Publisher Graffiti Games has confirmed that it is bringing Triplevision's Metroidvania Mable And The Wood to the Nintendo Switch this summer.
The game tasks the player with hunting massive monsters and acquiring their power, morphing the main character into a clone blessed with the same attacks and skills. However, there's more than one way to tackle the game's challenges and if you're feeling a little more gentle, you can find hidden pathways through the game which allow you to avoid killing any of the monsters or bosses.
Another unique hook is that in Mable And The Wood, you cannot run, jump or attack in your normal form; monster forms must be used in order to slay other enemies and negotiate the game world.
Here are some selling points, direct from the PR:
Free Reign – Players are free to make decisions on how they play and who they slay.
Combat is Movement - Mable isn’t strong enough to lift her magical sword, so she must use it in unique ways to help move through the world. Players can use non-human forms to harm enemies for a limited time, but vanquishing creatures extends her power.
Hunt Great Beasts and Take Their Shape - Defeat the great beasts to take their abilities and transform into a giant mole, medusa, spider and more.
Explore a Dying World - A large and varied fantasy world, brought to life with state-of-the-art pixel technology and a beautiful original soundtrack.
Multiple Endings – Mable features different routes to take through the world and secrets to discover that provide players with multiple endings.
Andrew Stewart, Founder of Triplevision Games, had this to say:
Mable is a game where players have free reign to make decisions on how they want to play the game. They can choose to kill everything, or they can play the entire game without killing anything, including bosses. Depending on the decisions made, players will encounter one of the multiple endings.
Does this sound like something you'd be interested in? Let us know with a comment below.
Comments 14
Sounds like metroidvania Undertale game gameplay wise in sparing or killing the enemies.
Was undertale the first game to let you have a pacifist run? Surely it wasn't.
In any case, I'm interested in the game.
@Kalmaro
The Metal Gear series is pretty famous for its non-lethal runs.
I'll be keeping an eye on this one...
No one is to be spared!
@Kalmaro Gaming pacifism wasn't even that original concept when Undertale did it - it was just the first game with that mechanic as a major element to hit the western mainstream - it's more a subgenre than a mechanic/gimmick at this point.
This sounds like Undertale crossed with Metroid. I think I'll give it a try when it goes on sale.
@RupeeClock as is Dishonored - a game about an assassin sent on blatant assassination missions... and still allowing you to beat the game without killing a single person.
Even though many of your targets might be left wishing you didn't.
The jump animation looks terrible and the trailer is too short to figure out if it is a weird, special move or something. I need to see more to make a decision, but first impressions are not good.
Edit- I watched an old gameplay video and could see it is actually transforming into a butterfly. The little flashes of half animation in this trailer are hard to make out. Can't understand why they would make a 'teaser' for a 3 year old game, especially when it makes the animation look bad. Poor marketing.
damn. I was ready to give this a pass, but that description does look interesting
Am not keen on how it looks for now but am curious to see what reviews say.
@Noid I agree, my comment was mostly out of frustration of people saying games that let you be peaceful are like undertale... But I can't think of a better example.
@RupeeClock Ohhh, I wasn't aware of that. Thanks for the heads up!
Looks pretty weak.
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