up playing Pokémon since Yellow (in grayscale screen Gameboy classic), we have to admit that Pokémon never was about the story (at least for us that, as I said, already grew up), it's (and I believe it will always be) about the Pokémons (afterall, we Gotta Catch 'em all!).
We already overcome the 3D animations reusage, so most of the rework isn't necessary. The gap between 5th and 6th gen was just one year (when all Pokémons became 3D renderized), the excuse of time consuption isn't even close to be valid here. Doing Pokémon game is the main job for the Game Freaks (I would say the "only one", despite that mysterious new game that happens only inside one village) and it worthy it, this is its goldmine, so they have to do it right.
About the balancing excuse, it would be really valid IF the Nintendo had demonstrated in the past any signal of interest to competitivity in Pokémon titles. It's a deadlock: releasing the game without many of the already know pokémons but made them "balanced" (considering that Game Freaks really achieve it, once they couldn't make it happens until 6th gen) don't looks the best option than of releasing the game with all pokémons and rebalancing them "on the fly" throught patches as most of online competitive games.
Trying to dodge from their lack of responsability is the real shame and "fanboyism", and it only achieve to help Nintendo to cloud its true intention that is to make this IP even more lucrative possible, because I really believe that all Pokémon will get in this gen one day, maybe through the Pokébank (of course, if you pay both Pokébank and Nintendo Switch Online) and some future paid DLC. Now, believe me when I say it: this is me being optimistic about Nintendo based on its latest business decisions.