After the success of Donkey Kong Country it wasn't particularly surprising that sequels appeared; the first SNES follow-up is now available to New Nintendo 3DS owners, allowing them to enjoy this wonderful platformer on the go. Donkey Kong has been kidnapped, so this time around Diddy has teamed up with Dixie Kong for the platforming action.
Donkey Kong Country 2: Diddy's Kong Quest (to give it its lengthy box title) has you doing similar things to the previous games, with gaps to jump over, enemies to bounce off of and secret things to find. As in Donkey Kong Land there are levels where you climb up masts, but obviously here things are a lot more visually impressive than the 8-bit title. Like the previous SNES game, the pre-rendered visuals create a fancy-looking game with plenty of detail and good effects such as fog and rain. There can be a lot going on but the action is easy to follow even with the move to the smaller New 3DS screen.
There are still barrels to fire out of and regular jumping sections, whilst the roller coaster levels are like the mine cart equivalents from the first game, but there are also new ways through stages such as leaping from hooks or riding a balloon over lakes of lava. New animal buddies include the spider Squitter, who can create web platforms to get across gaps, and Squawks the parrot who provides flight on certain levels. You can also lift up the other Kong and throw them to collect out of reach bonuses or to utilise them as a weapon, but you should be careful not to misjudge and throw them into danger. Like the first SNES game, Diddy's Kong Quest can also be tackled in two-player mode (either alternating or co-operative); the usual Z and Y method being used to change "controllers".
Sound effects add greatly to the experience, with howling winds and splashes of water as well as a range of bumps, crashes and creature noises. Once again there is some excellent music in the game, with adventurous, excited pieces alongside atmospheric mysterious ones. There are plenty of good tracks here and there's a lot of enjoyment to be gained from a visit to the (hidden) sound test.
The game can get very tricky, but the difficulty curve is well-judged, gently easing you into things. Saving is done via Wrinkly Kong's "Kong Kollege", which could annoy as you have to clear a few levels to get there and coins are required too. Of course, being a Virtual Console release, suspension and restore point functions ensure this is not something you need to worry about.
The two Kongs have some differences (such as Dixie's useful ability to slowly float), but don't feel hugely different from one another. Nevertheless playing through the game is very entertaining thanks to excellent level design and the range of colourful enemies and different locations. Secret places are a bit easier to find than the previous SNES game, but there's more to discover including Kremkoins, banana coins and Cranky's video game hero coins, and finding everything will keep you occupied for some time. There's some frustration as Kremkoins are required to access levels in the "Lost World", whereas Donkey Kong Country's stages could be experienced without finding secrets, but it's a minor grumble in such an enjoyable game. Your save file displays your progress and a time, so if you do find everything you can try again; this time aiming to be a little quicker.
Conclusion
Like Donkey Kong Country, this is a great-looking game that provides a lot of enjoyable platforming action. The fantastic music adds to the enjoyment and finding all the secrets should keep you busy. Even once you've mastered the game there's a lot of fun to be had trying to get through quicker or just revisiting your favourite levels and soaking up the atmosphere. Diddy's Kong Quest is a classic you won't want to miss out on.
Comments 43
This game deserves a 10/10 in my book as it my book doesn't go to 11
Edit: The tracks Mining Melancholy and Stickerbush Symphony alone make this game.( I love how many alliteration they have in the games names.)
10/10 from me too
How many people here have noticed that the actual title is Diddy's Kong Quest? I thought it was Diddy Kong's Quest for the longest time...
This was a great game, but that one level flying round with the parrot. Those wasps were things of my nightmares
@MitchVogel holy crap only just noticed that now that you say
Such an amazing game, even to this day. The graphics, the gameplay, and that soundtrack: truly incredible, magical even.
And to think that this was Rare before they were in their prime!!
@Bunkerneath Just focus on the background music and all will be fine... just fine...
@MitchVogel
Always thought the same when I was a kid!
Am I the only one who prefered this and the third one over the first one?
Maybe because I didn't get to play the first one as much, heh.
This imo is the best out of the DKC series the gameplay is great and the soundtrack, I still listen to it on YouTube, I won't buy this tho as I have all 3 original on SNES
@MitchVogel But the pun doesn't work that way!
I love this game. I used to borrow it repeatedly from a friend, and could tell then that is was much more fun than DKC. I never did like how Donkey Kong himself controlled.
@wolvesboy I also own the 3 on the SNES but I can't lug around a TV and SNES around to other places, well I could but it would be unpractical
@khululy that's understandable, and for anyone on the fence about this, well if you don't wanna lug around a SNES and TV like me, this MUST be downloaded it, I liked the third one too but I felt the soundtrack and general sounds wasn't as good as DKC2
@MitchVogel Funny you say that,I just noticed that yesterday before I left a comment under the originals review.I was sure it was Diddy Kong's Quest.
Absolutely a 10/10, and the best game in the entire series (yes, even including Tropical Freeze).
"Stickerbrush Symphony" is deservedly famous, but my actual favorite track here is a little gem called "Forest Interlude". Gives me the goosebumps, every time. David Wise is a master.
I think it's worth saying that these DKC releases on the 3DS Vc are the best renditions of these games to date, it really showcases the controls, graphics and sound. I think I could probably say the same about DKC Returns as well.
Now if only they managed a 3DS release of DKC TF, then it'd be complete!
This is one of those rare games that render their predecessor all but obsolete (or it would have, if they didn't feel like two different games altogether) by the sheer breadth of the improvements made. Perhaps a bit too easy for its own good, but eh.
One of my top ten games of all time. (I'm sure you all are dying to know the whole list.)
My personal #2 platformer of all time, second only to Retro's Tropical Freeze. Amazing game. I'll be buying it for the N3DS for sure to have it with me all the time. Glad that it'll be just like the original this time, unlike the other portable GBA port of it that I grew up with (which is still fantastic)
I actually bought a new 3ds once the DKC games were announced. I love them so much. Purchased them twice each for SNES, twice each for GBA, and then the Wii (and Wii U upgrades). Twice purchased because I had gotten rid of those systems and then rebought them years later
My favorite among the original SNES trilogy. One of the few games I've "100%" in my childhood.
The first and third don't, but this one definitely deserves a 10/10 in my opinion. It's one of the best games ever.
10/10 all day.
If this game doesn't deserve a 10, I don't know what does. That's like saying Super Mario World is a 9/10 or something.
@MitchVogel
I noticed that a few years ago. A play on "Conquest".
@Mooey Why do you say that this is the best rendition of DKC2 to date? Surely that would be the original SNES game connected to a CRT television, or the Wii Virtual Console version, connected to a modern television, or a version running emulated on a computer connected to a modern LCD screen.
I'm not saying that there is anything wrong with this version as it is, but SNES and Mega Drive games does not look their best at such a small screen as that of a 3DS. (They do look better than NES games however, which really need a large screen to do them justice.)
But there is one thing that is much better with the game on a 3DS, as compared to how we played them back in the day and that is that most people use headphones, when playing their 3DS at home, which gives you great sound. When we played SNES games as children I think many of us probably used "cheap" mono sound televisions, so many of us get far better sound today.
@MitchVogel same! Literally just found out that wasn't the title
Fun Fact for those wondering about the title:
The game was actually announced as Diddy Kong's Quest back in the day. Later in development it was changed to Diddy's Kong Quest.
How is this not a 10/10?
11/10.
@Dr_Corndog
I am.
Donkey Kong Country 2: Diddy's Kong Quest/Super Donkey Kong 2: Dixie & Diddy (JP) also gets a 10/10 from me just like its predecessor. This game has more learning curve and can be trial and error at times compared to the first Donkey Kong Country.
@TantXL Nah, you're not alone. for me, my favorites have always gone 2, 3, 1. And I've played them all equally. Something about 2 just always jumped out at me as superior. Maybe it's because its got pirates...?
@Philo Well as far as game content and presentation go, 2 and 3 are superior over the first but the first let's you actually play as Donkey Kong which makes it somewhat different and it also feels a bit more nostalgic for some I suppose and the fact that the first two had David wise composing a lot of the music of the first.
For me I would say that I find 2 the best and 1 and 3 I love equally for different reasons.
@BlueAndGold I just think it works best on the handheld, I did forget about the wii u gamepad option.... but having these games portable really does it for me. And yes, these are some of the best gaming soundtracks out there, and using headphones is definitely the best way to enjoy it!
9/10? This is one of the finest platformers ever made and has stood the test of time. It's 10/10 for sure.
@CreamyDream You know, what you wrote about the secrets and bonus rooms is precisely my biggest gripe with Tropical Freeze. Well, that and the lack of animal buddies.
Bonus rooms on the SNES games were so much more fun and varied, and collectibles were much more compelling in my opinion.
Of course, I still love TF and think it's one of the best 2D platformers this side of the SNES. But I hope more attention is paid to those details whenever we get a new entry in the series.
Man, this game was really hard for me as a kid. I don't have much difficulty with it anymore and I hope it comes out for the eshop here soon!
...shoulda been Diddy Kong Quests...
@ricklongo Forest Interlude is just magical and super underrated! That whole level in the Ghostly Grove was really dreamy. I remember finding a dubstep remix of it once which was pretty awesome haha
I am stuck at that horrible level, bramble scramble... bees and thorns and a damn slow parrot...
This is absolutely my favorite platformer and side-scroller of all time. Also in my top 5 favorite games of all time. The soundtrack is so good, I'd put it in my top 5 for that alone. It is amazing that games from over 20 years ago can still have more atmosphere than stuff released today.
@BlueAndGold
The resolution of the 3DS screen and the SNES original resolution are perfect matches. SNES = 256x224, 3DS = 400x240, you put it in 1:1 mode, it uses 256x224 of the 400x240.This is better than anything other than an actual CRT.
Reafing this and the comments listening to Barrel Bayou. Guys, it's the best platformer ever.
@Darktalon A 1:1 resolution is not the best way to play old console games that is just a common misunderstanding today. Those games never were 1:1 before on the CRT televisions and they were not designed to be viewed that way.
For example the internal resolution of the SNES was 8:7, but when you hooked the Super Nintendo to a TV set it was stretched to 4:3. And this was the way, at least most of the artwork was made to be seen, so when you are seeing the pixel perfect picture, which you can do with the right combination of emulators and screen, you are not really seeing it as it was intended to be. (By pixel perfect I also mean upscaling a resolution to it's quadruple, like 256x224 upscaled to 1024x896.)
Also, like you are probably aware, the CRT screen were really crappy compared to our great LCD screens, but those game were made for those crappy CRT monitors, so when you are playing the games on a modern LCD screen you are missing out on some of the picture. The best way to see how the games really were supposed to look would be to use a real CRT screen, but not many of us do want a monster like that in our house!
The next best thing is to use a filter that tries to emulate the look of a CRT screen (and I'm not talking about the joke of a filter that SEGA's M2 releases use) But to be able to use such filter you have to have a screen with a high resolution, so it is not something for small handhelds.
To hunt for a pixel perfect picture for these old games, is a strange obsession. It is far more important, at least to me to be able to see the artwork in the games large enough so that you are immersed in the game. Would you play a game like Dark Souls 3 or GTA 5 on the small screen of the 3DS XL? If that was your only choice you probably would, and it would still be a great experience, but if you had the option, would you not play it on a large screen?
I guess the important difference is if you still consider the games a "living games" that you want to experience, or museum pieces that are interesting as relics of the past, but not usable today.
I love this game, all the way up till Kastle Crush and Toxic Tower. Those two levels alone are the reason its my least favorite of the SNES trilogy. Still an amazing experience that everyone should play.
@Bunkerneath
Parrotchute Panic? I like that level, it was a lot more fun then Rambi Rumble.
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