Breath Of The Wild was so amazing I've been playing it for a year and I'm still always saying "Whoa! Babe! Look at this!" But I still gotta say Ocarina of Time is my all time favorite game. How you had to go back in time to change something for when you return to current day time was so cool. I like the new weapons, but I think the Master Sword should always be available for use. I kinda liked the whole "Dungeon A has item X, item X gets you into Dungeon B which has item Y, which gets you into Dungeon C." But BOTW was so great I trust them to make another good one and will buy it no matter what. One thing I must say, though. The Dungeons were cool, but there were only 4 and they were pretty short. I don't even count the Dungeon under the Shrine of Resurrection because it was so short. Of the many Zelda games I've played, Twilight Princess and Ocarina of Time had the best Temples/Dungeons. They both had several of them, and they all took a while to beat, with awesome boss fights in most cases. Wind Waker had some good temples, too. Oh, I almost forgot. If they do keep the same format as BOTW, they have got to bring the hookshot into it. I can't believe there was no hookshot in BOTW. Also the "Double hookshot" thing in Twilight Princess was really fun to use. So maybe add a double hookshot for some extra fun in the next one. Make the weapons last a little longer before they break, and have more places to store weapons we want to save for later. Make the Master Sword ALWAYS available for use. And the classic green hat and tunic I would've liked to get earlier in the game. Link should be wearing that most of the time.
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Re: Poll: Surprise! A New Zelda Is In Development, But What Do You Want From It?
Breath Of The Wild was so amazing I've been playing it for a year and I'm still always saying "Whoa! Babe! Look at this!" But I still gotta say Ocarina of Time is my all time favorite game. How you had to go back in time to change something for when you return to current day time was so cool. I like the new weapons, but I think the Master Sword should always be available for use. I kinda liked the whole "Dungeon A has item X, item X gets you into Dungeon B which has item Y, which gets you into Dungeon C." But BOTW was so great I trust them to make another good one and will buy it no matter what. One thing I must say, though. The Dungeons were cool, but there were only 4 and they were pretty short. I don't even count the Dungeon under the Shrine of Resurrection because it was so short. Of the many Zelda games I've played, Twilight Princess and Ocarina of Time had the best Temples/Dungeons. They both had several of them, and they all took a while to beat, with awesome boss fights in most cases. Wind Waker had some good temples, too. Oh, I almost forgot. If they do keep the same format as BOTW, they have got to bring the hookshot into it. I can't believe there was no hookshot in BOTW. Also the "Double hookshot" thing in Twilight Princess was really fun to use. So maybe add a double hookshot for some extra fun in the next one. Make the weapons last a little longer before they break, and have more places to store weapons we want to save for later. Make the Master Sword ALWAYS available for use. And the classic green hat and tunic I would've liked to get earlier in the game. Link should be wearing that most of the time.