Comments 1

Re: Reggie Explains Why The Nintendo Wii U Didn't Utilise Dual GamePad Support

Saturngamer

@Cooe This is literally the only comment I've seen where someone knows what they're talking about.
Totally agree, reggie is full of crap.

The only technically plausible scenario I can see is if it is used strictly as a controller with the screen off, or the gamepads have identical screens.

Even as a dev back then, the extent of knowledge about gamepad communication was severely limited, and was basically "here's how to push something to that video output" and nothing about it was being handled.

I would be willing to bet that the gamepad screen was an AD-HOC closed connection tied to a gamepad device key and not able to work as a multicast. I don't think a firmware update would be able to change that either as I don't there was ever a gamepad update, which I suspect would be neceasary