I started Fire Emblem with Awakening, and then went back and played most of the prior ones. But when I played Engage, there wasn't that spark. Fire Emblem as a whole has kind of nailed the SRPG aspects, even if they tweek here or there. But Engage felt so bland. The combat was there, but the story was just "beat the evil dragon", which I know is the usual Fire Emblem MO, but it did it in such an uninspired way, versus something like Genealogy which had the whole Alvis thing splitting it in two. Or even Awakening, which had a few plots before the ressurecting evil dragon. A lot of the Engage designs feel like they're straight out of Vtubers, like Hortensia.
I just feel Engage dropped the ball on everything aside from gameplay. I enjoyed Jugdral, I enjoyed Archanea/Ylisse, I couldn't enjoy Engage.
What do these numbers mean? Time since last console? Clearly not because Xbox didn't get a bump from their release. Power of IP? No, because IPs have always been Nintendo's greatest strength, and we'd see bumps for bigger titles and the interest in the Mario movie (the graph doesn't cover the release of the Mario movie, so keep that in mind). These are industry buzzwords with no established basis put on a graph with no evidence.
Also, didn't Sony say they wouldn't be able to properly compete without Call of Duty when Xbox announced they were going to acquire ABK? Real strong brand if you can't survive without a singular third party franchise (yes I know how big CoD is, I don't feel that diminishes my point)
Bayonetta 2 got a physical release with Bayonetta 1 included as a digital code. It came out like 4 years ago. They just recently released 1 as a stand-alone physical (not counting the LE they did in Japan for 2). I should know, I got both when they came out.
She got paid already for 1 and 2, not like she's getting royalties on them. If anything she'd probably want them boycotted too due to it hurting Platinum or whatever.
@Wexter I feel that. Though I get physical wherever possible just because I like having the cartridge period. Everything from Bayonetta 1's limited release, Torna DLC, to importing a Korean game I liked enough to get physical.
VA's being underpaid seems like an industry wide thing. My issue is there's some, what I can only call, issues with Hellen's account. First off, if she had an issue with 4,000 for this game, what was it for the other games, if 4,000 was less than previous games she surely would've mentioned it. Secondly, according to her own word, it took 4 half days of work to do Bayonetta 1, let's be generous and say the multiple Bayonetta in the game added another day of VA-ing, five days of work for 4,000, that's $200 an hour. Not sure what industry standard is, but if that doesn't meet it, I'd be shocked. Third, just because a replacement was choosen, doesn't mean she needs to be attacked. A company needed someone's service, she turned down the contract, so they found someone else. Insulting someone who just took a job at what she felt was a fair wage, and waiting all this time, right before release to call for a boycott, reeks of bitterness and in general makes Hellen's side harder to take.
I know companies are more likely to take advantage of people, I'm not so naive to believe otherwise, but there surely seems like a bunch of pieces missing to this.
Comments 6
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
I started Fire Emblem with Awakening, and then went back and played most of the prior ones. But when I played Engage, there wasn't that spark. Fire Emblem as a whole has kind of nailed the SRPG aspects, even if they tweek here or there. But Engage felt so bland. The combat was there, but the story was just "beat the evil dragon", which I know is the usual Fire Emblem MO, but it did it in such an uninspired way, versus something like Genealogy which had the whole Alvis thing splitting it in two. Or even Awakening, which had a few plots before the ressurecting evil dragon. A lot of the Engage designs feel like they're straight out of Vtubers, like Hortensia.
I just feel Engage dropped the ball on everything aside from gameplay. I enjoyed Jugdral, I enjoyed Archanea/Ylisse, I couldn't enjoy Engage.
Re: Random: Nintendo's Brand Momentum Has Been Flat Since 2018, Says Sony
What do these numbers mean? Time since last console? Clearly not because Xbox didn't get a bump from their release. Power of IP? No, because IPs have always been Nintendo's greatest strength, and we'd see bumps for bigger titles and the interest in the Mario movie (the graph doesn't cover the release of the Mario movie, so keep that in mind). These are industry buzzwords with no established basis put on a graph with no evidence.
Also, didn't Sony say they wouldn't be able to properly compete without Call of Duty when Xbox announced they were going to acquire ABK? Real strong brand if you can't survive without a singular third party franchise (yes I know how big CoD is, I don't feel that diminishes my point)
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames VA Pay Offer
@Old_Man_Nintendo
Bayonetta 2 got a physical release with Bayonetta 1 included as a digital code. It came out like 4 years ago. They just recently released 1 as a stand-alone physical (not counting the LE they did in Japan for 2). I should know, I got both when they came out.
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames VA Pay Offer
@Old_Man_Nintendo
She got paid already for 1 and 2, not like she's getting royalties on them. If anything she'd probably want them boycotted too due to it hurting Platinum or whatever.
Re: A New Bayonetta 3 Report Features A Differing Account Of PlatinumGames VA Pay Offer
@Wexter
I feel that. Though I get physical wherever possible just because I like having the cartridge period. Everything from Bayonetta 1's limited release, Torna DLC, to importing a Korean game I liked enough to get physical.
Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout
VA's being underpaid seems like an industry wide thing. My issue is there's some, what I can only call, issues with Hellen's account.
First off, if she had an issue with 4,000 for this game, what was it for the other games, if 4,000 was less than previous games she surely would've mentioned it.
Secondly, according to her own word, it took 4 half days of work to do Bayonetta 1, let's be generous and say the multiple Bayonetta in the game added another day of VA-ing, five days of work for 4,000, that's $200 an hour. Not sure what industry standard is, but if that doesn't meet it, I'd be shocked.
Third, just because a replacement was choosen, doesn't mean she needs to be attacked. A company needed someone's service, she turned down the contract, so they found someone else. Insulting someone who just took a job at what she felt was a fair wage, and waiting all this time, right before release to call for a boycott, reeks of bitterness and in general makes Hellen's side harder to take.
I know companies are more likely to take advantage of people, I'm not so naive to believe otherwise, but there surely seems like a bunch of pieces missing to this.