Capcom director, Shinji Mikami, this year celebrates his 30th anniversary in the video game industry. To mark this special occasion, he's done a lengthy interview with Variety discussing everything under the sun about his long-running career.
During one section, he reflects on Resident Evil 4, which as you might recall, was originally exclusive to Nintendo's GameCube. Ahead of the game's launch, Capcom signed a deal with Nintendo, and the reason behind this was supposedly out of his own concern for the video game industry at the time.
Mikami explained how he was worried Sony "might just go back to what they're good at and what they're known for" if the PlayStation 2 didn't work out. He apparently felt the same way about Microsoft and its original Xbox. That left him with only one option:
“At the time, I was thinking, ‘Well, Nintendo might be the only one left in the future that would have games for people — not just children, but also adults.’ That was the thinking at that time."
He admits he got it "wrong" - with Sony now up to its fifth PlayStation console release, and Microsoft on its fourth iteration of Xbox hardware.
Mikami, as you might have previously heard, was also adamant back then about keeping Resident Evil 4 a Nintendo exclusive, when talks began about porting it to other platforms. He even put his job on the line at one stage:
“I do remember the chairman of Capcom, Tsujimoto Kenzo-san, called me in and asked me, ‘Are we really not going to release on other platforms?' And I had to say, ‘Well, if you want to do that, you can do that, but you have to fire me first.'”
In the end, he realises the multi-platform release paid off - with the game selling 10 million copies during its lifespan. If all this has got you in the mood for some Resident Evil 4, it's available to download from the Switch eShop.
[source variety.com]
Comments 60
Must be the only person to have thought Nintendo isn't doomed.
How wrong he was
Isn't it funny how the one time that Nintendo was struggling, this guy thinks that the successful PS2 would be a failure.
@HotGoomba___Rebrand Hmm? One time? Are we still acting like the Wii U didn't happen?
Though I guess it's a bit different since the 3DS covered the finances well.
But yeah, Capcom never fails to miss the mark.
Honestly, I don't blame him. PS1, had a load of games. PS2 did too, and XBox threw out Halo and online play. Naturally, people would want to see what the follow-ups would bring to the table.
But PS4 and XBox One? And now PS5 and XBox Series? How? Why? They're barely even incremental improvements. And the libraries are...meh. Power of brand loyalty and marketing right there, ladies and gentlemen.
And Nintendo's is saving their rears right now, because between all the Switch's flaws and what's going on in the competitive community.... it is Nintendo's IP's, general quality standards including customer service, and the mountain of past Goodwill (that they're burning through) that's keeping their reputation afloat. Wholly expecting a February Direct.
His prediction was kinda true though cause next gen when Wii, PS3, and Xbox 360 came out Nintendo was on top again with Sony struggling behind and Microsoft trying to entice gamers to give them a chance.
Hmmmm so whats it saying if they haven't released 7 on Switch (outside of the steaming service in Japan) and have no intention of releasing 8 on the Platform?
It worked out because the original GC version of RE4 is still considered the best version to this day by many. It's also why we saw other Capcom games like Viewiful Joe and Capcom vs SNK as GC exclusives, and Okami only got popular due to its Wii release.
Also, they need to do something with Viewtiful Joe again.
@HotGoomba___Rebrand The PS2 being a DVD player was the reason he was scared cause he don't want a game console to become another VCR. The only reason the PS2 sold well was because it was a cheap DVD player, even if some bought it for gaming a majority of the casuals bought it so to watch their favorite movies on DVD.
I really loved the game on GameCube back then. So.. thanks, I guess?
I remember pre-ordering it at GameStop and getting a Making Of DVD and Demo disc roughly a month before it released. It ran through the village portion, up until the bell rang. The enemy a.i. was so good that my friends and I played it every night before launch. Every run brought something new. We knew then this was probably going to be 2005's game of the year. And it was January.
Well luckily it didn't go that way. A relatively modern console market headed by Nintendo would be a special kind of terror.
This a mindset I’m pretty sure I’ve NEVER heard anybody having in the industry at the time! It’s really interesting to read this. I remember thinking the deal was confusing at the time. The GameCube was pretty lame, in comparison to the competition.
@KingBowser86 “ But PS4 and XBox One? And now PS5 and XBox Series? How? Why? They're barely even incremental improvements. And the libraries are...meh. Power of brand loyalty and marketing right there, ladies and gentlemen.”
I can say the same for Nintendo’s libraries too.
@outsider83 Not lame, it had the best and most interesting games, just like the Dreamcast did. I think Nintendo was at it's creative peak back then. They really took risks with their main franchises, came up with lots of innovative new ones and didn't ignore swathes of their IP which they tend to today.
@Retro_Player_77 Hilarious trolling. PS3 and 360 struggling? They sold 87 and 85 million consoles each. If that's struggling then Nintendo has had a rough time in the gaming business.
And people did not buy a PS2 to watch DVDs. It has the highest software attach rate of any console ever. It sold more software than any other machine, and each PS2 owner bought more software than any other machine in history, console or handheld.
Wii edition was the definitive one. An all time great.
That never looked like a possibility at the time.
I like those monsters. They are like me! Aerghhhh!!!
@Peach64 at first they were both struggling. PS3 was so costly that Sony was having many difficulties selling the console. There are countless articles about that. The Phat PS3 was a disaster, and it wasn’t until a revision and price cut came up that they started to recover. The 360 was doing a bit better at first, but they were suffering from attach rate, software and the red ring of death. Both consoles at the end recovered and did pretty well... but the PS3 specially was a disaster at first.
And what I think he meant about the PS2 is that the DVD was a plus that made a lot of people migrate to the console. At the time it was one of the cheapest DVDs around and many people saw it as a good alternative plus the gaming capabilities was a great combo and a selling feature over its DVD-less competitors.
Sony capitalized on this as it DID help the console become the behemoth it was at the time.
Love the dudes loyalty!
He’s always been a supporter of Nintendo, probably for all the same reasons we are.
I met him once for a job interview.
Very gracious, but he also tore me apart!
Needless to say, I didn’t get the job. 😂
@Peach64 I know the stats don't lie with regards to games sales on the PS4, but like the Wii the stats are clouded by a bunch a crap games sold for a couple of quid.
Thats baffling, even at the time the Playstation was an absolute juggernaut and nobody thought the PS2 was going to be anything other than an amazing success. The Dreamcast suffered as many gamers simply waited for the PS2 and of anything it seemed Nintendo were the ones who would struggle after the N64, which proved to be the case for a while.
Luckily he's better at making games then business decisions
@KingBowser86 if you take away all the Wii U games then the Switch doesn't exactly have a great library
@JR150 The Wii version is considered best because of improved aimind and post game content brought over from the PS2 version
@KingBowser86 Or maybe the PS4 has some great games? In my opinion it's better than the Switch's by a mile right now.
@JR150 capcom vs SNK 2 was a port from the Dreamcast. I have the Dreamcast version
@JR150 GC best version? Wii's control scheme was SO good, it took me YEARS to adjust back to regular controllers for this genre of games. The aiming mechanic was flawless.
I find it funny that while their concerns were valid at the time, how the PS2 they were so worried about ended up being the best selling console of all time.
Even smart people do dumb
I remember this period well, and I also remember the Original RE 4 trailers with Leon being chased around the spooky castle by a spirit, had a very dark tone and amazing visuals for 2003. For whatever reason they doubled down on Action instead of pure horror and practically rebuilt the game for a 4th time or something daft (hence the late 2004, early 2005 release).
I also remember them struggling with the lighting in REmake, they had to redo that alot and it was the main hurdle. So much so they swore they would "never" remake RE again haha.
@Daniel36 flawless to the point it compromised the "fear" element of the game. Leon's hands trembled slightly with each weapon, which added to the tension in each encounter. I actually rather enjoyed that aspect of RE 4, so I "cake walked" the Wii version.
Then I found out you can use the classic controller with the Wii version, to add back in the difficulty. Then I realised RE 4s controls worked perfectly well on the SNES Wii pad. SNES pad run on professional difficulty using the starter case (no upgrades to inventory) is the way RE 4 should be experienced .
After losing FF franchise to playstation, the deal was a sign of hope. RE spin off exclusives on 3DS also was a breath of fresh air. Too bad we don't have a new Resident Evil game for Switch
I remember the story back in the day, of how he'd been furious with the heads at Microsoft for not being able to put into words what video games were to them.
With Nintendo considering games a digital evolution of traditional toys, and Sony seeing them as lifestyle art products like movies and music, Mikami supposedly left negotiations with MS when all they proposed was that games should be cool. ^^
He may have been wrong in the short term, but... I've had similar thoughts recently since the Switch's release. The PS5 and Series S|X will sell well, it's the systems that may come after has me wondering about their futures.
@Retro_Player_77 exactly. The funcionality as a game consomé came second, for the Play Station 2
How odd. I can understand keeping clear of Xbox at the time as it was an unknown quantity. But the PS1 sold over 100 million and made Sony a lot of money. PS2 always seemed likely to be a huge success off the back of that. Whereas Gamecube was far from a guaranteed success.
@FargusPelagius I will give you that, but the fear coming from poor controls isn't the right fear for me. It became more action oriented, yes, but that wasn't bad for me.
@KingBowser86
“ Power of brand loyalty and marketing right there, ladies and gentlemen.”
The power of having literally hundreds of great games allied with solid Hardware, Online systems etc. But mainly the games.
@electrolite77 Not when the two consoles are practically identical and PC's competently play a vast majority of those games.
@Guest88 Nintendo not keeping up with hardware specs is baffling, but they certainly have no incentive to stop given the Wii and Switch's sales, I suppose. Though they should be thanking their lucky stars that the Nintendo Switch gamble paid off.
@outsider83 Lame, yet easily more powerful than the PS2. (I didn’t think it’s was lame, but I understand the position of people who don’t like cartoony games.)
@Retro_Player_77
That was a big part of it for sure. Also let's please let's stop ignoring the faulty lasers,DRE's disc scratching and such. I always found it odd & pretty funny how the media/certain were eaget to gloss over that yet they had no chill when the 360 had its issues or when joycons drift.
And that's not to say that there weren't some great games on the ps2 that made it a beloved console in a lot of homes. You'd have to be pretty hardcore ignorant to deny that. With that said even with a good amount of nice games, I definitely went into many a household and saw it's primary purpose as being a cheap DVD player that occasionally a few games were played on.
@NGNYS
Man, preach brother/sister. I've been saying the same thing for god-knows-how-long now. It was one of the main reasons why I used to laugh in the faces of those who cried about casuals yet loved 2 tout the numbers of the ps2. I was like who the eff do you think is helping push that base # up my dude? You have a 155 million consoles out there and absolute gems ( big time AAA or otherwise) are struggling to sell 3-4 million or so. They were absolutely living in the house that casual built.
And like I said before, there's nothing wrong with having casuals on your system. As they are the ones that are going to drive the sales which helps keep the company going. Yet let many of those extreme fanboys and such tell it the casuals were never there. Only the hatdest of core gamers lol. The number of the games that would (and or should) be considered flops today on a base that big told the story though.
@carlos82
Well considering that it would still still have Mario Odyssey, Fire Emblem 3 Houses, Doom, Super Smash Brothers Ultimate, Astral Chain, Streets Of Rage4, Hades, Marvel Ultimate Alliance 3, Splatoon 2, Mario and Rabbids Kingdom Battle, Xenoblade Chronicles 2, Carrion, Octopath Traveler, Dragon Quest 11, The Witcher 3, Luigi's Mansion 3 etc that's far from the truth. As I've listed more games just right here off the top of my head than the average person actually has in their own library in their homes. None of which for the record ever touched the Wii U for factual purposes.
@KingBowser86
That has nothing to do with anything though. They’re games systems with hundreds of good games. That’s why they sell. Irrelevant whether another system or a Gaming PC can do the same thing.
@gameboy1975 Dragon Quest XI, Doom and The Witcher 3 which I'd finished before they even released on Switch? Whilst Smash isn't that different. Don't get me wrong there are good games on Switch but I can play the vast majority of them without ever owning one and as a Wii U owner, I already own a lot of its games from Nintendo, including its next big game
@Retro_Player_77 While I do agree with you that some people bought the PS2 for its DVD playback, there's a reason why it's the best-selling game console to this day, and that's the fact that it had a large library of games and massive third-party support.
Saying the PS2 sold just because it could play DVDs is downplaying its importance to gaming and why it was such a massive success.
@Edu23XWiiU lol... a game consomé sounds fancy and delicious.
@carlos82
Yeeeeeah, none of what you're talking about has anything to do with the library thougg. You're moving the goalposts & talking about the horses @** while the subject was his face. It doesn't matter where you played other games at. People played RE4 on the GC before it hit the PS2. Did that make the game any less great or enjoyable for those people? I'll help here: nope. Also your OPINION of Super Smash Brothers Ultimate not being that different in the grand scheme of things (and your initial point I countered) doesn't matter.
Heck, I absolutely feel that way about the overpriced DLC that is spider-man:mm & quite a few games from a certain company that seem to all play eerily the same that the media & others excessively fawn over. Yet at the end of the day, many others seem to enjoy them& that's just my opinion. The fact of the matter is that you made a statement about there not being a great library of games for the Switch once you remove the Wii U games. And I easily proved that there are indeed a lot of great games on it even when removing those that appeared on the Wii U.
No more,no less. Doesn't matter your preferences, where you played a certain game at, how you personally feel about any game or want to spin it or whatever. None of that changes what you said & I addressed. Especially when I was able to label a bunch of great games disputing it off the top of my head...with many more to spare. Oh and for the record, you're comment being able to play most of those games without having to touch a Switch? Ummm yeahhh, that can pretty much be said about all the consoles out there these days bub. So hella moot "point".
@Caryslan
All of what you say is true for sure. However, given the fact that the Xbox 360 and joy con matter is always mentioned, I'm not about to sit up here and gloss over the fact that the ps2 had their own issues with disk read error has, faulty lasers and such that had people re buying them as well. I personally had to re-buy a ps2 (along with several of my friends) and (to a lesser extent) a PS1.
In fact they're the only consoles that I've ever had to re-buy in my life thus far due to outright failure. My Genesis still works, my Nes still works, Sega Master System, GC, N64 & (last time I checked) even the old Atari(s) & intellivision that I had we're still going. Man, now I might have to go old TV shopping as I'm feeling a bit nostalgic.
@gameboy1975 cool, do you feel better now?
Do you? You're the one that wanted to tell everybody your opinions, how & what you personally feel about things homeboy. Get out your feelings. Don't worry about me, I'm good. And we're done here.
@electrolite77 A Substitute Good or Product that could play games and media, the primary function of the XBox and PlayStation consoles, is absolutely a factor to their sales and futures which is why we see marketing money spent on software exclusivity and timed releases.
I don't have time to explain basic business principles, so I'm Ignoring you, now.
@KingBowser86
I don’t mean to be harsh but I don’t think you have the vaguest grasp of how the Video Games industry works, or why people buy Video Games Consoles, or what games sell. I’m not totally convinced you know what Video Games are. Feel free to ignore me, I really don’t have the time or inclination to connect you with reality, but maybe you could also ignore the voice in your head that makes you post about Video Games. Do yourself a favour.
@fafonio autocorrector at it's finest hahaha
Wasn’t the only reason he chose Nintendo back in the day. Mikami was kind of done with Sony’s development tools and how bullish they were in regards to the Code Veronica and Nemesis situation.
You had that amazing Eurogamer article where it was revealed MS tried to get Mikami to sign a deal with MS, but as they botched the meeting Mikami went on to another with Nintendo... who sent in Miyamoto. That pushed him to choose Nintendo.
Mikami is a very talented man. His Resident Evil games he worked on are great, Vanquish is amazing, The Evil Within is great... hope, even though he’s the executive producer, that Ghostwire Tokyo will be fantastic. Shame him being an MS employee now
@Clyde_Radcliffe It was interesting, alright! 😒 I’ll give them this. Eternal Darkness was awesome. It speaks to the uniqueness you, and others, have spoken of. Also, that robot game. Sorry, the name escapes me at the moment. I felt like Nintendo was in an odd position at that point. How to appeal to a post GTA3 gaming world. They were already off to a bad start with a purple box, that looked like a toy. Not to mention the cute handle to carry it! I was hyped for “Project Dolphin” back in the day!
They showed us that awesome Zelda demo, only to give us Wind Waker. Not disrespect, but at the time it was disappointing. Mario Sunshine was frustrating. I don’t mind a challenging platform game, but get the camera right. It felt like a stumble for a mainline Mario game. Speaking of Mario, including him in a DDR game, that’ll bring the teens into the Nintendo fold! 🙄 Double Dash never really clicked with me.
Nintendo’s E3’s during this era, outside of the original Zelda demo, were snooze fest. People kept waiting for the MEGATON announcements. What we get, stuff like Pac-Man vs. 😐
This was the first and only time, I repacked a system and took it back to the store, in hopes that it wouldn’t look like I played it. I eventually purchased another one , but it never clicked with me. Sorry for the harsh tone. I mean no harm! 😂 Some of this is personal opinion, but they made some goofs that hurt their brand for years.
The GameCube was the only console Mikami could handle at the time.
No literally. It was the only console with a handle.
That’s interesting but makes a lot of sense. PlayStation being pushed as a full entertainment machine instead of just a gaming console and Xbox being such a failure in Japan.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...