Indie publisher Ratalaika Games has today announced that it is bringing Next Game Level's hit Steam shoot 'em up Remote Life to Switch later this month.
Launching on PC back in 2019, and sitting at a 'Very Positive' rating on Steam, Remote Life was created by one person who was inspired to create a shmup with a few of his own twists. As pilot John Leone, you must stop an Alien Hive from invading our planet.
The game touts itself as "...a modern approach of playing a 2D game in space", and going by the grotesque bosses and structures, we think we agree!
There's an endless list of features that help bolster out this upcoming shmup port, too, including one of the coolest unlockables we've ever seen — models that you can print using a 3D printer! Though we expect that this and the t-shirt printing is just for the Steam release.
Still, we've grabbed this list from Steam and want to share it with you anyway, as it also details a plethora of other things that Remote Life brings to the genre:
FEATURES
- Fantastic visual effects.
- 16 amazing missions, each different from each other, which guarantees a great variety of gameplay. Each level is a whole new experience.
- Auto-Saves level progression.
- Great atmosphere and a mysterious story.
- Over 18 weapons.
- A training/tutorial stage that allows you to master the game mechanics before you go through the real missions.
- 3 difficulty levels that you can choose according to your skills and experience.
- Additionally, an I.A. system will analyse your skills and help you with extra lives if this is required.
- 3 Graphics Modes: Choose between HD modern graphics, 8-bit and a 16-bit graphic mode to get the feeling of an old home computer or an arcade cabin.
- 3 Spaceships (and four colours to choose from) + special vehicles.
- A massive number of enemies and no repetitive boring enemy patterns, but enemies with an aggressive I.A.
- Special escort missions. They require great concentration and skills.
- Open-world exploration missions in huge spaces.
- IN-GAME-Bonus: Unlock an art gallery, a video gallery, 3D printable models, cool wallpapers and t-shirt art ready to be printed.
- Special Bonus: Play as an enemy in a cool level and customize your own monster
- One thing is sure: it can't get boring!
- No micro-transactions, but traditional IN-GAME unlockable Bonuses! No AAA company policies that make the game unplayable. This is how it has to be! Clear, transparent and fair!
There are a ton of shmups on the Switch nowadays, but the positive buzz following its Steam release a few years ago means that Remote Life has our attention. The game launches on 27th May on the Switch eShop and will cost $18.99 / €17.99 / £14.99.
Hop into the comments and let us know if you're a shmup fan and are thinking of picking this one up!
Comments 17
That looks pretty cool - I'll definitely keep an eye on it.
Well visually this is a cut above most shmups!
It looks pretty damn good! Anybody played it on Steam?
This is giving off a Psygnosis Amiga shmup vibe to me. Certainly a different feel to arcade shooters and one to keep my eye on I think.
@GrailUK awwww yeah!! it really does.. the music is awesome!! I like what I'm seeing here!!
This looks good, although the infinite list of Switch shmups is already clogging up my backlog a bit so I may have to pick and choose.
I like the look of this but at the same time it kind of reminds me of Sine Mora which I really didn't like.
looks cool, vaguely H.R. Giger inspired, which is definitely a good thing.
I appreciate the honesty, but who advertises escort missions as a "feature?"
@Smug43 Phew, glad it's not just me
@OorWullie sine mora was horrific
Looks really cool.
Too bad I'm crap at those types of games.
i kept reading the company as Next Level Games
Very R-Type looking, which is not a bad thing.
I played it on PC (steam), and need to say that from the video isn't clear an important element:
You can ( / you MUST) target enemies. In the pc version you need to point them with mouse. This makes the game feel "fresh": this isn't "another clone of R-Type", the gameplay is different. You can love or hate that feature; personally I'm more used o the ordinary horizontal projectiles of the good old classics, however the game's good.
The Switch version, with the pointing moved to the right stick, could be more interesting. We'll see.
Be sure to join the shmup community on ye olde facebook. The guy who made this is on there along with others who have made shmups which are on the switch.
Yes this has been on Steam for a few years now, played on my laptop. Will be nice to experience on console. Its very good but still not a patch on the best Japanese shmups. In my opinion!!
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