Although Goku is coming to the Nintendo Switch in a new game this September, Bandai Namco is still showing support for the 2018 release Dragon Ball FighterZ.
It's just rolled out Version 1.28 and this "absolutely massive" patch (in the words of DBFZ ambassador and host @zDamascus) has got the community rather excited.
Pro Esports fighter ApologyMan has also noted how significant this update is:
"I've experienced every Dragon Ball Fighters patch from beginning to end... when I saw these patch notes, I was like what is happening, it's absolutely crazy... you guys gotta see it for yourself."
This latest update comes in at around 3GB on other platforms, but it's unclear at this stage just how big it is on Switch. It follows on from Version 1.27, which was released earlier this year in January.
You can get the rundown on these patch notes in a replay of the official Twitch broadcast (above). There are fighter adjustments and more. Here's a round-up of the new mechanics, courtesy of EventHubs:
Dragon Ball FighterZ New Mechanics - 10th August 2021
- Air Guard Cancel: Guard Cancels can now be performed in the air for the same cost as ground usage.
- Guard Cancel Vanish: By spending two bars of meter, players can use a Vanish out of Guard Cancels. No assists or follow-ups can be performed after the hit.
- Z Change: Z Change can be performed after any special with no meter cost.
- Float Status: Any attack that ends in the air grants characters the Float Status for more mixup and combo options.
- Ki Charge: Now deflects Ki Blasts on frame 1 and can be performed after blocking a Ki Blast.
- Dragon Rush: Can be performed during a Ki Charge by pressing medium attack.
- Sparking Blast: Can no longer run out during combos.
- Z Assist: Chip Damage removed from some assists.
- Z Assist Type C: Lengthened cooldown time between uses.
- EX Specials: Meter increase scaling now only dependent on time and not the opponent's status. Lengthened tine during which Ki Gauge increase scaling applies.
- High Jumps: New shortcut implemented by holding unique attack button while jumping.
- Super Attack Damage Scaling: Reduced damage scaling for attacks used after Supers excluding Ultimate Z Changes (DHC).
- Jumping Heavy: Opponent is now knocked forward when there is a camera motion. Fixed Dragon Ball glitch.
- Crouching Heavy (2H): Some characters have more active frames. Lengthened time for air invincibility.
- Ki Blast Deflect: When any attack deflects a Ki Blast, other moves can be performed like with Super Dash and Z Reflect.
You can see some of these changes in action over on Bandai Namco's Esports Twitter account.
During the same live stream, Bandai Namco also revealed the Dragon Ball FighterZ World Championship - a worldwide event, to find out who is the best competitive player.
Will you be booting up Dragon Ball FighterZ on Nintendo Switch to try out this new patch? Tell us down below.
[source twitter.com, via eventhubs.com]
Comments 17
Patches are cool, but as someone not into competitive play, I just wanted more characters. I hope they're working on FighterZ 2 since it seems like we won't get a season 4, season 3 ended on a massively sour note in my opinion (Two GT characters in a row) and I haven't played in ages.
This is something a few of my friends got a bit crazy over, considering this was the fighting game that they grinded before Smash came out.
FRIEZA BUFFS
GOKUS LEG IS NO LONGER BROKEN
WHAT A JOYOUS DAY IT IS
I just play with the CPU's and I still want to play this, Played a little bit, I injoy the Zamasu buff as he is my main.
Also I wanted to ask you guys if its worth getting MHOJ Its on sale today.
GUARD CANCELS IN THE AIR AND FRIEZA GOT BUFFED TO HIGH HEAVEN
OH GLORIOUS DAISUKE
I just wish Kid Goku had his original voice back...
Those are pretty big changes, but as far as the competitive scene is concerned, it's not much without an improved netcode.
Now imagine if this team makes Marvel Vs Capcom...
@Wavey84 You're making a big deal out of nothing, the in-game performance and visuals look fantastic. Only the story cutscenes look a bit off but that doesn't hamper the gameplay at all. Unless you just want to watch all the movie scenes, you may as well go watch them on YouTube cause the game look and plays just fine on Switch.
And Xenoverse 2 just announced a new fighter. Bandai Namco should have held a little DBZ games direct, I bet they have more plans for Kakarot too that they could tease, I know that one saw an update only 2 months ago, so the next one might be a bit of a ways away, but I bet they still have something they could show off.
@VIIIAxel i understand that not everyone loves GT, but that series has many of the best stuff of Dragon ball as a long time fan in my opinion. Most of the reasons why it's hated is absurd stuff like Vegeta having a mustache, Goku's rejuvenation or that opening rap song which is only a thing in the american version. SSJ4 Gogeta is a fan favourite and Baby is pretty much of the most iconic villains in the franchise. Dragon Ball has a massive roster, but I can't think of many characters
or transformations left that are more hyped than those two.
I agree about having more characters though.
@roy130390 wow the US opening of GT is puke worthy, and I put that very nicely.
Never knew US had a different opening, I remember in met country GT (all DB/DBZ) being in US english with subs in my language, but GT was one of these exceptions where we had the OG japanese opening (DB/DBZ had the US one)
@Wavey84 Nonsense. I own the game on Switch, PS4 and PC and the Switch version holds up very well, both in terms of visuals and performance. The only real downside are the long loading times on Switch will add up quite a bit. There are plenty of comparison videos on Youtube that showcase that your claim is just wrong.
@Wavey84 No it doesn't.
One of those games I just fell out of love with. It’s amazing to play. The graphics and animations are top notch. I have it archived though so I may go back one day.
Fantastic fighting game. It is hilarious obliterating characters like Super Saiyan 4 Gogeta with the likes of Master Roshi.
To be honest this must be one of the few games where the load times really bother me, fix that
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