The Switch is home of many fighting games, but one series that hasn't been released on the hybrid platform yet is Bandai Namco's SoulCalibur series. Last year, SoulCalibur VI producer Motohiro Okubo said he was open to the idea of the new entry coming to the Switch, if it was possible, and now in a more recent interview with the SoulCailburCommunity he's revealed the situation hasn't really changed:
If I have to answer seriously, I think I remember telling you previously that we’re not sure we can port the game to Nintendo Switch. I said we have to examine and look into that, and well… When I said that, I didn’t know if we’d have a Season 2 yet and now that we have one, I’ll be totally honest by saying we didn’t have time to look into that. So basically, the situation hasn’t changed much.
Here's his previous response, in the interview dating back to August 2018:
At the moment there is no development for Switch at all. I understand that the Switch is a very successful hardware, and of course if there is a possibility, then it would be great to do it.
The last SoulCalibur game released on a Nintendo platform was SoulCalibur Legends in 2007 for the Wii. Before then there was SoulCalibur II on the GameCube, featuring the exclusive fighter Link from The Legend of Zelda series. Would you like to see the latest SoulCalibur game come to Switch? Leave a comment below.
[source nintendoeverything.com]
Comments 105
Would love for SC game on Switch. Dev sounds like can't be bothered.
If devs have to optimize the crap out of a game they won't do it.
Soul Calibur 2 was great on the GC. Never played Legends, but I heard it did poorly, which is sad. Any time to have Lloyd and the song Fatalize is a good time. I hope both make to Smash
So many great memories of SC2, my most played game on gamecube! Would love to play a Soul Caliber gsme on Switch, would be a day 1 purchase for me.
Just release 2 at Sega ages or hamster prices.
Why I also have a PS4. This title is 15 bucks this week on the PSN
I'd rather have a Tekken title come.
Aww what a shame. At least we have Samsho.
Playing as Link in soul calibur whas magical. Still enjoy the game.
Or just a new soulcalibur game for the switch. With one or two nintendo characters in. Link and ganon or someone else.
Soul Calibur 2 sold best on Gamecube as far as I remember, its surprising to me that they have ignored Nintendo for all following iterations of the game.
No news on a Switch pro.
No news on a Nintendo Direct
No news on a remake of Super Mario 64.
...no change there then 🙃
Hasn't namco in general been ignoring 5he switch? I'd be surprised if any of their major titles make it.
Port Soul Calibur 2 instead, and add a BOTW skin for Link...
No excuse not to. But with an attitude like that I say keep it.
I really had fun with the series growing up but I think the franchise is still struggling to find it's footing in terms of it's audience. I'm having much more fun with Samurai Shodown TBH.
The last SC I really had fun with was 3 and 4.
SC6 is great, best the series has been since SC2. Hopefully they eventually find a way to make it happen for those that want it!
Plain and simple yes please namco.
Soul Caliber
Tekken
Ridge Racer
Alpine Racer
In fact any of your fantastic ip that is under 20 years old would be welcome.
You know like a namco museum 2000 edition.
Not the ancient versions that gamers have played over and over. Don't do a SEGA, namco!
A port of the Dreamcast original would also be welcome.
Guess they don’t like money.
I wouldn't mind having a new Soul Calibur on Switch. Would love for Link to return to it as well. That would hit me right in the nostalgia bone.
Imagine a world where wondering if a game is possible on Nintendo's system is a thing of the past. A world where their consoles aren't always at least two gens behind everybody else. That's a world I'd like to live in!
I never heard a developer say...well we'd like to release said game on Playstation or xbox. If only it were possible.
The only games that aren't possible on those systems has nothing to do with the hardware.
They ported MK 11 and it plays quite well, I don’t see a problem with Soul Calibur if the devs really tried.
Nintendo PSA: "We've sold a gazillion Switch consoles!"
Gamers: "Give us Soulcalibur 6! We'll even pay for Link as DLC!"
Namco: "We don't like money, sorry."
What a moron! ! ! Give misturugi a master sword dlc and you will overhelmed by money
@SpookyPotato
Pretty much this. Namco Bandai always has been against releasing stuff on Nintendo consoles, or they release something and then quickly make an improved version for other consoles..., for some unclear reason.
Namco is a weird company o.O
Link on SC2 was the reason I bought a GCN. It would be great to have SC6 on the Switch.
So, typical lazy dev PR response. Gotcha.
That’s a resounding no then 😊
Not really news, is it?
Translation... Not been worth it as a Producer to invest in a Switch version and my Boss does not care enough either to make me.
You need something else to play the top 3rd party games. It has been this way for decades now.
Soulcalibur is unfortunately not very popular. SC6 almost didn't even happen. Having to recreate the game on Switch isn't economically feasible.
Plus the Switch doesn't have a good D pad.
@SpookyPotato Well they made Smash.
I haven’t played Soul Calibur since the GC version...and to be honest I preferred it on Dreamcast. Tekken 7 would be kool. As a former Virtua Fighter player I took to Tekken on the Wii U like a duck to water.
Six? There are six Soul Calibur games!? Man, I'm old...
I hope to God they don't port it to a handheld. Soul Calibur on PSP and Tekken on 3DS were terrible.
Developers that don’t put their games on Switch are morons. I own a One X and love fighting games including Soul Calibur, but I will never buy this game unless it’s available on the Switch.
Another port of fighting game with low resolution and 30 fps? No, thanks. And I already own it on my PS4.
But remaster of original Soul Calibur from DC on PC and modern consoles may be a nice idea.
I just want SC 2.
@Zeldafan79 Civilization VI would like a word with you.
@Zeldafan79
**This pos tgives me the opportunity to address & comment on a few things all at once. So full disclosure for those with the attention span of a toddler hopped up on sugar water, be warned this isn't for you**
Yeah, there's no need to imagine that. As there was a world when they had powerful consoles (much stronger than others that they catered to) & they STILL played politics or did the same ish. Not to mention that's a bunch of BS considering that you had developers crab walking & D-riding trying to find ways to make their titles work on a freaking vita. Even if they had to make a custom engine,versions or whatever. So yeah, I can't really buy that power narrative.
So maybe instead of people getting upset or begging for the attention of these guys & "privilege" of giving them YOUR money, do what I've done forever ago. Instead of all that hoop jumping, just realize how the real world works. And in said world, if you're not going to even try to to give me what I want, I'm not going to worry about trying to give you my hard earned $$$. Instead simply keeping it in my pocket or give it to another deserving dev/company who actually wants it? Much better world to live in & no imagination needed!
Lol I mean really, there's WAY too many games ( & much better as well I might add) along with other things out there fighting for my time & entertainment dollar to really give that much of a damn about ONE game. Especially one that I (swear to God) honestly forgot was even around until I saw this article this morning. As virtually nobody that I know is playing it. Be it on an Xbox, PC (if it is actually on there) or ps4. There was one person on my friends list of hundreds that I can maybe remember playing a soul calibur game recently. Not even sure if it's the latest as I haven't kept up with them.
Having it on the Switch is about the only way that they could possibly guarantee my $$$ at this point. As it's the kind of game that, given the console's portability, I could seamlessly hop in and out of on the commute to work, on lunch break, etc. Hell, the portable option is probably the only reason I'm getting back into Fighters a bit more these days seeing as I'm an adult with a full life .Between working hard, partying harder, traveling, gym, relationships et ceteta I don't have time to sit in a basement all day trying to count every frame & figure out every possible combo anymore (though I so wish I still did,don't get it twisted). So no disrespect. Sure it's a cool game still, sure, but like others have mentioned, I've found other fighters & older interations much more enjoyable than some of the later installments.
Not to mention that it's not exactly even close to being at the top of the fighting game food chain anymore & can afford to be taking any fans or potentially new customers for granted. With games like SF, Tekken & MK usually in heavier rotation. Hell Nintendo's own Smash Bros has a bigger impact at EVO & in general than soul calibur. And quite frankly there's just a ton of other games much more worthy of my time. So where they might have gotten 40 to 60 bucks out of me if they put it on Switch, they're likely to get nothing or close to it as I'll maybe wait for it to hit games with gold or play it on Game Pass if/ when I start that. And either of those scenarios, I win. Them, maybe not so much.
**end stream of consciousness**
Just release SC2 HD with online festures and I'll be happy.
Sadly, I think this is going to become a continuing trend when PS5/XSX comes out.
I don't think many developers/publishers will have the money to pay for another team to port the games to Switch. Nor will they want to internally crunch overtime to port the games to Switch. If the Switch had similar specs/ architecture as the other systems, porting would be a lot easier.
@Zeldafan79 Correction: The Switch in terms of raw power is closer to the XB1/PS4 than the base 360/PS3, though still well behind those. That makes it about half a gen behind, not 2 gens.
Talk about a lost sales opportunity. Fighting games do really well on Switch.
I would think SC6 with Link and possibly Ganondorf would be a hit and worth the cost to port.
I think they could do optimized port too. The Vita got some PS3 fighting games(Dead or Alive 5, MvC3, TekkenxSF). I'd imagine Switch would be able to run good ports of PS4 fighters.
@Nic-Noc20th-C think in a way Namco can be worse then SEGA when it comes to their arcade stuff
I mean how many times can they port just Pac-Man and Galaga from the early 80's? I find their 90's arcade games seem to have alot more content then the one screen 80s games they keep doing
It's like optimization is a scary thing when you have a BROAD blanket of power to sweep your problems under.
I would love a Soul Calibur game on Switch. SC6 over on PS4 has Geralt in it and since The Witcher 3 is on Switch, that would be an additional incentive for potential buyers. Now, if they’d add Link as a Switch-exclusive character, we’d be able to have the Link vs Geralt match we’ve been dreaming of!
Having said that, I was not very impressed with SC6 - the game itself is OK, but the presentation is lacking, e.g. the “character selection” screen is just a text menu where you have no character preview; instead, you select “Siegfried” and “Costume 1” or some such. Also, there is SO much loading (on PS4 Amateur, at least).
I’d love to have a new SC game with console-related exclusive characters like it was in SC2: this time they could go for Link (Switch), the reimagined Kratos from PS4’s God of War, and Senua from that new X-box exclusive Hellblade sequel. And they can maybe finally include Cloud as a guest character (he was previously rumoured to have been the first choice for PS2’s SC2).
@Bobb legends one was pretty bad they should of just stick to the original formula from past games.
namco is making a dumb decision not bringing soul calibur to the switch especially a remaster of the gamecube one would be sweet.
@BigBluePanda I would absolutely love that or a remaster/remake!
After botching things up with Metroid I think they're just sore losers.
I think the explanation is pretty reasonable. Let the development team get season 2 finished and then they can look at the possibility of an ultimate edition on switch.
But please remember people. This game runs at 720p on base Xbox one to maintain that 60fps. A switch port isn't gonna be some simple task.
Marth as a guest fighter would've been the sickest thing in the world ngl
Fire Emblem characters seem like such a natural progression from having Link in SCII on GameCube
Considering how this game runs on a base Xbox One it's going to take a crap ton of optimization and it seems that they're too preoccupied with the development of the Season 2 content but it would be a really solid fighter to bring to Switch, as would be Tekken 7 or KOF XIV or UMvC3
I'd be pretty cautious with thinking I could compete with Smash Bros. as well.
Why not i'm wondering... first of all the newest Soul Calibur game isn't good at all. Did you all see the graphics? Dept of field at highest setting as default. The background is like a fog. I doubt Switch can't handle it. It's just lazy and that's that. Just telling you the T here. It's not the old school Soul Calibur quality here! Period
Oh my. This is just silliness from the producer Okobu. When I was at E3 2018 I even told Bandai Namco to not forget about us in The World of Nintendo when it came to this game. Now, Okobu's just making excuses. 3 things make this Switch capable: 1. Game runs in Unreal Engine 4. 2. Even with all the DLC currently the game file size on my PS4 is less than 16GB. Pop it all on a 16GB game card and get on with it. 3. Last time Bandai Namco put a mainline Soul Calibur game on a Nintendo platform (Soul Calibur II on Gamecube) what happened everyone? What happened? Gamecube version individually outsold the PS2 and XBOX by a good margin. Somebody get me Okobu's number because I sense I got to make a call to remind him of the 3 things I mentioned here. Out!
@HappyMaskedGuy Ah yes, because porting is really easy and they’re totally not busy with Season 2. Give me a break 😂
I bought the game when it was on sale for $15 dollars (with Xbox Live Gold) so I don’t really mind nor care. It’d be neat if a complete version released for Switch after the DLC is finished.
@RareAir23 remind me where Okobu says it isn't possible. Jeez the guy is giving a honest answer and that still isn't enough. The development team are busy with season 2. That is bigger priority than a possible switch port. You make it sound like the team just needs to push a switch conversion button and it's all done. You must see that it's gonna take some real work to get the game running 60fps with a decent enough resolution. It's definitely not gonna hit 720p and nobody should expect that.
@BlueBlur101 It runs fine on base Xbox One. The slowdown is very rare and could easily be improved down the road.
@Moto-Roto That’s a very good point, you have to wonder if pulling Metroid Prime 4 has soured the relationship and Namco just aren’t going to bother with the Switch.
@kobashi100 I see it this way: look at what NetherRealm and Shiver did with Mortal Kombat 11 for Switch. The game's max resolution docked is 720p with higher resolution cutscenes. Yeah it runs lower than 720p handheld but it's still at 60FPS at nearly all times on both docked and handheld during the action. Now, if NetherRealm and Shiver can do that for Mortal Kombat 11 running on Unreal Engine 4 and it sells big on the Switch platform, what reason can't Bandai Namco do the same thing for Soul Calibur VI with the same Unreal Engine 4? If MK11 taught me anything, it's graphical look doesn't need to reflect a beautiful meadow in a forest to be successful. That's what I got and until next time I am out!
@RareAir23 talking about a game that runs 900p on PS4, 720p base Xbox with a few drops and you now think the developers should be able to hit Xbox one levels on switch. That is plain scorcery. Even with the cut backs any switch version will need like the base Xbox needed I think you are looking at 600p max.
Meh this series was trash after Soul Calibur 3 anyways. I had always prefer Samurai Shodown over this one. A weapon based fighting game with no blood and finisher is just lame to me.
@NTELLIGENTMAN What you mean don't port it to handheld, Tekken on PSP was awesome and so was the 3DS version. It's Soul Calibur that sucks and the series hasn't been good since SC3.
Where is Rave Racer, RR64, RR4
@tobsesta99 im certain namco is making dumb excuse at this point about not bringing soul calibur to the switch and even tales games for that matter besides tales of vesperia.
@BulkSlash well screw namco then they were the ones that fked up prime 4 development in the first place and beng sour over it going to make them look bad in the long run.
@RareAir23 MK11 actually runs on Unreal 3 but I suspect they'd still be able to get it running in any case, and frankly don't know why those chose Unreal 4 which seems to be unnecessarily taxing on current gen consoles. I've got MK11 on both Switch and Xbox One X and whilst the cutscenes and certainly the krypt are a bit iffy, in game it's great on Switch
@RiasGremory busy working on current game development = dumb excuse.
Okay then.
@tobsesta99 You obviously care way more about this than I do, which makes the lack of this game on Switch all the more sad.
If they were paid up front you’d have that Switch port in a fortnight. Guaranteed.
Soul calibur vs Samurai Showdown, which is the better fighter game?
@kobashi100 seriously your defending namco over making excuses of not bringing soul calibur to switch especially since soul calibur 2 would of been easy to remaster for switch so far they havent.
@Falien what are you talking about? SC6 character select shows the characters and the costumes.
Remember when they were gonna remake SC2, but no one wanted it unless it was coming to Wii U and had Link? They should try that again, now that Nintendo has a system they would want to port games to.
I think they should port the first two SoulCalibur games to Switch and see how popular they are. I'd suggest III as well but that might still be under an exclusive contract with Sony.
This company is a joke, no wonder they don't make good profit, they have no clue how to make money.
At least its cuz they were working on dlc. I’d still like to see VI and IIHD on Switch.
@carlos82 Most interesting. According to PR videos featuring games running Unreal Engine 4 provided by Epic, it showed MK11 in the video. I guess the video was a lie or someone tried to hype MK11 to the stars. In any event, there are many games on Switch running UE4 and while their resolution doesn't usually make it past 720p most of the time at least they run and are playable.
Back to @kobashi100: while I might've been wrong on MK11's engine and you make a good point that they've been working on Season 2 DLC for the game instead at one point you did make that producers said, "It simply won't run on Switch" I can look at and tell you, "They never even tried to make the attempt". The fact that it only runs at 720p on XBox One and 900p on PS4 isn't to me enough of an motive to justify the claim of, "It simply won't run on Switch". When I see XBONE and PS4 running at 720p and 900p to get 60FPS (and PS4Pro and XBONE running at 1080p and 1440p respectively) that tells me 3 words as someone who studied video game design when I was younger: Poor engine optimization. I sense during development they got it to a point of playing at 60FPS, looked at the resolution it took to get there and simply left it there. They could've got a lot more out of it but chose not to either because they didn't have time to optimize further or just got it where they wanted as a milestone dev goal and again simply left it there. I could tell you that other devs who have used UE4 since its inception have used the engine and gotten a lot more out of it. Take Street Fighter V for example. Yes it's only on 1 console platform (PS4, not counting PC/Windows) but that runs at 1080p and at least offline mostly stays around the 60FPS (between 59-60FPS) mark. Online? Is another story. Even so, if Bandai Namco would put the effort to at test SC VI with Switch and bring in a port specialist (Shiver, Virtous, etc.) I think they could get it to run similar to MK11. Again, won't look pretty but if it is at 720p docked and 600-720p handheld (like MK11) as a huge Soul Calibur fan I could live with that. That is all from me and until next time I am out!
@Pirlo_ze_sniper that depends on what type of fighter you want to play. Samsho is a traditional fighter set on a 2D plane with 3D characters like say Street Fighter. Soul Calibur is a full 8way run 3D ring fighter. I feel SC has a better parry system but it has to by nature of being a 3D fighter. While Samsho has a better defense and punish (wiffing will get you wrecked in this game) than many other current games right now.
@N8tiveT3ch Soul Calibur 6 looks like a upscaled Wii game, and the game have barely any content at all.
The game is as budget as it is already and don't need any downscaling.
Play Soul Calibur 5 or older instead as they are far better.
I'd love to have "Soul Calibur VI" on the Switch.
While we're at it, I'd really appreciate if we could get "Dead or Alive 6" from Koei Tecmo, as well.
@retro_player_22 Ow the edge! 🤪
@Ryu_Niiyama I’d hove to see Soulcalibur II HD on Switch. The GameCube version of the original was awesome and seeing all of the guest characters in one package would probably get a day one purchase for me.
Who doesn’t want to see Link fight Spawn?
@Moto-Roto Was it even official that they were originally working on the game? There were some rumors but I never remember an official source confirming that Bandai Namco were the original developers.
Failure to see the Switch success is their death grave.
@Pirlo_ze_sniper Samurai Shodown is obviously the better game. Better gameplay mechanics, deep fighting system, unique stories, better contents, and featured major characters that aren't clones of one another. Soul Calibur is pretty much just Tekken but with weapons and ringouts.
not worth it for them to port. love the game but why loose money.
@retro_player_22 @Ryu_Niiyama cool thanks, I've been looking for a good fighter game recently and was narrowing it down to soul calibur vs samurai shodown. Only ever played the 1st ever samshow as a kid and mained ukyo tachibana.
If Samurai Shodown and Mortal Kombat (not to mention Witcher 3) can work on Switch then there's no reason why Soul Calibur can't. If, however, they think the fighting game market on Switch is already very crowded and that they likely wouldn't make money off a port at this point, then fair enough.
I could write a rant about how Namco should treat the Switch better, but i'll just stay calm and buy Samurai Shodown which is the superior game from what i've heard anyway.
This is a little off topic but I got to say I opened the Witcher 3 yesterday as only just got round to playing, and im so disappointed. I have not played it before and I’m not a console gamer but this game has took such a huge hit graphically that if I had known I would not have bought it. Pretty much game breaking, constant pops and slow downs, I’d much rather they waited for a switch pro, or something that could handle it better. I mentioned this because if we are going to get these next gen games then I personally don’t want them coming in this state. I can’t play handheld anymore because the drift on my switch is so excessive and in docked it looks dark and seems to run worse.
@HappyMaskedGuy Doubt it.
I always liked the Soul Calibur series, right up there with Mortal Kombat and Smash Bros. As one of my fave fighting game series. But if it doesn't come to the Switch no big deal, as if I really wanted to play it, I would just do so on my PS4.
@tobsesta99 Okay, a month or two maybe. But if the money was guaranteed, you’d have your SC on Switch.
@Trajan Does not show them for me, at least in Arcade Mode, which is what I tried (I have had the game a short time and have not played other modes).
@HappyMaskedGuy I already have “my” SoulCalibur on Xbox One.
Loved the original Soul Calibur, with the massive storyline for each character and different weapons.
Not to mention the original Soul Blade on the Playstation, which everyone seems to forget about.
I'd rather have a Soul Calibur II HD version on switch than a watered-down version of SC VI
@tobsesta99 You’re a pain in the ass.
@Joriss Same here.
@spirit_flame Sadly, the same is true for that other SC series (Splinter Cell).
@Shambo Case of forgetting them and on with the new.
I really liked playing SC3 and SC5. Bring those to the switch. Do they not like money? if enough interest is there for a particular game, any dev would go and make it happen. They could do a pre-order. Just take my money already
Wouldn’t mind seeing a SC2 HD port, myself or an HD port of SC3 for that matter.
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