We've been rather enjoying the monthly Monster Hunter Digital Events, as they give details and footage around Monster Hunter Rise updates and the upcoming Monster Hunter Stories 2: Wings of Ruin; April brought a pretty strong broadcast, with information on Rise's Version 2.0 arguably stealing the show.
We don't have long to wait for the May broadcast. It'll cover version 3.0 of Rise, which promises to be a whopper as it'll even add a new ending among other things; we can expect more footage and details of Stories 2, as well. It'll air on 26th May at 7am Pacific / 10am Eastern / 3pm UK / 4pm CEST.
Something else of note, version 3.0 will evidently add a decent amount of the content in MH Rise with its file size coming in at 1.4GB; if it's your first time updating it'll be 2.9GB, presumably as it'll bundle the previous patches as well.
It's a pretty great time to be a Switch-owning Monster Hunter fan; as always we'll be watching and live blogging here on the site, are you excited about this digital event?
Comments 59
Great news, and an awesome addition to a great game.
The gift that keeps on giving!
Kind of weird to jump from 1.0 to 3.0 in two months. But glad to see them updating the game!
Bring on the cool crossover skins please!
More more more please !! GOTY for me
I'm not heavily into the series, but people seem to really like this game. I may end up buying it instead of Mario Golf or TWEWY. Still not sure about which to buy, tbh.
@Pokester99 Rise at the stage its in now has more content then World did pre-Iceborne
1.4gb does sound big and believe me this game needs some serious quest content if it’s going to have any longevity!
How big was the previous update because that really didn’t add much. In the way of extra quests.
@Pokester99
Rise has 43 large monsters right now.
World only had 36.
(Iceborn 71 in total and Generations U had 93)
Love how Capcom is supporting this game. It's keeping me quite busy. Another new update already... feels like they're not going to take a year for it to get significantly more content the way they did with World.
crosses fingers for devijho,valstrax,alatreon and many more to be added in along with g rank quests with different alternate colors monsters.
@Dualmask don’t expect any big updates after this until the eventual G rank expansion. We might get a few more monsters here and there, but it’s heavily rumored that this update and the last were originally planned to be in the base game (and, given the “ending” it released with, that seems very likely).
@RiasGremory they’re not adding G rank in a free update. I’m sure it’ll come next year in a big paid expansion, like Iceborne.
Hoping we get the punchy boi, Brachydios. The rest of the fated four too please and some new bigger maps to fight them in would be great!
Brachy and Lagia please! Also, moar quests!
@KoopaTheGamer Not as weird as Nintendo's updates for Switch! We are currently at 12.0.2, however feels like we are still at version 1.5.12.... at best version 2.0! haha
@ShadJV yeah, my expectations are tempered, but the fact that it already has more than pre-Iceborne MHW had is something worth celebrating.
Hopefully they'll announce dlc for g rank with new areas to explore
@Dualmask pre-Iceborne was disappointing, IMO. This is a bit better in terms of content but I think Generations and even 4 spoiled me. I hope they add some sort of endgame stuff, sort of like MHW’s investigations.
@Moonlessky a couple months after the game released? Not gonna happen, G rank always comes at least a year later.
Might go back and check the new content when it drops but lack of voice chat left me bored after a hunt or 2 and I moved onto other games.
@johnvboy Honestly, the fact it's even larger than the LAST update in size(which was about 900mgs iirc) is really really promising.
I mean, the last update had the whopping addition of Chameleos/Teostra/Kushala Daora/Bazelgeuse plus two new Apex monsters so I can only try to imagine what the new update will add.
@Ludovsky,
Yes it does sound awesome, looks like a meaty update, fingers crossed.
@KoopaTheGamer Tbh I suspect most of this content was already ready or close to being ready to ship even when the game first released. After World's success as a multiplatform title, releasing again a platform exclusive(even if only for a single year or so) was quite a gamble so I could see content being released over two months after release as a good way to keep people talking about the game past the first week or two after release as a way to ensure it remains visible to gamers in general.
This is really notable as these days, gaming DOES move so fast(perhaps moreso with all the people housebound because of the pandemic leaving little beyond gaming/etc in term of activities in their free time) that even successful game can be forgotten about weeks after their release. Especially moreso with re: pandemic context leaving so many people with no other activities beyond gaming that even some of the meatier games out there can be quickly finished(and then forgotten) by their playerbase merely weeks after their release... which often lead to people just looking toward the "next new game" immediately rather than continuing to talk/hype about the game they'd just enjoyed enough to blitz through in such intense gaming sessions.
@johnvboy Perhaps the only ways I can see this update having less monsters than Rise is twofold:
1. The monsters added are going to be so much detailed/involved in term of fight they might as well be multiple monsters' worth by themselves so there's less of them.
2. The monsters are fewer than the previous update but there is a new map altogether be it a "elder dragon arena" style or full environment(at 1.4gb I'd be tempted to say the former as I'd expect the later would mean an even larger update though I admit I'm no expert on file sizes for the like of Rise's maps)
@Ludovsky,
That would be awesome if it happened, new areas are always a welcome edition, as well as extra monsters, items etc.
1.4 GB for the 3.0 update of Monster Hunter Rise? theres must be a lot of content in this update just like the 2.0 update of the game.
Capcom i prepared for what the 3.0 update of Monster Hunter Rise may bring.
Let's do it!
And no, I can't think of anything more to say, autobot. Sometimes people just want to express their excitement.
I think the difference in file size could be primarily for the cutscenes of the real final. So, I'm expecting about the same amount of content of 2.0, which is great btw.
Wondering if more Apex monsters will show up after Zinogre...
@ShadJV dude their not going to have us pay for g rank that would cause a huge backlash big time if they do that.
@Lord I agree. I understand why rise has been getting praise, but the last update was very weak in my opinion. 3 or 4 new monsters, when they stated several, you can fight Apex big no Apex armors?
So excited! I'm wondering if Capcom will tweak the weapons in this update. Guess they have time to do that in future updates.
I'm also wondering when Capcom will begin rolling out Apex gear. If not in 3.0, then perhaps 4.0..?
@Joeynator3000 I'm assuming so. Apex is a core feature for Rampages, so I don't think they'll just stop short with a handful of monsters. The leaks and demo files only outlined the Apex monsters being prepared at that time.
@RiasGremory You obviously don't know how the Monster Hunter franchise works. Monster Hunter World saved G Rank for the paid expansion. Monster Hunter 3 Ultimate saved G Rank for the entirely new game version (think Persona 5 Royal). And Monster Hunter Freedom Unite... And MHG... And MH4U... This is standard for Capcom to save G Rank for the paid expansion.
Well there be new special hidden weapons and amour.
@RiasGremory Um....that's how Monster Hunter always worked...Rise will get a paid expansion, which will contain the new rank, new hunting maps, new/more returning monsters, new mechanics, etc.
The only difference with World and Rise is that we don't have to buy a separate game this time like with past games such as the Generations games and MH4/4U.
So like people have said, don't expect G/Master rank until next year, same goes for new maps. Until then we'll continue getting updates which will bring in a few new monsters here and there. Maybe some new features.
@Ulysses I just hope whatever they do next, they'll give monsters that didn't have Deviants Apex versions. Like, Apex Volvidon, or Basarios...what if Apex Magnamalo happened? xD
Only exception I'd allow is Tigrex, because Grimclaw was alright to me. xD
@KoopaTheGamer
It's 2.0 now, so you're quite wrong.
@Kirgo
World+Iceborne actually only have 47 unique large monsters. The rest are just subspecies/variants.
That makes Rises 43 unique monsters feel like a far better deal so early after release, if updates with new monster keep on coming.
@Aneira Yes, but it only took a month to jump from 1.0 to 2.0, and presumably a month to jump from 2.0 to 3.0.
Not really a big deal, of course, but it's a very odd version numbering in my opinion. With some other software it would take a year to jump smaller differentials.
@RiasGremory Don't expect G-Rank quests until a paid expansion DLC sadly.
They were always exclusive to "Ultimate" editions of past games, and those were stand-alone versions that were often sold as a whole new game in the past until World's Iceborne expansion finally turned them into DLC expansions.
Otoh Rise seem to have sold so well so far that an expansion is borderline a given, potentially next year. Especially with the quest system not as dependent on "cinematic progression" than World was, so it's possible such an expansion could be quicker to develop and be ready in late 2021/earliest 2022.
@Aneira Honestly this is one of the things that surprised me just today in Rise was realizing the sheer absence of subspecies in Rise.
And though that does make me miss my Pink Rathian sets, it's impressive that they crammed in so many unique monsters altogether.
@Joeynator3000 I could expect a new map, but if there's any it'll likely be less a new "environment" map and more something like a new "arena" map for the likes of endgame elder dragons/etc.
Honestly, when I learned the next update is 1.4gb part of me is very tempted to assume that might means more monsters than the last update(which was around 900mg) but it's also possible they could create a Confluence of Fate-style map for the new "end boss" which could inflate the size of the update without adding more monsters than the last update did(which, tbh, if we get equal monsters count it could still be pretty neat because 4 unique monsters + 2 apex variant wasn't bad to be honest).
@johnvboy I definitely expect new monsters though if new area happens it'll probably be something like a "Confluence of Fate" style arena for the new "story end" boss. Which tbh could still add to a cool boss fight if done well but we'll see I suspect.
@Ludovsky,
Getting very excited for the update, nice to have it as a pretty much win win situation.
@Mr-Fuggles777 - discord for the W
@Chowdaire profile picture for the W
@LA_Blue or I can just continue to play MHW, Left 4 Dead 2 and Zombie Army 4 on Xbox with native voice chat.
Having to go through Discord and then mess around arranging a game via the lobby system instead of just sending a game/party invite is extra steps I don't need.
@Ludovsky The new hunting map won't happen until the expansion, and every expansion brings in a new hunting map. it's always like that, even with World's Iceborne. (Hoarfrost Reach)
Even Generations Ultimate gives you a new map, the Ruined Pinnacle. But for right now the most we'll get is the elder dragon/"final boss" areas. (including potential returning final bosses)
@Joeynator3000 That's what I was saying to others: if we get a new "map", it'll be more "arena" style for the story boss proper(and maybe some elder dragon fights/event quests) and not much else.
As even that could be enough to inflate the file size of the update a bit. This said I'm only more curious to see WHAT gets revealed this Wednesday(and what might be held up as a surprise discovered only through playing, like Bazel was in the last update).
@Mr-Fuggles777 Okay the Discord stuff I can understand but.... honestly Rise ALREADY do support a "invite/join friend" system that doesn't require "messing about with creating lobbies"? You still go through the communication felyne character but it's pretty quick by my experience.
Like, it's what I keep doing with friends I actually play with.
Brachydios will be back, I can feel it.
besides what were going to get (additional monsters, new monsters, ending to the game) here is what i hope to see added on this update.
1. More Apex monsters in hunts outside of the rampage would think Rathalos and Diablos get added (rampage is awesome by the way, not dissing that at all)
2. Apex armor
3. new maps
4. new weapons (Gunblade via squall FF8, Malice, Sai's, Spear/Javelin)
@Ludovsky I think I've got lazy but I much prefer being able to send out a quick "invite to party and game" when I log on and be done with it.
Its probably why I don't bother too much with MP on the Switch.
@Mr-Fuggles777 fair for sure - but its not that bad honestly
@RiasGremory I… uh… are you a troll? I can’t comprehend how you know what G rank is without knowing it ALWAYS costs more, but in case you somehow are serious…
Every single MH game has required a purchase for G rank. Every single one. Traditionally this was done by rereleasing the game a second time, a year or so later, with G rank added in. Meaning you would have to purchase the game twice to get G rank, or skip the initial release altogether. These expanded versions literally had G in the title, or Ultimate in the western releases. The reason our version of the fourth game had G rank is because we didn’t even get the original release, they just waited and released the Ultimate versions. Monster Hunter World allowed G rank to be purchased as an upgrade because it finally was on a console capable of adding large digital upgrades, and that’s very likely what they’ll do here. They’ve never released G rank for free and they never will.
@KoopaTheGamer I think it’s kinda smart, to keep it fresh. Especially before E3, who knows what Capcom will announce.
@Pokester99 Rise has more Monsters then World (ignoring Iceborne here), has full Layered Armour crafting, has more diverse builds to make, has Rampage mode and will be getting more content next week.
World only has Investigations for an Endgame and it was just a very Grindy way to pray to God that the Decs you want might once in a moon drop.
@Pokester99
Possibly a combination of two things:
1. Less endgame grind, if you count that.
2. Monsters generally die quicker, making you burn through quests faster. At least that is what it feels like... Would also make sense since long quests are not ideal wegen playing portable.
Well you also don't have to search for monsters as much in Rise.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...