It might be hard to believe considering the project has now raised nearly $2 million USD, but PlatinumGames was actually "really nervous" about The Wonderful 101: Remastered Kickstarter prior to its launch. The main concern was that it wouldn't be successful and could potentially flop due to a lack of interest.
Speaking with Siliconera at PAX East last weekend, the game's original director Hideki Kamiya revealed just how "terrified" the team really was about the Kickstarter debut:
We were really nervous with the Wonderful 101: Remastered Kickstarter. Really terrified. This is the first time we’d done anything like this. We really didn’t know what to expect. We were thinking “What if we don’t hit the first goal? What are we going to do?” Thankfully, it was a success very quickly, so now we have nothing but happiness. We’re glad for all of the support. When we were in the office and it hit the goal, we were watching it on a large screen that we have. When we hit the goal, everyone in the office cheered.
According to an update on Kickstarter, The Wonderful 101: Remastered campaign is now into its final week – meaning there's not much longer to get campaign-exclusive rewards. On 6th March, the PlatinumGames team will be doing a closing stream over on Twitch to celebrate the company's first foray into self-publishing and count down the final hours of the Kickstarter campaign. There's also expected to be a few surprises.
This news follows on from a story earlier this week when PlatinumGames' Atsushi Inaba finally admitted the Kickstarter had nothing to do with raising funds, but more to gauge interest. Did you end up funding this campaign? Tell us below.
[source gonintendo.com]
Comments 45
Wasn't the first goal like 30K or something? Almost no chance of not reaching that.
For a bit of perspective all they've essentially done is sell 30,000 copies of the game in just under a month
I mean, if they didn't hit the first goal I would have been very worried as well.
@mesome713
What are you talking about?
Tencent didn't buy Platinum, they just invested in them. Huge difference.
@mesome713 you really need to stop with your terrible commentary. It’s loathsome and completely childish.
@mesome713 first of all, tencent didn't buy them, not even a small percentage of them
Second of all, they had reason to be nervous, they obviously did a lot of work before launching the campaign and it basically didn't sell on the Wii U... Even after they dropped the price to $29.
I'm happy it did well as I liked the game, but I can understand the nervousness
@mesome713 Platinum Games makes terrific games, no idea what makes you think they are awful. Could you refrain from posting such vitriolic nonsense?
Enough with the daily Kamiya drama. As much as I loved playing their games in the past, PG really need to get their communication together — or muzzle their hot-headed assets. Though if the kickstarter campaign was launched to gauge the interest in a game that was allegedly ready, I can understand why they were "terrified" that it would flop.
@mesome713 So much salt, wow. Tencent didn’t buy them, they made a capital investment, Platinum is still very much it’s own private company. They also happen to make some of the finest action games available, so I’m not sure why you’d wish them to fail. Are you a disgruntled PS4 bro who’s still angry about Astral Chain and Bayonetta exclusivity?
@carlos82 30,000 preorders isn’t that bad. Remember, once it hits shelves and online stores, it will sell a lot more.
Also, not all users just “bought a copy” .... many others bought higher tiers
@Ratchet916 I don't care for those games.
@mesome713 So sorry for you. Now, let the adults enjoy the Platinum games. Go vitriol somewhere else.
@fafonio they still get a copy, often for Kickstarter games the minimum tier doesn't include a game, so in reality this kickstarter was just pre ordering the game. We'll see if this sells well but I honestly doubt it will, Bayonetta and Vanquish just squeezed into the UK top 10 for example and I'd suggest they are bigger games that this.
I wish them luck and I'm sure it'll be a financial success as the work was basically done but just trying to out a bit of perspective into it. Hopefully they use this as a springboard for bigger and better things as games like Astral Chain need to be available to a wider audience
@carlos82 in my humble opinion, w101 is leagues better than Astral Chain. And Astral Chain was an excellent game. But anyway, that’s what I’m saying, 30,000 preorders ain’t bad.
Also, Bayonetta and Vanquish are a 2 games for the price of one kind of deal, so there’s that.
Let’s make it interesting and bet how many copies are sold
with an inital goal of 50 k and stretch goals that go up to 3 million? they knew damn well it would be a success
@Maschinenmensch It’s blatantly someone who’s been banned or gets a lot of flack for their obnoxious opinions, and has set up an account as an overly annoying Nintendo brown noser. Hmmm...
@fafonio I'll go 350,000 😉
I want this game. Like scrambled eggs that's how I like it.nice cold beer that's how I like it! Day 1 ples
Gotta thank you guys for reminding me of this kickstarter, I just pledged for the Wonderful Physical Game with the keychain, digital soundtrack and comic. This is actually the first thing I backed on Kickstarter. Since they hit the goals that made this appeal to me I figured might as well just go for it, plus I want to help them hit that 2 million mark. I skipped the game on the Wii U so it should be interesting at the very least.
@carlos82 Ok, I guess I'll go for 500,000
@megallade Those stretch goals didn't show up until after they started the kickstarter. They initially just had the 50k goal for making the game in the first place but due to the overwhelming response they got they created stretch goals to offer something in return.
Woah!!!! Nearly forgot to pledge for a physical version! I need the exclusive cover (What has the switch done to me!!!)
@fafonio Platinum Games rarely sell well. I doubt Bayonetta/Vanquish bundle hit a million sales. Astral Chain only just managed to get to a million. And 500,000 copies of Wonderful 101 really wouldn’t be too good considering it’s only double Wii U sales.
C'mon, earlier this week they said the port was going to happen anyway -after all, it's just a port, not a development from scratch- and that the Kickstarter had the goal of "gauging interest" and make the ports to other systems and the goodies for backers. They said it wasn't a funding thing. Which is it then?
The daily platinum article with zero game news, shows how desperate we are for a direct. I mean this game was bang average and didn’t exactly review amazingly and it’s had so many articles these past couple of weeks!
I’m not knocking NL they must be tearing their hair out trying to find real Nintendo news at the moment.
@WiltonRoots it would seem so. Hope the mods ban them soon.
Platinum Games: breathes
Nintendolife: Write that down! Write that down!
@FragRed true, that’s why I’m striving for over 500,000. I think they’ll make it easily since this time it will be multiplatform, has better exposure this time, and it’s on successful consoles.
Id say a million, but I’ll be a bit more cautious with my prediction.
Btw.... they’ve just reached another stretch goal, hours before the Kickstarter ends.
There seems to be a lot of double standards with regards to 'Platinum Games', they have gone to bed with Tencent and allowed nintendo exclusives to release on other platforms. They are also using every marketing trick to fool people which NL and commentors seem to be lapping up. And in my opinion there games are not much better than average.
If other companies acted this way I don't feel they would get the same love.
@dew12333 Firstly, Nintendo allowed their IP to go to other platfroms on good will. It's documented. As for marketing tricks... why is it a bad thing?
And about your opinion... well... its yours. I think they make some of the best original games on the market.
Also, you gotta think that they are still an indie company, they don't have the same funds that other big companies have.
@Josh2396
Kinda glad they did, almost forget to get the basic physical tier before it ended.
@JayJ
i highly doubt it considering the mods were already in active developments
they shown pictures of them in their updates
they had to know what scale they were working on
@Josh2396 Pretty much.
@fafonio
Overall I think marketing has got very funny what with analytics and other shady ways. But I fell that Platinum are using a narative in their marketing that is not matched by their actions.
I think back to the time when nintendo paid for them to make Bayonetta 2, at that time they said 'if it wasn't for Nintendo then the game would never have been released'. Since then they have nothing but praise for anything Nintendo, but at the same time they are obviously moving towards Sony more and more lately. It stinks of trying to keep hold of nintendo fans while in the background moving focus towards sony. You see Bayonetta 3 will be on other consoles, they know that now but wouldn't admit it. And they were shady over not wanting to say who owns the W101 IP, hiding the truth again.
(I also must admit that I actually loved Viewtiful Joe, so I was wrong to say all there games are average. Sorry)
@graysoncharles I'm glad we have found each other, I wonder if there are many more?
@dew12333 Sony has always had a relationship with Platinum Games. PlayStation is still Japanese console maker (albeit them adopting American directives). Of course it wasn't just going to be Nintendo. Why would you say that they're going more towards Sony? I don't think they are at all. I also highly doubt that Bayo 2 and/or 3 will ever hit over consoles outside of Nintendo.
I backed this earlier this week. I missed this on the Wii U and want to see what all the fuss is about. Plus, from what I've heard about this game, it deserves a second chance!
I kimda think well see a bunch of people underwhelmed with the game since.... Nobody wanted to buy it before... Even ppl who had a wiiu... Now theres sudden interest now since its multiplat
Honestly i dont see this being that successful hopefully im wrong but well see
@Rafie Yeah the first Bayonetta wasn't even available on Nintendo consoles until it was later released on the Wii U in a double pack with the sequel. They also did games like Metal Gear Revengance and Nier Automata which never saw Nintendo releases. They have a long history of working closely with Sony and even supporting Microsoft platforms.
@Maschinenmensch I don’t think they will unless they’re reported...a few trolls skirt around the edges in here, they throw in a few positive posts to throw mods off their scent, and they like to highlight their lil snippets of positive behaviour if you pull them up. “Look I said something nice 26 posts ago!”
@JayJ @Dew12333
Ok let’s see how many games for which companies:
Nintendo (9): Madworld, Infinite Space, Bayonetta 1,2,3, Wonderful 101, W101 Re, Star Fox Zero, Astral Chain.
Sony (7): Bayonetta, Vanquish, Anarchy Reigns, Metal Gear Revengeance, Nier Automata, W101 Re, Babylons Fall.
So..... do I get a cookie?
They are, foremost in a good relationship with Nintendo AND Square Enix.... not Sony. Square is the one who decides where Nier and Babylon goes to which platforms.
(Obviously I don’t count the monstrosities that are the Activision’s work-for-hire games)
@WiltonRoots A wise observation.
@fafonio Neir Automata was one of the biggest PS4 console exclusives for a while this gen, it eventually came out on Xbox but it was a timed exclusive much like the first Bayonetta. They definitely work closer with Nintendo but it has never been out of the question for them working closely with Sony.
@JayJ they work closely with Square Enix..... not Sony.
Square Enix is the one who decides the platform it should go to.
Whenever Platinum Games develops a game EXCLUSIVELY for Sony without a publisher, THEN that will be the day when they start working closely with Sony.
@graysoncharles no one is discussing their success. We are discussing whether they are in a good relation with Nintendo and either cheating on them or not, which is out of the question. Also their “best” games argument is a bit like your opinion. I think their best games are W101, Bayonetta 2 and Vanquish.
Also, Okami was made by Clover Studios, which was pre-PlatinumGames
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