As promised, Indivisible's final update on Nintendo Switch has now arrived in the form of both a free content update and a premium expansion.
It arrives just days after publisher 505 Games confirmed that production of new content for the game will be ending earlier than expected. Promised guest characters and backer characters will no longer be added to the title after the closure of developer Lab Zero, but today's update does at least bring the Switch version of the game in line with other platforms.
The free update gives all players access to a Co-Op Mode and New Game+, while the Razmi’s Challenges premium DLC is available from the eShop for £5.99 and is detailed below.
- New Game+ (Free): This mode allows players to replay Indivisible with all abilities, weapons and incarnations acquired in their previously completed game. Access secret areas and take shortcuts that require advanced abilities and bring a full roster of friends to fight alongside Ajna.
- Co-Op Mode (Free)
- Bring a friend along for the adventure. Co-Op Mode allows players to enjoy Indivisible with up to three additional local players! Friends just need to plug in extra Joy-Cons to fight and platform alongside Ajna and journey to defeat Lord Ravannavar.
- Razmi’s Challenges (£5.99): The premium expansion includes 40 unique levels that will test Ajna’s platforming and combat prowess. A series of fiendishly clever challenges hosted by everyone’s favourite curmudgeon Razmi will require Ajna’s unique set of skills to complete, emphasizing mechanics that are used across the main game, including more advanced combinations of manoeuvres.
If you haven't played Indivisible before, the base game is available on the eShop for £26.99 / $29.99. We shared our full review of the title earlier this year, praising its lovely visuals, excellent combat and great writing, while feeling a little let down by its lacklustre RPG elements.
Comments 16
Great news.. gonna update now! 😊
[EDIT] This update (version 1.02) is a meaty one, folks! It has taken the update portion of the file size from 392MB to 2.2GB, with the full game now weighing in at 5.8GB. For those with limited storage, I thought I’d just let you know 🙂
Kind of disappointing that the rest of the planned content is cancelled, but the game was feature complete and is fun on it's own so I'm okay with it.
Looking forward to all of the next updates 😁
Wait……
Kinda hoping this IP gets picked up by Future Club, but I doubt it'll happen. Shame that Mike Z ruined everything, Lab Zero had a lot of promise.
I don't think this will be a popular take, so apologies in advance. It's just that I feel extremely weird about the idea of paying money for a game after the whole studio that worked on it got sacked. Not to mention they failed to deliver on promises made to their backers. Investments always have a risk factor, sure, but it's cases like this that ruin the business model for everyone else.
Sad, really. It's a solid game with great art direction.
@ARPK Nah, I agree with you entirely!
I bought this quick from Argos before the price skyrockets on eBay/Amazon. Gonna update now. Sad to see these developers go.
Who gets the money from the DLC the publisher?
@ARPK In Lab Zero's defense, the fault was with the CEO. The company as a whole was a good one, and it's sad that they were forced to shut down.
@Calamity244 Agreed wholeheartedly. Hope I didn't give the wrong impression.
@Zorox88 Money always goes to the publisher. That's why they're the publisher. Their job is to pay the developers their share. With the developer shut down: more money for them.
Good stuff. Decent game
I'll wait for the physical release before doing any updates.
@SwitchVogel I really want that to happen at some point.
Great to read this...I recall the game was launched prematurely. I hope to pick it up if it ever goes down in price (too many games on my backlog). I love the art style.
The biggest issue with a final update focussed on content is that there is a higher risk of introducing a major bug that will never get fixed. Kind of put me off buying it.
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