Nintendo has had a busy time recently, actually publishing games on consecutive weeks. Out today, of course, is Game Builder Garage - its origins can be found in the 'garage' area of Labo VR, though this standalone app is far more flexible and powerful.
As a brief summary, it's a very Nintendo take on accessible game development; you're given multiple lessons to learn the basics, and can also go completely freestyle and flex your creative muscles. Nintendo also allows you to use a mouse and keyboard as long as they have a USB input or wireless dongle, which is a fantastic touch.
As you can see in our review below (or above in video form), we're impressed with Game Builder Garage, though it arguably needed more tutorials and it's rather limited in terms of how far you can go in terms of real customisation. Overall, though, we gave it a thumbs up.
- Game Builder Garage Review
- First Impressions: 10 Things We Learned About Game Builder Garage
- Game Builder Garage Could Help Make The Next Generation Of Game Devs
Game Builder Garage is out now on the eShop priced at $29.99USD / €29,99 / £26.99; it is available in physical copies at Target and Walmart in North America, too.
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Are you planning to download this and make the next gaming masterpiece?
Comments 26
Just waiting for my copy to arrive via snail mail from Amazon, maybe a week from now.
Can you play other people's games? And how easy is it to do so if you can?
@carlos82 You can share codes with users across the world. There's no in-game browser, but fortunately, a fan-made platform (http://mygarage.games/) is rapidly growing in popularity, and will definitely be a great place to find games easily in the future
Having to issue reminders already, not a good sign....
*titters
I’ve been playing it today and am finding it really fun so far! The interactive lessons are much better than I expected them to be.
@tee-cup
So an even worse sharing experience than Mario Maker 2 and it’s horrible spam filled tabs, I’m impressed.
There's a demo on the eShop, too.
Probably going to get it later in the year, but not now, With all that juicy E3 news.
@tee-cup thanks for that, its a definite purchase for me now and who knows, maybe I'll be able to make some half competent ganes too
@Magician Amazon US were sold out when I looked, which was surprising!
@gcunit Let's be honest, in the madness of Game Fest / E3 it's easily forgotten...
I'm thinking of grabbing this a bit later since it's cheap and could be a fun learning experience. I'm just kind of busy at the moment, and E3 could have some pop up surprises I may want.
Speaking of which I wonder if this will get a shout out so it's not overlooked. We'll see.
I'm expecting my copy to arrive sometime next week, I opted to order a US import copy from Bazaar-Bazaar.
https://www.bazaar-bazaar.com/products/game-builder-garage-usa
They're a neat little site I found more recently through recommendation by JP's Switchmania. They order various import stock and ship domestic to UK for more affordable purchases.
@RupeeClock Also been considering picking up a US copy here in the UK from them. I own a few US imports, but with this one i’m concerned about the online - sharing and playing other peoples creations might need a US Region account?
Are you reminding me that I can't download anything really because of the NEW update that was supposed to fix the old update...
@Nejsayer
There'll be reports soon enough if there are issues using the US physical copy of the game with non-US region accounts.
@Nejsayer Unlikely. US imports are usually functionally identical to other regions apart from more obvious things like language options.
I think I'll pick it up, I've always liked playing around with things like scratch and such even though I still need to learn actual coding
Struggling to get to grips with this one. Can't use my regular 80s style gamedev skills. It's lacking some "Normal" stuff that I typically work with. A different mindset, methinks.
I'll be sticking with SmileBASIC.
@ToadBrigade Me neither, but I don’t think I’ve given it a real shot, and I suspect the same for you.
Perhaps instead of approaching it like “here’s a bunch of tools, let’s see what I can do with them,” maybe take some time to daydream about makes you happy in games, what little scene would be fun. And do that before you even turn on the Switch and sit down. Just like... idk, I like cozy little old school dungeon platforming games with generic bats and ghosts... hopping around with a sword, solving a puzzle or two, swinging from a chain... it just takes a minute or two to get inspired if you give yourself a chance. I may actually try this, but... it’ll be competing against my dream of shooting a short film, so... maybe.
Sorry if I sounded preachy, just see this way too often, hate to see people casually selling themselves short. Like I’m no game developing savant either, but... I bet we can bother muster the confidence to create something great. (In this game or otherwise.) Peace and cheers!
I made a discussion thread to talk about this, but my god, it's driving me up the wall that you're restricted to two decimal places. I'm trying to make a sine calculator, and I can't convert to radians using 0.02, at that point its worse than having pi=3
@Kaiffe123
Reassurance
@ThomasBW84
Its not now. Lol
First: I bought Mariomaker in order to make great Mario levels (number of Mario levels created to this day: 0)
After that I bought Dreams because, being a more complete tool than Mariomaker I was sure I was going to create lots of games (Number of games created to this day: 0)
Sorry Game builder garage you look fine but I guess I am not a creative gamer.
Be sure to use a mouse for this one. It's so much better...
@stinky_t say whuuuut?
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