Forever Entertainment is bringing HANNMADE Studios' upcoming horror game Bedtime Blues to Nintendo Switch later this week, no doubt hoping to scare you silly in the process.
Described as a "great mix of classic Five Nights at Freddy's games with new mechanics", Bedtime Blues has you playing as a child surviving through the night in a pixelated bedroom. Your worst fears come to life when your once beloved teddy bear becomes conscious, and you'll have to wander around your bedroom to search for clues and unravel the story.
You'll need to keep an eye on your surroundings - the room actually slowly changes as each hour passes - and you should probably listen close for when the teddy comes for you, using your flashlight to scare it away. Here's a feature list and a selection of screenshots to give you a little more info:
Features:
- Pixel-art design
- Simple controls
- Randomized AI
- Free Roam
- Ever Changing World
The game arrives later this week on 17th January, priced at £8.99 / $9.99.
Will you be giving this one a whirl? Tell us below.
Comments 14
Yikes, those graphics are painful to look at. It's like a buffering stream video that just never fully loads.
Man this looks rough. Even if the review comes back great, still a easy pass for me
No
No
And lots more NO
Did someone forget to turn on a filter or something? Doom on SNES looked better than this.
I am all for artist design etc and i love those pixel type games when in 2ds but this would genuinely hurt my eyes. The premise is interesting but I dont think i can do it.
What a sad state of development when you're so out of ideas you've decided to make a cheap copy of Five Nights at Freddy's, an already cheap and uninspired game.
It’s kinda hard to be intimidated by a glob of blurry, brown pixels. Sorry!
No. More. Bedtimes.
From the publisher of 'Qbik', 'Hollow' and 'Timberman VS'. It's probably best to expect that type of "quality" from this game as well.
Hard to look at, with cheap jumpscares? Haha no
There’s no doubt that a pixel-art style horror game could work really well. The problem is that here, there’s no “art” in the pixels. It just looks like a 3D environment rendered at a comically low resolution, which goes against the whole point of pixel art, which is to produce precise drawings down to the individual pixel.
This pixelated mess is honestly an insult to the pixels it relies so much upon.
Although, to be fair, the gameplay could be much better.
"INSPIRED", nice word for clone
"PIXEL ART", nice words for lowest-rez
"SIMPLE CONTROLS", nice words for poor gameplay
Keep these trashy games on mobile. FNAF 1 was ok at best and I’m being super generous. Cringe.
Lol, a cheap knock-off?
Tap here to load 14 comments
Leave A Comment
Hold on there, you need to login to post a comment...