The Neo Geo was not exactly short on choice for fighting games, with many-a-series of one-on-one brawlers available; though they were not as numerous, there were also some sidescrolling beat ‘em ups to pick from too. Several have already arrived on the Switch’s eShop and now HAMSTER brings another in the form of Mutation Nation. Like the recently released Robo Army there’s a limited character selection, but despite this there’s still a lot of enjoyable arcade action to be found.
Taking control of Ricky (player 1) or Johnny (player 2) you must work your way through six stages, punching, kicking and just generally clearing the streets of the mutant menace that has appeared because of, well, reasons. The first enemies encountered are some mustachioed men, who despite exploding in a pool of green goo are relatively regular-looking thugs. After that, shrimp-headed men appear and more weird and wonderful designs soon follow, with robotic creations also joining the fight against you.
The game was originally released in 1992 and it looks like it. There’s plenty of detail in your surroundings (as was common with Neo Geo titles), but there’s also plenty of colour. Bright oranges, greens, purples and more can be seen throughout your journey, whether walking the streets or visiting the subway. It avoids looking too garish, however, and there are some great and varied character designs for the enemies.
The enemies include insect-like creatures alongside tentacled thugs, robots, mutant dogs and flying foes too. Naturally these come in a variety of colours, so you’ll be fighting both green and red wolfmen. The enemies attack in different ways so you’ll have to employ varied tactics when hoping to get through as unscathed as possible. Rocking, energised music also plays as you fight. It can get a bit repetitive, but it doesn’t annoy and suits the onscreen action just fine. A variety of grunts, howls and groans also enhance the experience.
Behaving largely the same, Ricky and Johnny have a few moves to deal with the mutants. Tapping away at the punch button is used to string together a series of punches, with maybe a kick or knee to the face depending on circumstances. The jump ability is useful for either avoiding attacks or to perform a jumping kick, and each has a jumping punch that proves to be useful in a variety of situations.
Special attacks are also available, although they are used a little differently than is typical in games of the genre. Whilst a special is typically used to get yourself out of a tight spot when surrounded, here you cannot really do that as the attacks are charged up by holding down a button and then releasing once a meter is full. Special attacks, as a result, become a way of taking out potential threats should you see a number of enemies approaching.
By default Ricky performs a series of fast kicks (think Chun-Li) and Johnny performs a spinning clothesline, but several alternative (limited-use) specials can be collected that can send out powerful energy blasts or take out multiple enemies at once. Thought has to be given on when to use them and the game does give you opportunities. Boss battles in particular can get tactical as you look for your moment to charge and unleash your devastating attack.
Fire up the standard 1-credit ACA Hi Score mode and the game gets challenging. Time must be taken as you avoid attacks as best as you can, decide when best to use those specials or when to simply get a punch in. Alternatively you can play the regular arcade mode and use as many credits as you need to get through to the end. That's a good way to see all the wacky sights of the game, and it also has the benefit of two-play co-operative play.
With a good range of mutants and robots to fight, playthroughs fly by and there are some fun boss battles - including a four-armed dancing mutant who fires flies from a cavity in her stomach and gyrates in between attacking you. As always with these ACA releases the Hi Score and Caravan modes add some replayability as you look to see how well you can do on one credit, or in five minutes and try to move up those online leaderboards.
Conclusion
A larger character choice would be good, but there's a solid range of enemy attackers to deal with during your playthrough. A number of moves (including the sometimes tactical use of specials) keeps the fighting entertaining whether playing alone or with a friend. There are some decent character designs for the mutants and robots, with some nice touches in their animations such as a transformation or the way a seemingly human foe's face is punched off to reveal the robot inside. Once cleared there's not a lot of immediate replay value, but you can always try and improve in the Hi Score and Caravan modes; whenever you do boot it up, Mutation Nation provides a great scrolling beat 'em up fix.
Comments (18)
Nice one, I look forward to playing it. I haven't got around to purchasing it yet which is unlike me but the last 2 months I've been buying games even though I know I have barely any time to play them. They're just building up and it's starting to get silly now so I'm taking a break until I'm back at my own place where my spare time is not at a premium. I could make an exception for this I suppose.
Bought it right before this review popped up. Fortuitous!
I’m pretty sure this has been mentioned before but if you turn on your switch it says octodad is coming next week
Edit: this is irrelevant
@Docx360 What does this have to do with Mutation Nation? Are you saying Octodad is a mutated specimen?
Kinda sad that beat 'em-ups are not presently very popular these days. I guess because back then it was the equivalent of playing an online multiplayer game. Only with the other player(s) being right there beside you. And very few see the big deal in these games.
I'm a big fan of the genre and I will certainly add this one to my collection.
I know that these are straight ports with no enhancement but the resolution in these Neo Geo titles seems less than stellar. Like, not even par.
Bought it right away. Do the same, don’t delay! Beatemups are not a dime a dozen so much anymore sadly
Wow, didn't expect a decent score. Nice. I'm liking all this Neo Geo love we've been getting.
I never played this one, as old as it is. It may be fun for some couch co op.
@LiberatedAnimal Are.you judging it from the screenshots above or from games that you've actually purchased?I've bought loads of them and no complaints from me, the resolution is great,bright and crisp. Nothing like those muddy screens above, not sure what happened there? They look fantastic on the Switch screen.
Sometimes, "reasons" is the best motivation there is. I love beat-em-up games and I've had a good time with this one in the past. It plays well and has a great style. Hopefully, they bring the remaining ones over for Switch owners. I believe Sengoku 2 and 3 have yet to be released. Sengoku 3 is excellent, in my opinion.
I have bought Blazing Star I believe it's called. It's a shooter that scrolls quickly and doesn't have sprites as large as the fighters and brawlers. I didn't notice any issues there but, numerous screenshots I've seen of the other games looks like someone took a picture of their TV with a crappy phone. Lol I do hope that's not the case however as I like Mutation Nation and would like for it to be my next download. @OorWullie
Bought it the same day with Mario Odyssey.
@LiberatedAnimal I have Blazing Stars too, great game although I do prefer Aero Fighters 2.I think those screens are taken from Google images or something which in turn were taken with a state of the art 1992 Polaroid haha. Nah honestly though, you can feel secure purchasing more, the emulation really is perfect. Hamster have done a great job.
@OorWullie Excellent. Great to know. Thanks for the positive feedback!
I think I rate games differently. 8/10 to me is a superb game, in the top 20% of games you’ve ever played. Which is why I’m not a reviewer
beat em ups are coming back.
i knew they were
@OorWullie yeah. I just totted up how much my wishlist will cost me, a few dollars short of $300. Help me Boab!
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