I just want to thank the author for getting to the part where this is a visual novel quickly. In the Switch store it's listed as an RPG.... not quite similar enough for me. Still, if the price drops enough it looks interesting enough I may purchase.
@Fazermint Sorry I only joined to comment on this game and got far too excited after reading these comments. I don't know if I am allowed to post a link but look up the review on Gamespot highlighting the E3 conference about this title and it stated it will support 2-4 player local multiplayer! Let's hope Gamespot got it right, and it was only overlooked here.
@ShadJV On the subject of secret objectives it would be a simple solution to give each player multiple objectives, each mapped to a button. Unless you're gonna stare at your friend's controller you'd have no idea what they pick. ALSO this opens the possibility of players choosing the same objective which might spice things up a bit. As for the rewards? Zombie Dragon. If you've gone so far with your friend always looking to one-up the other for the best stuff, chances are you won't get by this guy. That would mean a replay or two and letting your friend collect premium items to better prepare. Besides, if you're sitting with someone for local multiplayer and not really cooperating you probably picked the wrong game to begin with... The item of greatest interest here would be if the mobile version would allow online cross-platform. Or ideally if one Switch would act as the server. Then each player can control their character with their mobile app including inventory screens etc while the game continues to run on the big screen via the Switch, just as multiplayer behaved on GC!
I am excited for the release of this game!! The original was a co-op masterpiece and one of my all-time favorites to play with a friend. For those who have never played it before: It's a THOUSAND times easier as a single player game. Multiplayer was critical to get the most enjoyment (and frustration) from this game. To those who are not in favor of the crystal chalice: It is essential to both the story and the gameplay. It forced players to create strategies within its limited field (including drop/pass/run) and in my opinion the game really would be ruined without it.
Comments 4
Re: Review: Winds of Change - A Polished, Absorbing, Animal-Filled Visual Novel
I just want to thank the author for getting to the part where this is a visual novel quickly. In the Switch store it's listed as an RPG.... not quite similar enough for me. Still, if the price drops enough it looks interesting enough I may purchase.
Re: Final Fantasy: Crystal Chronicles Remastered Edition Releases This Winter
@Fazermint Sorry I only joined to comment on this game and got far too excited after reading these comments. I don't know if I am allowed to post a link but look up the review on Gamespot highlighting the E3 conference about this title and it stated it will support 2-4 player local multiplayer! Let's hope Gamespot got it right, and it was only overlooked here.
Re: Final Fantasy: Crystal Chronicles Remastered Edition Releases This Winter
@ShadJV On the subject of secret objectives it would be a simple solution to give each player multiple objectives, each mapped to a button. Unless you're gonna stare at your friend's controller you'd have no idea what they pick. ALSO this opens the possibility of players choosing the same objective which might spice things up a bit. As for the rewards? Zombie Dragon. If you've gone so far with your friend always looking to one-up the other for the best stuff, chances are you won't get by this guy. That would mean a replay or two and letting your friend collect premium items to better prepare. Besides, if you're sitting with someone for local multiplayer and not really cooperating you probably picked the wrong game to begin with... The item of greatest interest here would be if the mobile version would allow online cross-platform. Or ideally if one Switch would act as the server. Then each player can control their character with their mobile app including inventory screens etc while the game continues to run on the big screen via the Switch, just as multiplayer behaved on GC!
Re: Final Fantasy: Crystal Chronicles Remastered Edition Releases This Winter
I am excited for the release of this game!! The original was a co-op masterpiece and one of my all-time favorites to play with a friend. For those who have never played it before: It's a THOUSAND times easier as a single player game. Multiplayer was critical to get the most enjoyment (and frustration) from this game. To those who are not in favor of the crystal chalice: It is essential to both the story and the gameplay. It forced players to create strategies within its limited field (including drop/pass/run) and in my opinion the game really would be ruined without it.