Behaviour Interactive has posted an announcement on the Dead By Daylight website and its official Twitter account that all Stranger Things-related DLC for their hit survival horror game will become unavailable to purchase from 17th November 2021.
According to the post, players who already own the Stranger Things content will still have access to their purchases and, in the run up to that 17th November date, a blow out sale — which begins tomorrow (18th August) — will give any interested parties a chance to pick up in-game characters and cosmetics from the Netflix show for 50% off.
The official Stranger Things tie-in launched back in 2019 and introduced two new survivors, Steve Harrington and Nancy Wheeler (with Jonathan Byers later added as a 'skin' option for Steve), a new killer in the form of The Demogorgon, as well as the Hawkins National Laboratory Underground Complex map. According to Behaviour Interactive all of the characters and cosmetics will remain for those who buy them but that Underground Complex map will, sadly, be removed from rotation permanently.
No official reason has been given for the ending of such a popular crossover although it does seem as though licencing issues are most likely the culprit. Check out the trailer at the bottom of the page for a reminder of what's moving on to The Upside Down come November.
In slightly better news for fans of Dead By Daylight, the removal of such a popular tie-in may be salved somewhat by the revelation that Behaviour Interactive seems to be teasing some incoming Hellraiser-themed DLC. As reported by Polygon, the developer has been busy posting cryptic clues and a teaser video on their YouTube and social media that indicate the legendary Pinhead himself could be on his way to the game. The puzzle box may well have been opened! This will join existing Dead By Daylight crossover properties, including Silent Hill content.
Are you sad to see the Stranger Things collaboration come to an end? Will you be picking up any characters or cosmetics in the sale and how do you feel about Pinhead potentially arriving in the game? Let us know in the comments!
[source deadbydaylight.com, via polygon.com]
Comments 16
Damn, that sucks but at least they are making cheaper for people to get it if they didn't have it yet.
If Pinhead is the next character for the game, I'm definitely going to get him and whatever else comes with him... lol
@ShadowWeaver421 if it's pinhead I will buy it in a snap
That's really sad news, what a bummer. At least the skins will be discounted. I might as well finally get the Steve skin I always wanted before it's gone for good
The videogame industry has so many problems, that people forget about this, it's 2021, and videogames are still getting temporary licenses where when they expire, the game cannot be sold anymore, videogame licensing needs to change.
If you paid for a license to use music in a game or adapt something like a movie/show/cartoon/comic/sports league/celebrity into a game, when the license expires, you should be still allowed to sell that game unchanged, even 10, 20 or 30 years later, you just can't make another game with the license, Hollywood movies rarely have this, although TV from before DVDs existed often does.
This is even more important now that games are sold in digital stores and there's a huge retro market, this isn't a problem of "physical vs. digital" because physical copies are rotting away and companies can't make more.
@victordamazio Also, copyright laws are a mess, look at YouTube, the problem is not YouTube, it's the whole world, and that old tale, we can thank Disney for making copyright last so long, two times, they convinced congress to change copyright laws to keep the exclusive rights to Mickey Mouse for longer, because if he becomes public domain, everyone would be allowed to use Mickey Mouse for free without a permit from Disney, but Disney made billions and built their empire from copyright-free stories and characters from the public domain.
But in this case, it's not even a problem that needs laws getting changed, videogame companies are just not thinking at the future, not paying a lifelong license, treating videogames like merch like T-shirts, coffee mugs and shampoo.
Seems to give people a decent amount of time to get this content if they really want it. Though I would imagine those who did really want it probably have it already
So people are going to loose access to a map they paid for? That sucks.
@StrangerSun I am pretty sure that maps are always free since it would cause a split in finding players with people not owning the dlc.
@StrangerSun The maps are free.
Stranger Things is a joke. The whole thing is a freaking montage of '80s nostalgia; absolutely 0 originality. I could go on about the poor writing and the absurd plot holes but it would take me all day.
Digital Nancy Wheeler kinda looks like a barfly going through alcohol withdrawals in that still. Jonathan Byers looks a tad too awake to really emulate Charlie Heaton. Just saying...
@victordamazio
This has ZERO to do with the game industry. It's a complex issue. While we generally only hear about a game being delisted when it's a huge title or involves well know IPs or content providers that are crazy rich already, games get delisted for not renewing work from small studios and independent content creators far more often.
Licence holders are under no obligation to offer a long term licence. Generally they are going to offer a short term limited option so that they can change the price if the game is a hit or the value of the content increases (because the creator becomes more well know). The "gaming industry" has no power on this end, you can't buy something that isn't being offered. Also ... this is not always a bad thing, as I'll explain.
The part people who rant about copyright and licence never seem to consider is that content creators need and deserve fair compensation. Drastic changes to copyright law like extending licencing terms the way you suggest doesn't only effect people swimming in money, they effect the middle class photographer trying to feed their family. The potential value of a mind-blowing independent shot that might have taken months to get right and involved upfront costs for props would go from thousands of dollars to maybe $100-$250 if you could publish the content indefinitely. A lot of independent licencing can go into game, from textures to assist to music to custom engines or APIs . This idea would bankrupt 100,000s of people just trying to get by off their talent. For the swimming in money people all it would do is stop them from offering licencing in the first place. No one wins, everyone losses.
Short term licencing can be life changing for independent content creators. It creates a perfect balance; I can sell my work at a price low enough that a developer like Concerned Ape can afford it, while at the same time I'll be well compensated if the game is a breakout success or my brand increases in value. You don't get a "hold the game hostage" situation because if it gets delisted I make zero dollars, so it's in my best interest to offer a fair market price. If reviewers and players are talking about how an amazing soundtrack moves the game form good to great, people are literally buying that game JUST because of the music. Shouldn't that content creator be able to increase their licencing fee now that their work is directly contributing to sales? Without that option you would need to charge so much up front that it might be cost prohibitive to independent developers meaning if they can't do the code, art and music by themselves or can afford work for hire the game simply can't be made any more. Knowing that even if your content is the reason people are buying the game you can never make more money is going to have a drastic impact on the quality of what's available. Again, no one wins, everyone losses.
If their was a simple solution, the multibillion dollar industry would have found it already. You need to consider all sides, and you can't punish independent rights holders because of bad faith practises from the super rich.
The character model for that girl is hideous, I’d of said something before they published a game with me looking like that in it lol
The actress that plays her is gorgeous.
This is so unfortunate, and is a strong reminder of the cons that comes with the current digital media were all games now depends on updates that in the future will become unobtainable making video game preservation a nightmare.
Stuff like this is why I can understand some need for rom sharing, when intellectual property issues makes it otherwise impossible to play games and companies are going out of their way to prevent anyone from buying them, I don't see how anyone besides gamers are losing out.
Anyways this is the case for loads of content like this that gets tied up with movie studios and so on. It's difficult enough managing IP as it is, but when you got content like this you just know it's eventually going to get pulled.
I’ve been wanting to get this game for a while, so I guess I’ll be getting it soon because of this.
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