There was some Zelda coverage in the latest Nintendo Direct, and apart from the reveal about Ocarina of Time coming to Switch Online, the main chunk of it was focused on the second wave of Hyrule Warriors: Age of Calamity Expansion DLC (Guardian of Remembrance).
This new DLC will be officially arriving on October 29th and comes packed with a new playable character duo, new additional stages, and "emotional" new story sequences. Here's what you can expect, courtesy of the Nintendo PR:
"Defend Hyrule as the quirky duo character, Purah & Robbie, and their array of ancient technology. See how places like the Coliseum and Kakariko Village looked 100 years in the past in new story stages. Learn more about the Champions and the mysterious Guardian in emotional new story sequences as the fight for Hyrule’s future continues! Players who purchase the Expansion Pass will also gain access to Wave 1 of the DLC, which is already available."
Will you be returning to Hyrule Warriors: Age of Calamity to try out this new content? Leave a comment down below.
Comments 34
It was cool to see Purah and Robbie as a playable character. Still not going to be enough to convince me to return to this game. I 100% finished the game, the DLC is just not doing it for me.
They were already struggling for characters by the end of the base game.
I have no interest in these.
Zelda Cinematic Universe... brace your horses.
If we also get Sooga and Astor as playable characters that it will be worth it. I REALLY want to play as Astor.
@Thundertron55
Yes they definitely need Sooga and Astor to be playable. That would make the DLC a good bonus
Impa has to facepalm every time she sees her sister.
The 1st DLC was just decent. My hope was that all the ‘real’ effort would be in this one. So far the trailer looked solid enough.
Based off the lack of comments and interest in this game, I feel like I’ll be one of very few giving it time come late October 😅
So are purah and robbie a single character?
So they release DLC before fixing the framerate?
I’m going to buy this game tomorrow, as I am close to finishing botw and want to continue the story (or, more accurately go back). Liked the demo but is the DLC worth it?
I can't shake that feeling as if this DLC might very well be relevant towards Breath of the Wild 2 in some way. This is likely the first post-story content we'll see, and it'll probably be the first time we see some form of Hyrule AFTER Calamity Ganon has been defeated.
@Picola-Wicola
If you're planning to play the DLC, it's best you buy it alongside the game. There are certain quests that will take an incredibly long time to finish if you decide to buy the DLC after beating the base game.
I won't spoil what's in the game (and I hope others won't either). You're in for something interesting.
@ModdedInkling Are the DLC worth it?
Are there any new locations with new graphics?
@ModdedInkling I feel like this will be incorrect. The DLC is almost guaranteed to take place at some point within the main story in AoC. I really hope you're right though!
I'll get this if one of the new story missions tie in with the beginning of BotW. Otherwise it's a pass from me.
@thenewguy
Why does it have to be a prequel to Breath of the Wild though?
@Jacob1092
Well OBVIOUSLY it is going to be a follow-up to AoC's story, without any doubts. What I'm saying is that because of all this timeline jumping going on, and how much backstory is involved, it might be relevant to BotW 2 in some way.
@Ventilator
You get new locations, but buying the DLC isn't gonna fix the game's performance.
@ModdedInkling Thank you. I know it won't fix the performance.
I don't think it will ever be fixed since it's soon 1 year old.
I bought it on release, but took a long break because of the low fps.
@jrt87 Did you play the demo or final game? Final game is a lot better, but could still need more optimizing.
The fangirl in me is pleased. Now I'd like Astor to be the last playable character because this game lacks magic movesets, Sooga seems more likely and I'm don't have faith that it will be either of them until it's confirmed.
@ModdedInkling because it is.
brought the dlc but didn't play the first dlc as it was a right grind and i was at the tailend of the story, however with more to do i'll gladly dive in
@Ventilator
I do hope that you plan to continue on. Admittedly, as much as I don't mind playing at 30fps, I will say that shifting from 60fps in SSHD to 30fps in AoC was not a pleasant one, so my suggestion to you would be to play other games at <60fps for a while (maybe Breath of the Wild), so the transition to AoC wouldn't be as ugly.
@thenewguy
How much have you played through the game?
@ModdedInkling You need to play 30 fps for awhile to get used to it, but i play most games on PC where no game is less than 60 fps.
There exists responsive and "slick" 30 fps games, so you don't notice it as much as in other 30 fps games.
Sunset Overdrive on Xbox One is great even at 30 fps, because it's so polished. Most devs aren't able to get 30 FPS to be as good as in that game.
There is like 2 ways to make 30 fps games, and one of them is bad.
Hyrule Warriors Age of Calamity on Switch for example. lol
@Ventilator
You COULD probably force yourself to play those PC games at 30fps, but I suppose it'll be pointless if all those games have a stable frame rate.
I don't know what to tell you. I have no issues when the game lags, because of how some console game used to be.
@ModdedInkling That would be waste of hardware usage.
RTX 3070 / AMD Ryzen 9 5900X (12 Core).
In Dying Light i get up to 210 FPS on Ultra at 1440p.
In 4K on Ultra i get around 110 FPS.
There is no way could play the same game on Switch at 720p/30 fps with downgraded textures.
I get up to 100's of FPS in most PC games with Ultra settings which is far above 60 FPS.
If i get a frame drop from 240 to 200 FPS, i wouldn't notice the frame drop like i would do with unstable 60 FPS on a console.
30 FPS is fine on some console games, and bad in other games. It depends who made the games. Some are skilled and some isn't.
Arkane Studios for example is not good at 30 FPS. Examples. Prey and Dishonored 2 on PS4 feels like they have input lag all the time.
Arkane Studios on PC. No problems ever. Always buttersmooth.
I had 60 FPS in games since back in early 1990's as i always had gaming PC's, but also upgraded Amiga computers at the same time.
@Ventilator
I'm stuck here with a Dell G3 3579 that has GTX 1050 Ti / Intel Core i5-8300H (4 Core). I've only had it for 3 months (it's a hand-me-down laptop), so the only game that I have to experiment on at the moment is Fortnite. I hit roughly 120fps at medium settings on 1080p.
Honestly, I'm not sure about you, but I don't really care too much about downgraded textures. It's really something I expect to see on the Switch considering it's half-handheld, which is the excuse I'm gonna keep using. Perhaps being stuck on PS3 for so long has probably made me view games differently than others.
@ModdedInkling You can still play more or less all new games.
In fact loads of newest games runs even with only 2.GB VRAM on a GTX 960 from 2014 and 4 Core CPU on lower settings of course.
Games like Forza Horizon 4, Red Dead 2 also works on GTX 1050 at ~30.FPS +/- depending on gfx settings.
I had a GTX 960 for years which is similar to 1050.
People still benchmark GTX 960 on YouTube in 2021 on newest games.
GTX 1050 vs 960 here.
https://www.youtube.com/watch?v=HZzgLO4Xcec
I don't like downgraded textures either as it can make games look weird with some exceptions.
The Wolfenstein games for example on Switch weren't bad downgrades even for me.
Lots of games looks good on Switch even after downgrade. It depends where they "cutted corners". Cutting corners in less noticable places is how to downgrade on Switch.
Those who don't know how to do that, scales down 100% of textures instead and then the games look pixelated, washed out and blurry.
"Unbox" for example, but they upgraded later with patches so it became sharper.
Tegra X1 inside Switch is from late year 2014 and have the size of a fingernail. Still impressive what it could do, until Valve Steam Deck, Aya Neo etc. were revealed this year.
These PC Handhelds than can run as good as any PC game natively.
Probably can't get any of them until sometime 2022.
Anyways. I had more fun with PS3 than PS4. Uncharted, Resistance, Motorstorm, Killzone, LBP and loads of other exclusives.
@ModdedInkling All of the vanilla version (no dlc's). But that doesn't really matter. The game was promoted as a prequel but it became clear it's more of an alternative to the BotW canon. That's fine by me though but it made me lose interests in buying the dlc's unless they happen to connect AoC more to BotW.
@thenewguy
The fact that we now have another timeline parallel to BotW gives an opportunity for more Zelda games. I honestly don't see it as a bad thing.
@ModdedInkling me neither. It just killed my interest in the dlc.
@thenewguy
Can't blame you. Age of Calamity's gameplay just isn't for everyone. I sank about 300 hours into this game, but only because I was inspired by The Completionist's run to get 100% in HW Definitive Edition. Much of the gameplay becomes brain-dead easy, even on the Apocalyptic difficulty from the DLC.
@ModdedInkling It's not about gameplay though, gameplay is fine. It's the story that turns me off the dlc's as I've already explained.
@thenewguy
It seems clear to me that the story turned most people off. I'm one of the people who appreciate the game taking on a different timeline. It makes the Breath of the Wild universe feel incredibly big with two parallel timelines. Age of Calamity didn't have a tragic ending, and I was fine with that
@ModdedInkling IDC.
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