@daveh30 OK I agree with the new game modes, but explain to me how a new stage, which is basically just a backdrop if you take away the stage hazards, Adds more substantial game play than a character you actually play as.
@daveh30 You do realize you could apply what you just said about Mario Kart DLC to Smash Bros right? The wait time between Mario Karts 7 and 8 was about 3 years, the wait time between Brawl and Super Smash Bros for 3DS was 6 years, arguably making DLC for Smash Bros. a better idea than DLC for Mario Kart 8. Besides, the characters in Smash Bros. have more frames of animation than just steering and throwing stuff making them more labor intensive so OF COURSE they're gonna release them one at a time.
Comments 2
Re: Talking Point: Mario Kart 8 and Super Smash Bros. DLC Can Evolve the Concept of Nintendo 'Evergreen' Releases
@daveh30 OK I agree with the new game modes, but explain to me how a new stage, which is basically just a backdrop if you take away the stage hazards, Adds more substantial game play than a character you actually play as.
Re: Talking Point: Mario Kart 8 and Super Smash Bros. DLC Can Evolve the Concept of Nintendo 'Evergreen' Releases
@daveh30 You do realize you could apply what you just said about Mario Kart DLC to Smash Bros right? The wait time between Mario Karts 7 and 8 was about 3 years, the wait time between Brawl and Super Smash Bros for 3DS was 6 years, arguably making DLC for Smash Bros. a better idea than DLC for Mario Kart 8. Besides, the characters in Smash Bros. have more frames of animation than just steering and throwing stuff making them more labor intensive so OF COURSE they're gonna release them one at a time.