@HeadPirate nah, not based on me. He's a character from Hypnospace and I'm 'playing' him on Twitter & in interviews but he's not like teenage me very much at all save for maybe a few edgy comics.
Also Kate sent him the interview questions, he wasn't interviewing himself.
@Blooper987 minimum maybe 5 or 6 hours. by the end the entire fake internet opens up though and most of it is optional so we've seen 20 hour games pretty regularly
Dev here! I should note that we worked hard getting the controls to feel nice without even needing a mouse or keyboard. There's a 'big HUD mode' that makes buttons easier to press with touch in portable or with the motion pointer. Touch + the right stick (which snaps to the nearest clickable object when you flick it) is personally my favorite way to play.
Comments 3
Re: Feature: An Interview With ZANE_ROCKS_36, The Cool Dude Behind DOOM-Style Shooter 'Slayers X'
@HeadPirate nah, not based on me. He's a character from Hypnospace and I'm 'playing' him on Twitter & in interviews but he's not like teenage me very much at all save for maybe a few edgy comics.
Also Kate sent him the interview questions, he wasn't interviewing himself.
Re: Hypnospace Outlaw Will Support Mouse And Keyboard On Switch, At Nintendo's Request
@Blooper987 minimum maybe 5 or 6 hours. by the end the entire fake internet opens up though and most of it is optional so we've seen 20 hour games pretty regularly
Re: Hypnospace Outlaw Will Support Mouse And Keyboard On Switch, At Nintendo's Request
Dev here! I should note that we worked hard getting the controls to feel nice without even needing a mouse or keyboard. There's a 'big HUD mode' that makes buttons easier to press with touch in portable or with the motion pointer. Touch + the right stick (which snaps to the nearest clickable object when you flick it) is personally my favorite way to play.