What Nintendo sorely needs are more games that use the read/write function in engaging and compelling ways. Fire Emblem Echoes was a step in the right direction, but ultimately fails because only the Alm and Celica amiibo are worth any use later in the game specifically because of their exclusive read/write function.
Mario and & Luigi: Paper Jam's support doesn't get talked about much, but it has charmingly simple read/write support that made it feel like your amiibo was another member of your party.
I really wish we had more amiibo support like Smash that essentially lets you play multiplayer with your amiibo. How cool would it be to have your Mario series amiibo play Scarescraper mode in Luigi's Mansion Dark Moon with you, or have your Legend of Zelda series amiibo function as partners in Triforce Heroes, Splatoon 2 and a load of other Nintendo games with multiplayer?
Read functions can be compelling too. I loved Twilight Princess' amiibo support for Link, Zelda, and Ganondorf. Samus Returns is getting a lot of (probably deserved) hate for its amiibo support, but their non-content gating support is pretty cool. Especially the Metroid tracker. I'd like to see more things like that. I hate having to refer to guides to find collectables and what not. How about tapping an amiibo to reveal collectibles on maps in more games?
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Re: Editorial: amiibo Has Stalled, Because Nintendo is Forgetting What Makes It Special
What Nintendo sorely needs are more games that use the read/write function in engaging and compelling ways. Fire Emblem Echoes was a step in the right direction, but ultimately fails because only the Alm and Celica amiibo are worth any use later in the game specifically because of their exclusive read/write function.
Mario and & Luigi: Paper Jam's support doesn't get talked about much, but it has charmingly simple read/write support that made it feel like your amiibo was another member of your party.
I really wish we had more amiibo support like Smash that essentially lets you play multiplayer with your amiibo. How cool would it be to have your Mario series amiibo play Scarescraper mode in Luigi's Mansion Dark Moon with you, or have your Legend of Zelda series amiibo function as partners in Triforce Heroes, Splatoon 2 and a load of other Nintendo games with multiplayer?
Read functions can be compelling too. I loved Twilight Princess' amiibo support for Link, Zelda, and Ganondorf. Samus Returns is getting a lot of (probably deserved) hate for its amiibo support, but their non-content gating support is pretty cool. Especially the Metroid tracker. I'd like to see more things like that. I hate having to refer to guides to find collectables and what not. How about tapping an amiibo to reveal collectibles on maps in more games?