Clan N, a new, beat ‘em up, arcade-style multiplayer game, is coming to all major platforms including Nintendo Switch in 2019, it has been confirmed.
The game is made up of seven "robust and challenging" levels, each containing dedicated minigames which help to tell the main story. This story is divided into 50 sections overall, all full of action-packed fighting gameplay, but you can also take the fight online or via local communication for some fast-paced multiplayer brawling.
We have a full feature list for you below:
- Four unique characters each with their own upgradeable attributes
- Assortment of fighting mechanics including dodging, blocking heavy attacks, light attacks, and special attacks all based on popular techniques
- A main story with 7 levels divided into more than 50 sections
- Casual minigames tightly integrated into the main story that can be played separately as well
- Challenging mid-to-end level bosses with varying degrees of difficulty
- A slick and clean visual experience with accompanying far East-inspired music and sound effects
- Local and online multiplayer gameplay
Özden Irmak, founder of developer Creamative, has also shared the following in a press release:
“We created the game with the classic arcade fighter in mind but wanted to bring more modern combat solutions to it. Clan N brings dynamic fighting styles among each of the four master fighters you can play as but distinctively separates the stylized fighting techniques so players have a diverse assortment of tactics to choose from.”
Do you think this one has potential? Will you be keeping an eye out for more news as we wait for its release? Let us know in the usual place below.
Comments 23
Is anyone else getting fed up with the retro style pixel games yet?
Creamative? REALLY? What were they thinking?
My first reflex by seeing the thumbnail was thinking "oh, it looks good!"...
Quite different from those first comments.
Funny, I don't remember that game being at my local arcade. It must be new.
Seriously, though, when you say "beat em up arcade game" in the headline, maybe---actually, forget it. ha!
@Bunkerneath Nope, not me. I’m really digging this one, too!
Looks interesting but then they lost me at just four characters. I didn't like any of them right off the bat and was hoping to see other characters you can play with but it just shoots itself in the foot.
@Bunkerneath I have largely been fed up with them for a long time now, the vast majority of the time it's an instant pass for me. I can't keep supporting an indie scene where everything is the same after a while.
So am I playing as a freaking ant in this game? Why are the characters so tiny and the insects so big?
@ThanosReXXX Better than their other idea, Creamations.
@Bunkerneath No. That's like asking if anyone is fed up with games.
@Dakotastomp Better, but only ever so slightly...
@Bunkerneath Not me, but it does seem like more pixel style games with already seen mechanics are a thing indie creators tend to do more than any other art style. If we want more 3D indie games, we need to support the creators who are making 3D games.
I'm not tired of games made with pixel art styling, but I am tired of games that go that route JUST BECAUSE ITS A THING RIGHT NOW.
If you're game doesn't look damn good in pixel art, then don't use pixel art for it. Not everybody can pull it off.
I really like the art style in retro pixel art games. Games like Chasm, xeodrifter, Fox an Forests. It’s my favourite art style to be honest. What I don’t like is pre rendered (at least I think that’s how you would describe it) bland 2d graphics. Games like salt an sanctuary, Wolverblade ect. Pixel art all the way for me!
Reminds me a lot of Full Metal Furies. Definitely a good thing.
@Bunkerneath Hyper Light Drifter holds a spot in my heart, but the vast majority of "pixel art" games just come across as cop outs from using modern game engines to me. Super fed up with this stuff
@the_shpydar
hey look!
its another authentic beat em up
|sf>That's certainly a unique choice. It reminds me of a real-time version of the Dungeons and Dragons Gold Box games, yet without portrait art. It also reminds me of a Commando and Time Soldiers style (I love Time Soldiers.).
Ever since Street Fighter Ii popped into the arcades, games of this form evaporated. I can also recognize the graphical aspects that wouldn't have existed on NES/SNES. Whether I purchase this, however, would depend on the price.
I know I've been critical of the state of games being released in the last 10 - 15 years. Younger people are sick of hearing it for sure but Im going to say again... WHY are we accepting games that don't look as good as games released 30 years ago? I'm not talking about the excellent games put out by Way Forward that actually advanced the genre interms of graphics, presentation and mechamics. Or some of the games (Like Madelyn) that at LEAST bring the graphic fideltiy back to the same level... or dozens more like them.
But I'm talking about the other 80% of what is shoveled out. Why do we buy this? Why are we setting the bar this low against a standard that should have been shattered by now? We should be 30 years more innovative!
To me, the concept of this game can be compared to Capcom's Dungeons & Dragons series from the early 90s. But this... doesn't hold a candle. Not even a flickering trail of smoke.
I'm seriously starting to feel that this is a byproduct, a symptom or a sign of what is happening socially and politically throughout the globe today. A generation who has been handed everything they could possibly want in life and appreciate none of it. Where there is no feeling that we need to get better or DO better. Or at least maintain what was good and what was built by their predescessors. For some reason, this gen of developers THINK they can do better but totally stuff it up in the process. Again, I'm not talking about big dev houses that are actually moving the medium forward. Who know the benefit of quality driving profitability and growth for their shareholders and the health of the medium. Im talking the glut of these "Indies". I seriously feel like these devs are like a preschooler bringing their finger painting home, smiling ear to ear with pride. And we give them the participation prize by buying it and just feuling the behavior.
I know this is a very polarizing topic. Each side feels very strongly about their point of view. But I bring it up because I think there is a correlation with the state of video gaming. It's not a cause but a symptom of a problem we are facing in much more important areas of life. Just wondering what others feel.
Not a fan of how small the player characters are. Other than that the game would need some depth for me to consider it other wise I have plenty of indie beat em ups. This really doesn’t look much like what I’d think of as a beat em up.
@ogo79
My exact thought when seeing this article.
I'm pretty sure that NL these days considers any game in which you attack enemies to be a beat 'em up.
Except for Golf Story, which we all know is a golf 'em up.
@ThatNyteDaez You do realize that most beat 'em ups (and games from similar action genres) feature just 3 or 4 playable characters, don't you? This isn't an RPG or a fighting game, after all.
It looks like it could be fun, but the graphics are absolutely terrible! It doesn't really look like a beat 'em up, either.
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