Nintendo of America's President and COO Reggie Fils-Aime touched a range of subjects at the annual GeekWire Summit in Seattle earlier this week. When he wasn't talking about the past, present or possible future of the company, he discussed how Nintendo would like to be defined.
In short, the Japanese company would like to be perceived as an entertainment company, rather than a video game one. He further elaborated on this by explaining how the company currently has three separate areas of business. The first is the dedicated video game business, the second is mobile gaming - "leveraging IP in a variety of ways" - and the latter covers theme parks and movies.
Reggie emphasised how Nintendo's efforts beyond the Switch and 3DS were considered as major drivers. Super Mario Run was used as an example of how Nintendo intends to deliver its IP to consumers in compelling ways in the future:
That’s our vision for mobile: to deliver our intellectual property in compelling ways to consumers who may not have experienced those properties before. A belief that they’ll come back, maybe buy a Mario T-shirt, eat that Mario cereal, or buy a Switch, because of affiliation and affection they have with that IP.
Reggie added the slow mobile rollout and lack of direct ports was intentional. He said creating unique experiences for mobile platforms was vital and the company had to be cautious along the way as it worked out how to monetise each app:
Home system games, if transplanted to a mobile device, wouldn’t transfer as well. We needed to work through monetization... as we’re driven to make money. And we needed to work through how to be effective on platforms and marketplaces that we ourselves don’t own. That took time.
What do you think about the idea of Nintendo moving into the entertainment business and potentially branching out into multiple areas? Would you prefer it stuck with traditional video game development? Tell us below.
[source arstechnica.com]
Comments 133
They can, so long as they dont neglect the game industry.
They sure can but that could mean less games for us because they can either expand to meet the demands or divide the current staff and make games less frequently which will be sad.
This is the first step for Nintendo to leave the gaming industry. They will find other ways to make money, and then we'll be stuck with Microsoft and Sony. Maybe I'm wrong but this does not look good
Please, Nintendo.
You may expand your Business branch.
But don't forget your Old Business as Video games developer & publisher.
I do believe there is a massive audience out there for Nintendo to tap into. I think kids love Nintendo characters and many of them could have movies or TV series (if done well). The more people who love Mario and Link the better in my opinion.
Having said that, I don’t want this to be an excuse for a lacklustre gaming experience.
Nintendo has the capacity to expand and improve their gaming side and branch out in new areas. It just depends if they want to dig into their pockets more or do it on the cheap.
Guys, calm down. This doesn't mean less games. It's not like Nintendo only has hundred employees that have to be shuffled around every time they take on a new project. They're not going to re-assign programmers to work as managers at a theme park. The company is simply going to grow, you're not going to see less video games from them because of this.
Sounds good. They clearly look at how well Disney makes use of its properties and want to emulate that.
They need to keep the flow of new IP going. Splatoon alone has so much more potential. But they have to keep trying new things in addition to Mario, Zelda, etc.
Not all of them will work but lots will, helping them to expand their universe of characters.
Erm...games are entertainment. I think this is a natural progression. Sony have their electronics. Microsoft have their infrastructure. Let Nintendo have it's entertainment. (Damn shame they all can't play together!)
That's true that Reginald is entertaining when he explains the voice chat app...
I laughed a lot... It was very entertaining
@jswhitfield8 I must say, I laughed hard at the theme park irl example, good one
But yeah, it's pretty much just a statement that they intend to increase growth and expand into other areas AS WELL, not INSTEAD.
Expanding into another area doesn't mean reducing the current focus area. There may be a finite pool of people in the world, but we're not so pressed that Nintendo can't hire a 100 people focused on another area...
In other words, Nintendo wants to be Sony.
"and the latter covers theme parks and movies"
Netflix did not want there content so that's why there is no app on the switch.
@Retupmocnin Basically.
And this is nothing new. Nintendo has always been an entertainment company.
Their "great game" output gets less and less, so they are already on the way out.
@desertloner
This could equally mean more games.
Another part of one interview split into multiple news articles, certainly brings out the bedwetters...
A company having its fingers in multiple pies means it's leaving gaming? Lol. Clowns.
@Retupmocnin No, Nintendo wants to be Disney.
Then start by allowing Netflix on Switch
Good to see that they learned from the experience of trying to go the other way during the Gamecube period (not the quality and library for that console, but their philosophy presented for those years) and having it backfire.
Everyone at Nintendo needs to remember that it is a video game company. By all means, continue to expand to other media with the IPs. Make animated movies/shows with trustworthy animation studios. Do Nintendo IP anime again (especially with Splatoon), I still have fond memories of the Kirby and F-Zero anime. Make more deals for children's figures. Make original board games by hiring companies like Fantasy Flight and not just make another Nintendo themed Monopoly.
Nothing to worry about. Seems to me they will continue to make mobile titles and really push the theme park deal with Universal. Also, possibly delve deeper into making more movies and TV series. We already know of the new animated Mario movie coming out.
It's not like they're going to start cancelling games or closing down studios, lol get real people.
They’ll still make games. They just looking at others ways to make more monies
So give us Netflix already if you are going to be an entertainment company.
Hm, dunno. I respect Nintendo because of their gaming focus since years. They don't have to become another Sony or Microsoft. :/
You guys are taking this waaay the wrong way. Think of it like Disney or Universal. Both are huge entertainment companies which started with film but expanded to other forms of entertainment such as theme parks, TV shows, merchandise, etc. Nintendo wants to expand in such ways, to strengthen the value of their IP. If someone lets say is a big Mario fan, they not only will buy Mario games but will go to a theme park with Mario rides and etc. They are a business and want people to love their IP. Y’all are dumb to even think they would stop making video games x3
I'd definitely go to a Nintendo Theme Park!
If Ninty left the video game market that would loose so much and not be anymore I feel... They are an entertainment company but besides games what else is there for them???
Disney no2
Hopefully they won’t go the route of Xbox and completely clutter the home page with adds and stuff.
I like Nintendo because I can just pick up a game put it in the console and play.
Its makes sense. To survive, you have to diversify.
As an investor, its always baffled me how Nintendo isn't worth more. Sure, they're worth 52 billion dollars (which is nothing to snuff at), but how much would Apple, Google, or Amazon pay to own Mario? How much would Disney, Netflix, or Universal pay to have Pikachu? How badly would Microsoft love to have a quarter of Nintendo's untapped IP portfolio? Remember when investors thought Donkey Kong was included in the RARE deal? Microsoft stock exploded.
Its almost frustrating to watch. All that cash sitting in the bank, Nintendo should be buying up studio's left and right to help fill out their gaming catalogue. Nintendo has enough money in cash reserves alone to buy Ubisoft, Sega, Bandai Namco, and Capcom in full, all at once. There's no reason for Nintendo not to have a new 1st party game on the shelf every month. There's no reason not to have a Nintendo Cinematic Universe- you already have a video game for it! There's no reason for Nintendo to be worth 1/3 of Disney, but here we are
Hopefully this younger CEO has bright ideas on how to bring Nintendo out of the stone age. Kids should really know Nintendo IP's
Entertain me by putting Netflix on Switch please
Nintendo has ALWAYS been an entertainment company. Anyone who took the time to learn the company philosophy or read something like Nintendo Magic would understand this. It's not some new development, they have always viewed their role as a `toymaker` or entertainer. They've said it for decades. It's why they make games and products for everyone and don't dedicate themselves to "Teh LeeT HArdC0RE".
No news here, move along.
@RickD They won’t be the same people, of course.
“Let’s transfer some people from game creation to Mari-Os cereal production, they’re a bit understaffed!”, not something that’s likely to happen...
"... as we’re driven to make money" - wow. we all know this, but is rare for a senior exec to be quite so blunt about it
as a shareholder i like the phrase "as we’re driven to make money"
I wish I could purchase Mario cereal....don't care how bad it supposedly tastes, cereal scalping should not be a thing.
Disney is definitely the template here. With IPs which have huge child and family friendly appeal, the sky's the limit for TV, movies, merchandise and theme parks, if they so wish it. The only surprise is why they have teamed up with Comcast/Universal to do this (which they have for anyone unfamiliar) Surely if they hired the right people they could keep all this, and the resulting profits inhouse?
From my post yesterday, which I posted to /. a day before that:
Well if that's your concern, simple solution, put a web browser and Netflix and Youtube on Switch, problem solved. You stupid stupid overpaid mouthpiece of a man.
@Octane Thanks for the Disney, saved me the trouble. I used to think they wanted to be a closed off walled garden like Apple, but Switch changed my mind. Wii U was a walled garden not to keep people out, but b/c no one wanted in. Wii U was the Rorshach of gaming.
god no more movies please i still have nightmares after Super mario bros
Even if they manage to expand successfully into these other ventures, they’re still a video game company. Mobile games are just that: games. And the movies and theme parks are based on existing video game intellectual properties. There’s no shaking their current reputation, and they should just embrace it.
Yeah, some of the decisions in this company are very entertaining....
That headline sort of works against the image, as LABO is a toy, and Nintendo have been making toys for a century. But it also sort of works against what Reggie actually says here, and against observable reality.
They are not suggesting anything that signals a switch in company profile here. They've been "leveraging IP in a variety of ways" for over 30 years, and haven't been telling anyone otherwise.
Theme parks is the only new thing in the mix, really.
They have been making tv-series, cereal products, comic books, movies, clothes, school equipment, toys, shampoo, you-name-it since forever.
@Zuljaras They did buy shares in DeNA for a reason. Nintendo don’t have the in-house expertise to build popular, long running mobile games. I really like Dragalia Lost, but only because it’s fun to play for 20m on my commute, an environment I’ll suited to a regular console because of having to stand on a tube or tram.
@RickD I heard a rumour the F-Zero team were being put on cereals.
A good first step towards becoming an entertainment company would be to get more apps on the Switch.
@Pod "leveraging IP in a variety of ways"
It does seem like they've been doing it a lot more recently than in the past though. Even 3 years ago when my son did a SSB themed bar mitzvah I was having problems finding Nintneod themed merchandise, but they're pushing Mario out all over the place now. And of course Pokemon Go that they leased to Niantic.
Seems to contradict what they said about the Switch. That it was a gaming platform not an entertainment one. That’s why they wouldn’t put Netflix on it.
@rjejr
A lot more recently when compared to three years ago? Absolutely.
Compared to 1990-1993? Not so much.
These kinds of deals are mostly possible in the wake of great success in their main field, video games. With the Switch having been on everyone's lips for two years now, they have all the options in the world, like they did back in the early 90s, when the word Nintendo was basically synonymous with video games.
But yeah, that's a lot of junk in those photos. The correct headline would be "Nintendo wants to be an IP licensing company rather than a gaming one," which would still be an ill-informed and somewhat baseless statement, but slightly less so.
@Claytonbob
I'm suspecting Nintendo of twisting Netflix' arms to a degree where they don't bother.
Netflix on Switch would only work when it's online with a fast connection, and it would be very taxing on the battery. People are used to accessing Netflix on their phones ANYWHERE by now. Nintendo doesn't need it, it only makes the Switch look bad.
Netflix would enjoy the exposure from being on Switch, sure, but I'm thinking Nintendo are asking them to pay more for that luxury than Netflix management finds to be reasonable.
That’s always been their creed. There are no purely gaming companies among the big 3. People keep forgetting that.
Whoa, when did Vince McMahon take over Nintendo, and does this mean we’ll get a decent wrestling game on Switch?
I recall Miyamoto once talking about Mario (and in extrapolation, himself and Nintendo at large) as a vaudevillian.
A lighthearted variety entertainer.
This goes well with the "surprise and delight" mantra that Miyamoto has been chanting since long before it became the name of a type of corporate media stunt.
@Pod "Nintendo wants to be an IP licensing company rather than a gaming one,"
That was my translation of what he said. Tokyo 2020 Olympics is the pinnacle, it's all building up to that. Movie is just an ad for the amusement park.
And yes, I meant 3 years ago, early 90's I was in grad school, no tv, just books. I started making up for lost time in '97 w/ a PS1, didn't have a Nitneod console until Gamecube hit $99 and the Selects were $20. I didn't play anything Ntinedo before that.
"when the word Nintendo was basically synonymous with video games"
I feel like "Playstation" is that word now. Sony may have made mistakes along the way but keeping the same name I think has paid off, 4 generations averaging over 100 million consoles, the lowest selling being over 80m, everybody knows the name. PSP didn't do to poorly either. Fortunately for them Vita was "Vita" more than "PS Vita". Of course Ntineod had that same string of success with "Gameboy". But it wasn't Gameboy DS followed by Gameboy 3DS, that would have kept it alive, Gameboy is probably like a Sony Walkman to kids today. And of course Wii sold well, but I never knew anyone who referred to it as Ntineod Wii, just Wii, then Wii U did Wii in.
I don't think "Switch" will overcome "Playstation" as a brand no matter how many they sell, but it's certainly helping Ntineod market it's IP. Having a president who's a businessman rather than a gamer like Iwata probably got things moving towards IP licensing. I dont' know much about the new guy but I think the licensing will stay. And the mobile gaming. And the games. I'm not worried about the games like some people here, they're a big company, and they can always hire more people with the royalties rolling in. And NO subscription fees ad infinitum. That's the thing about online fees, they never go away, even after you pay off the hardware you keep paying, like taxes.
@Pod "Netflix on Switch would only work when it's online with a fast connection,"
My Switch almost never leaves the dock, it's a home console. The dock has an Ethernet adapter plugged in. I turn on my PS4 for Netflix, Amazon, Hulu. Either before or after I game. The Switch just sits there unused. If it had other media apps I would turn it on more, maybe buy more games from the store, or play the ones I have more. Now it's just there waiting for Pokemon and SSBU.
Not saying it would sell more Switch, it's doing fine now with Fortnite, but you implied it would hurt Switch's reputation b/c of the lack of cell service, so I'm just saying there is a benefit.
And I mean come on, they are making people PAY for Switch online. You have to be online to play online. Dont' you think paying to be online, and then not being online in portable mode, makes the Switch look worse than Netflix not working at times? Charging people to play online and then saying no Netflix b/c the online doesn't work well is too much hypocrisy for me. From Nitneod, not you.
want to be an entertainment company, but still can't provide an online service thats worthwhile
Just dont sway too far, look at Microsoft, they tried to go all in on a multi-entertainment platform and the Xbox One is doing terribly in every single market. All they did was focus on sports and media and the sales suffered.
Much like Disney is. I have no problem with that--so long as video games is always core to its business.
@WiltonRoots - I’m imagining Miyamoto somberly packing up his office when an assistant walks in and asks him what’s going on and he replies that he’s been moved to the keychain division.
2018 Nintendo statements are very worrying. They have some success the year before and now they try to become too big. I have a feeling they're going to hit a wall soon unfortunately. Sad because Nintendo 2017 was on fire.
That's always been their narrative considering their history. They're just branching off and expanding their entertainment business practices and finding new ways to remain relevant as a household brand name. Cool news to me..
@rjejr
Nintendo never stopped the IP-licensing mill the past 35 years, they always milked it for as much as they could get away with. They've just had different amounts of luck in their endeavors, and different amounts of competence for navigating the subsequent waters.
In the early nineties, we had three different television series based on Nintendo properties, a recent film about a kid who wants to go to the Nintendo World Championship, and an upcoming Super Mario Bros. movie, featuring everyone's favorite short stocky guy, Bob Hoskins. There were toys, magazines, the works.
But man. I'd assume you to be very correct that the word PlayStation means video games to more people now than Nintendo does, or maybe than it ever did. And I'm not suggesting that "Nintendo" or "Switch" as words are about to reclaim that throne. But Nintendo gets a lot of buzz. Because their stuff is bright, fun, and for everyone. And their characters are VERY marketable.
Concerning Netflix on Switch (and this is going to be a thoroughly biased concern,) if you're watching it on PS4 on the same tv as your Switch is connected to, I'd say it WOULD make the Switch look bad, because the app wouldn't be able to compete in performance with the PS4 app. That, and the more pressing idea that if you got used to watching Netflix on your tv through the Switch, you'd have even more reasons to never remove the system from the dock. And if you did, the app wouldn't be very useful anymore, aside from pushing the Netflix logo in your face from your home screen.
It harms the core Switch idea that you should (ideally) get the full experience on the go, and Nintendo would likely rather that this logo shelf-space went to game titles, the sales of which they actually make money from, as opposed to an attention hogging and bandwidth mooching film service, the only interactivity value of which is to count just how many film franchises they only host sequels from. (/grump)
Though I'm hearing that Netflix was interested in providing TellTale style games eventually, and that the Stranger Things game they were working on was intended to be something quite special. Maybe at that point, Nintendo will let them on board.
I think this sounds pretty good. But they got to keep their games and their consoles fresh.
I really think they made the right choice when they didn’t port old games to mobile devices though, mobile games need different layouts and design to be fully enjoyed on a mobile phone or tablet, considering that they usually don’t have buttons and only touch controls.
They are also trying to reach people who aren’t necessarily “gamers” and that’s why mobile games should be especially designed to be mobile games.
Then again, what exactly stops Nintendo from making a gaming controller specifically for mobile devices? If it’s smart and portable, they could bring real gaming to mobile devices!
@rjejr I don't even want to know what ''lunchables'' are!
@Yorumi Good point, I agree, the Switch is completely lacking in entertainment features.
In my opinion, they should change that. But at the same time, keep the option to skip it, for the players who aren’t interested.
@Alex78 Whoa whoa. That's too much common sense. This comment section is only for rampant speculation and tears. Conform and look lively please.
@WiltonRoots 2 more articles to squeeze some more sentences from a single interview
@Yorumi But everybody's output has been dropping since the Wii. PS4 has like 1 or 2 great games a year, though Sony has Rockstar to save them. Everybody is busy monetizing games as a service, Splatoon 2, ARMS, Destiny 2, FFXV: Ad Infinitum, DVXV2, DBFZ, nobody has time to make new games anymore. Super Mario Odyssey is still getting costume updates, who asked for those? And Switch's first 2 years are all ports, that's what people are working on. Somebody is porting Super Mario Maker almost guaranteed. Or if we're lucky making a new one with slopes. Supposedly Pikmin 4 is still underway. Nintneod just released Dragalia Lost, it's really good (for free) just touchscreen controls suck in general, but it would be great fun on Switch, I'd never stop playing it. Though they'd probably charge $60, so Id' never start playing it.
But Ntineod wont' stop making games. Hopefully less games by them means less garbage like Wii Music, Nintneod Land, Game & Wario, AC:aF, MP:FF, Mario Tennis UT. But HD games due take time, adn money, so Nintneod is just makign like everybody else and game progress is a trickle, nto a flood.
On the bright side, Wii U hits are almost done, so they can work on new games instead of ports, and 3DS has to die eventually, so all hands on deck on Switch as I dont' think they'll make a DS4 playing a different set of games. So yeah, this year is slow, I've only purchased Yoku Island Express and Mario & Rabbids, nto even XC2 yet b/c I'm waiting for the complete edition. But next year will be better, they've already showed us Yoshi and some other stuff for first half of the eyar, and SSBU will eb ou, so next E3 should be good, and a winter Nintendo Direct will be good. It's a sophomore slump, first year was top heavy to sell the system, fall-off was expected. Not this much of a drop-off, but there are a lot of 3rd party ports people seem happy for like Doom, Diablo 3, etc.
I'm going to go almost this entire year without playing on my Switch, this was PS4's year, I'm confident next year Switch will be better so I'm nto regretting my Switch purchase even if we never play it. Pokemon and SSBU is coming, the drought is almost over.
Oh, on topic, and point, Ninteod will not stop making games, it's what they do. Few and far between maybe, but I'd rather have few and far between than a lot of what Wii U got. They just need to be honest about their timeline, no 2 year delays or mystery games. Truth and calendars are 2 things they are very bad at however, that won't change.
"Home system games, if transplanted to a mobile device, wouldn’t transfer as well. We needed to work through monetization... as we’re driven to make money. And we needed to work through how to be effective on platforms and marketplaces that we ourselves don’t own. That took time."
Wow, this is the single most honest, direct, realistic thing I've ever heard fall out of Reggie's mouth. It's almost like he's becoming a human!
Fortunately none of this "brand company" stuff is new. They just took a long hiatus from it in the Iwata years. But back in the Yamauchi/Arakawa golden 80's and 90s, clothing, food, lunchboxes, and general everything Nintendo was for sale pretty much everywhere. Mario was on TV. Merchandising the NIntendo brands isn't new...only the parks and mobile apps parts are new, and the mobile apps are still gaming, and the parks is something Miyamoto wanted to do since forever....fortunately this doesn't mark a change.
@Retupmocnin "In other words, Nintendo wants to be Sony."
A failing electronics giant/insurance company/and media distribution monopoly that relies on battery tech and video games to stay in the black? Probably not. I love my Playstation but no company wants to be Sony right now....
@Octane Lunchables are obscenely overpriced boxed food marketed to kids that are made of 100% real Labo.
That's what the taste and texture makes me believe, anyway. They're usually crackers and little round or square mini-slices of cheese and very processed meat (ham/turkey/etc) that seem to be mostly a water composite along with flavorless scrap "meat" pressed into a "thing" that you stack on the crackers. Then they got cheap and added a drink box to the box to hide that there's like 2 crackers and a piece of moldy cheese for $8.
@Pod If Netflix ever gets that Zelda show off the ground and Nitnedo has the only console you can't watch it on, well that looks worse.
And of course I'll be watching season 2 of Castlevania on my PS4 in a few weeks. And NL will cover it when it releases. Wonder if they'll mention how they stream it.
@rjejr "FFXV: Ad Infinitum" Holy geeze that sounds like an actual sequel title!
"who asked for those?"
@Octane "what ''lunchables'' are"
It's like Soylent Green, but made of Labo.
@NEStalgia There can never be a sequel to FFXV b/c in order to have a sequel the first one has to end. Ad Infinitum will be what they start calling it in 2020 when it gets ported to PS5 and Xbox2.
Eat that Mario cereal
@rjejr Remember when the entire video game was released as a product, and it happened in under 12 years? Now it takes 12 years to release a $60 trailer, and then the rest of the product is made.
Think about this for a moment. In the time it took them to announce the game, re-announce the game, re-announce the game again, and then finally release it, 2 console generations passed, and 3 other final fantasies released (15 was 13 Vs. announced before 13, 13-2, and 13LR released (and we all though 13-2 was Versus)), WoFF released. And from the time it released to the time it's actually finished releasing, 25 years of Final Fantasy will have left Sony and moved to multiplat.
I mean remember when FF7 and 10 going to Nintendo were "When pigs fly" and "when *** freezes over?" That will ACTUALLY HAVE HAPPENED by the time 15 is done releasing! KH3 will be out. Shenmue 3 will be out. I have every confidence Half-Life 3 will be out. And FF 13 Versus will still be next chapter coming soon.
So this is them just restating what they've done since the 90s basically. Where's the story here?
They've been opening theme parks in Japan for a very long time around Pokemon and other stuff. They've had toys and merchandise around their NES/FC IP and after as well. And they wow, do make and peddle game and game playing hardware. They already are and have been an entertainment company for like 30 years.
@NEStalgia What's wrong with people? Why would anyone ever consider giving that to their children?
@NEStalgia My recent musing on a failing industry -
Square Enix recently put out 2 JRPG
FFXV - required 10 years, and 2 years of DLC
DQXI - required 3 years, ZERO DLC
Both for $60. From the same company.
FXV broke me, no more games that aren't done. [Yes fanbois, the "base" game is done, but I'm waiting for them to put the tires on the car before I drive it off the lot.] I bought DQXI, and GoW, Day 1. The new Tomb Raider has 7 months of DLC planned. Spiderman I think has 3. I'll play Spiderman complete on PS5. You see the new KH: Story So Far? Now that's what I'm talking about. Though I already own Remix on PS4.
Then why the hell does the Switch have no browser, no streaming apps, no entertainment whatsoever?!
@Octane NES is slightly over exaggerating the evils of Lunchables, they are only like $4, usually on sale 2 for $5. The rest is pretty much spot on though. And parents give them to their kids b/c by the time their kids are old enough to eat them parents hate their kids. We just do. It does help to teach kids to make their own lunch soon thereafter, it's like throwing your kid in the deep end to teach them how to swim. Make your own lunch or eat this garbage, your call.
Funny anecdote - of my 2 teenage sons 1 will only eat his own made lunch, 1 will only eat school lunch. It's funny b/c I raised them both the same way - they've each had lucnhables probably twice - but they are so opposite sometimes. Neither would eat a lunchable now though, the target audience is 8-10 year old tweens. A Poptart has more nutrition.
@rjejr And I thought poptart was the definition of cardboard
Looks like Nintendo is going the route of Microsoft. Hmmmm.
Nintendo can do whatever they want as long as they do not forget what got them here in the first place: Their awesome games and their fans. Things are getting more expensive to make so they trying to have other routes of revenue. I am not gonna hate on their 'hustle'. Just don't neglect the quality games Nintendo. Dont be sleep out here in these gaming streets! XD
@Yorumi "I wonder if trying to get out of consoles."
But they did get out of consoles, home consoles. Switch is a portable with TV out, which is why it only gets old ports and not a lot of new games, b/c it can't handle many new games. Nintnedo owns the handheld market though. Sony is out, MS never got in. No reason to stop doing something you dominate. Sure most kids are on touchscreens these days - which the Switch has - and many gamers grew up to be Playstation owners, but as long as Nitneod keeps putting out kid games, kids will want the system, and if it gets enough "portable" quality ports, adult swill want it too.
Switch is their one and only console to support now, mobile is the 2nd tier offshoot, licensing is their 3rd tier. Don't know what will happen 10 years from now - VR, holodecks, Hololens - but Switch and Switch 2 will last that long at least. I'm done after that so I dont' care.
@Octane Having actually eaten them long ago (in the yellow box days) they were this weird thing that tasted oddly disgusting and yet, they were somehow so fun to eat that you begged your parents to buy them. And they are grossly expensive for what is clearly junk. I mean a stack of ham slices that leave behind a pool of water should give one pause......but somehow...to a kid, the bit size nature of them is awesome. Even if they somehow taste like a mixture of plumbers putty, cardboard, and water.
It's kind of like EZ Cheese. It looks like foam insulation. You know it very likely is foam insulation. It kinda smells like foam insulation. And I wager the taste isn't far from foam insulation. And yet dangit, now I want some
Lunchables are less appealing now, thinking of the smell and taste it makes me think of those bins in grade school where they'd pile all the kids lunches on top of each other, un-refrigerated, in the back of the room, and they'd sit there all day, fermenting week after week, and both the bin, and your ham sandwich smelled an awful lot like that other kid's canned tuna that sat for 5 hours in an 75 degree room. (Everyone went to a third world elementary school, right, or was that just me? Thinking back, that was remarkably unsanitary....back in our day we just accepted things. @rjejr remembers having to clean the stables at school during lunch 'ere the smithy returned, I'm sure )
I remember when they tried to make them healthy and we got wheat/sesame crackers with our suphate-brined ham and dairy-substitute-cheese
@gortsi @bimmy-lee Oh they're doomed as always. They might not even last until I get home from work. I'll check in and find they've gone under.
@Octane New Poptart marketing slogan -
"Poptarts, eat the cardboard treat now before it gets recycled into Lunchables".
@Octane Poptars are Labo Food Kit #2. Lunchables are Labo Food Kit #1. But you have to soak the pieces in water first.
At least the poptart contains real meat:
Cool they're selling Story So Far alone now. I bought the $100 bundle with KH3 to get that months ago. I"m kind of annoyed, I'd rather have 3 on X1, but otoh it makes more sense to have the whole series on one platform.
I don't get the years of DLC on 15. Most people that wanted to play the game already played. Who's doubling back to see content that makes it better other than super hardcore? Add ons that extend it, maybe, but pieces that slot into the game to plug the leaking holes they missed it really makes little sense.
OTOH, it's better than leaving it like 13.
@NEStalgia "It's kind of like EZ Cheese"
Alright, you've gone too far when you start mocking the greatest invention ever, cheese in a can, EZ Cheese. It's just so damned expensive.
@NEStalgia @rjejr The concept of school lunch is completely foreign to me. We brought our own lunch. Well, you don't stay at school during lunch, you could, but most went back home and came back in the afternoon. By the time you go to highschool you're old enough to make your own lunch; definitely no lunchables
@rjejr
What I find interesting is that Nintendo are allowing several comic book hosting service to enter the Switch now.
Those make a little more sense in the whole "traditionally a mobile medium" way, and the "less intensive on bandwidth" sense. And to a certain degree in the sense of interactivity as well. A comic doesn't read itself in front of you.
@Octane Yeah I didn't have a cafeteria that made lunch, we brought our own (which rotted in bins in the back of the room at room temperature all day long...) , and no, you didn't go home you were marched single file to the gymnasium where they'd set up folding tables for lunch time and you had your 24 minutes. Before that you were marched single file to the yard for play time for 24 minutes. If it was raining you would eat at your class desk. Leaving the chair was only for going to the bathroom with permission.
Wow, describing this I'm starting to realize I may have actually be incarcerated at birth, and what I called "school" may have in fact been a detention facility. I just take it as normal but when you write it out that sounds remarkably abnormal. Now I have to play video games to become violent.
Vincent Kennedy McMahon is that you? But seriously this is good investment in case something recalls the Switch. I just hope they don't forget gaming on a hold, as their interest doesn't seem as strong as before
They better not waterdown the gaming aspect of their market though, WWE also became an entertainment company and they tank their industry, the pro wrestling industry. You have a market that works best for you Nintendo, don't screw it up.
@NEStalgia Sounds like a prison lol. We just ate in the classroom.
@Octane The anal cavity searches after lunch are standard for all schools though, right?
I kid, I kid....sort of....I've heard stories....
@Yorumi They have no interest in joining the PC gaming wars that MS and Sony have gotten themselves into. Placating EA and Activision's race for who can be the best PC substitute and running GaaS was never, ever going to be their strategy. As Western publishers and Japanese publishers that see Western money go ever stronger into GaaS and building "platforms" the less "third party" has any importance to Nintendo at all. They will supply their first party experiences, and partner with Japanese developers that bring very Japanese style games to their platforms. That includes the FF barrage, etc.
And they've proved there's a very solid market for that. You don't need to be the sales leader in mass market to be a very reliable profit engine.
If you look at the industry as a whole, aside from this October with big games like RDR2 and the conclusion of the Tomb Raider reboot trilogy, etc. there aren't a whole lot of new games in the industry overall. This year's hits are the culmination of years of development. But looking ahead, what's down the line for any company? More "service platforms" with perpetual updates and microtransactions. Everyone wants to be a service. Just as everyone wanted to be COD now everyone's tailing Fortnite. Whole game experience are just becoming scarce overall for now, while there's tons of ports of older games and remasters that are in demand.
To some degree, greed aside, it's a maturation of the industry, too, though. It used to be a console came out, you'd get your set of games or so that forever live on that box, and then in a few years a new box comes out with a new set of games. The old ones were discarded and obsolete. We're finally at a point in the game industry where it's old enough and starting to operate like traditional media: Just because it's 5, 10, 20, 30 years old doesn't mean you don't want to play it, re-play it, get a new release "from the valult" etc. We have ancient games selling hand in hand with "new" games just fine, like film and music (Nobody stopped buying the Beatles because Taylor Swift happened.....nobody needs to stop buying FF9 because FF Route 66 happened.) So some of the drop in output is just a maturation of the industry at large. Diablo 3, Skyrim aren't less desirable now than they were before.
I'm not sure a theme park ride and a Mario Bros movie is enough to change the company description from gaming to entertainment. That is what Disney do.
Now if Disney bought Nintendo, that would work.
@Yorumi The thing is portables are note a revenue line item for most publishers at this point. Their aim is saturating the largest possible market. Right now that means mass market style PC games, and that means mobile for handheld play. No 3rd party publisher in the West is going to dump a dime into handheld only gaming. It's not a big enough market to care about. Particularly not when they can put that same money into a mobile game with a monetization scheme that could top FIFA and just port that to Switch.
Now Japanese studios can, will, and are going to do some small amount of Switch specific stuff. But for most studios/publishers today, the days of platform-specific games are long done unless the platform holder is paying them for it. It's multi-plat or bust. So Nintendo either can aim to just get all the AAA PC multiplats and be another XBox, or they can do what they're doing knowing that "AAA" support means "old multi-plats on handheld." (Not that old multiplats running on a handheld machine is entirely bad....new multiplats can't work on any mobile device, and old multiplats that control-wise make no sense ever going to mobile get a handheld outlet.
But the "dedicated games for dedicated hardware" era is deader than a dead parrot and is most definitely never coming back. Remember the watchword for the industry is streaming. They don't even need multiple platforms in their ideal future, just a datacenter edition and hardware support of a few clients.
The "old ports" argument isn't just Nintendo. Look at what Sony and XBox have on their store front pages: Late ports from Switch! Hollow Knight! Hyper Light Drifter! Dead Cells!, Mega Man 11, Capcom Beat 'Em Up! The hype train for all the FF games, etc. That's what's actually next to RDR2 and AC: Odyssey on those platforms sites. Nintendo actually has joined the current console generation! And all the buzz is on the same stuff.
But then there's the big stuff, Smash, Pokemon, Another Pokemon, FE, SMTV, DxM, Xenoblade, Animal Crossing, we know there's a new Ace Atty in the works. Is that really less than what uniquely is coming to PS4 in the next year? And does anyone care about Death Stranding and Kojima's pretentious artiste displays other than a vocal minority?
IMO your gripe is less deservedly aimed at Nintendo than at the state of the whole industry. Yeah the powerful machines have more "stuff" due to big power hungry AAAs that a handheld even if it were a Sony or MS or Valve handheld couldn't get, but short of that there more or less is parity.
Not sure what to tell you. You don' need crazy powerful hardwired hardware, but you want a host of new games. All the newest games aren't going to run on handhelds and no (western) company is going to make dedicated handheld games pretty much ever again, and only few Japanese companies will (NIS etc.) Mobile took over that slot for them and is far more easy to cash grab with.) That ship sailed. So if you want handheld hardware, and want those bigger name games, you're going to want older ones ported so handhelds can be a gen behind fixed hardware, with some smattering of exclusives/dedicated games mixed in. Which is just what Switch is. Otherwise you want $1500 of gaming laptop every 3-4 years and an electric outlet at the ready?
I wouldn't read much into the "Entertainment Company" thing (though look how well that works for Disney). That's a side mouth to investors. Gaming is fickle, but "entertainment" is stable. The words say "entertainment" the actions say "games, mobile, merch, and parks".....mobile is games still, and merch has been there since the 80's. Parks is the only new thing.
@Yorumi a mature industry as i said.... Unfortunately. It's investor driven. Investors want to see minimal expense and maximum return. And when they knowa sales model exists and can work that sucks people dry, they demand you implement it, and if you don't they replace you with someone who will.
The industry you speak of was an era where most studios were private and had no investors. That's done, they're all corporate now except Indies. Like hollywood, recycled music by manufacture and cheap sponges that don't last, gaming is now mature, corporate and exists to maximize profit and minimize expense asa manufactured good.
You miss the frontier. This is the city.
@Yorumi lol, yeah, i hear you. It's not all bleak.... There's some quality out of the money grabbers..... It just generally pays to wait 2 years to get the complete game for the original asking price or less after the broken parts are removed.
@Yorumi i don't know... Most of the console garbage started on pc and was simply carried over. Not sure pc escapes it at all... It's the cause. And I'm not sure what games you're finding they're that people care about. The aaas safe the same and the Indies are mostly equally on console. There's your mobas and rts and sims and stuff that don't leave pc but it still seems like mostly the same market.
Though i admit a huge chunk of my backlog on x1 is 360, ogx and Dreamcast games
I want a new show based on Fire Emblem. Something like the Castlevania series on Netflix, only suited to the Fire Emblem franchise.
Quick question though, if they did make a Fire Emblem series, which game would you want to see the show based on?
@Yorumi you, me, and rjejr need to go in on a YouTube channel together: "jaded old gamers". We can be influencers and we'll be rich!
Yeah, i missed the years of the rise of Indies, so they're all new to me on switch. Undertale, dust, totally new. And I'm nota huge indie gamer so that helps sort out the chaff. But sure, they're inpc first. I haven't given up on aaa. I do enjoya lot of it..... i just enjoy it more when it's actually complete. And the loot boxes removed. And the game balanced to work without them . There's junk, but it's not so bad.
@Henmii actually Nintendo has more great games then Sony and Microsoft put together. When you consider great game output it is exclusives your talking about which Nintendo dominates in that area. Other third party games don't effect Nintendo and what they do as much as people want to believe. Truth be told Nintendo's exclusives alone probably matches all great games including third party games put out on either Sony or Microsoft any given year that's not including the the third party great games for Nintendo so honestly Nintendo wins.
Games are for entertainment and fun. Just because you have a system that has a higher resolution doesn't mean the games are funner.
@Fandabidozi lol we need a super Mario Bros the movie the game similar to street fighter's movie game.
If that's the case, why do you still not have Netflix, YouTube, or an internet browser on the Switch?
Because it worked so well for Konami >_>
I hope this isn't the beginning of the end.
I'm down with Nintendo pushing more licensing and media based on their IP's. They made short films based on Pikmin and Star Fox, and they have a Mario movie, plus amiibo coming out for different franchises and being implemented in different games. Plus, there have been animated series' in the past, and comic/manga adaptations for Mario, Zelda, Pokemon and even new and upcoming ones like for Splatoon and ARMS. Not really anything new, but I can get behind a bigger push, especially for adaptations. My dream would be for serialized comic series'/one shots for a bunch of games, mainstream or obscure, but smaller, self-contained stories are still nice.
@NEStalgia You joke, but I can get behind watching a bunch of people chatting about the "good old days" of gaming and roasting things like DLC and "games as a service"-and that's coming from someone who adores ARMS and Splatoon
@shoeses Hulu is on Switch, I'm using it now. Just some of the more popular ones you mention aren't there yet.
I can’t wait for Nintendo to start making love hotels, how wacky would that be!
@Dirty0814,
I found this year seriously lacking in great new first party retail titles, but maybe that's just me.
@Henmii How so? I feel like the past 18 months has been some of their best work in years. Mario Odyssey, Zelda, Splatoon 2, ARMS, and even the re-releases like Toad's Treasure Tracker are on point. I don't see the upcoming titles getting worse. Even the new Mario Party is said to be the best in almost a decade. I've been very happy with my Switch investment. I'll buy the new one if it comes out next year.
Hard to believe that people here think Nintendo, a company who makes 95%+ of their revenue from dedicated video games, is suddenly going to "abandon" video games in favor of theme parks and movies...
In general (as long as they keep up a good portion of their gamemaking), this is a good thing. Nintendo is primarily a game making company right now, but I know they have already begun branching out into different areas, via mobile gaming (Mario Run, Dragalia Lost, etc), they plan to make a movie (Detective Pikachu), and a theme park addition to Universal Studios.
You could say a byproduct of this is the amiibo (toys) line that came out, which at least for the couple years, was a raging success. I've always wondering why Nintendo hadn't used their IP before to make more quality merch (from Nintendo themselves, and not just unofficial fan sources), so amiibo being as good looking and affordable as they were is/was a winning proposition.
So I'm all for them branching out more into other businesses like t-shirts, wall art, and etc. I'm not sure if they're still doing it, but I'm curious if they still plan to make Quality of Life kind of products, and what that would entail.
The only recommendation I have is that they primarily stay out of Mobile, or if they enter in, that they not be like the competition in regards to the pay scheme. Downloaded Dragalia Lost recently, and while the production qualities look great, it unfortunately has a traditional Mobile pay scheme. Which means it is free to start (which is fine), but if you do pay in it's by no means a good value and... it's kind of scummy. 30 paid drop things to get one character, but only once per day, then you have to use 150? Why does this option even exist?? To scam more people and those who lack patience/ self-control or those who can't do math out of more money, in essence. They could always hard program the price to remain at 30, or just limit buys to 1-3 paid summons a day if their concern is not growing too powerful at once, which it isn't since they still allow the option, as long as you empty your wallet. Even if that wasn't there, it could be debatable on whether the paid drop amount is even worth the cash amount.
That's is my personal belief, I HATE mobile pay schemes and loot boxes with a passion. And I sorely wish Nintendo wouldn't involve themselves in such practices. Part of it to blame is the consumers buying into it and the mobile market, those who have come before and set the precedent for such crappy anti consumer business practices.
@Yorumi "wiiU2, the wiiU-pro, at this point"
Yeah, Switch as a Wii U portable, where we have to repurchase all the games b/c the Wii U had discs and the Switch runs off of carts, I think is a valid argument. Not 100% accurate - SM Odyssey, ARMS, XC2, Mario + Rabbids though that was Ubisoft - but there are a lot of ports. And non-ports like SSBU and MP10 that kind of sort of look like ports. So I feel ya. My Switch Parental app keeps messaging me to turn my Switch on, I think the Switch is lonely. And I will, Christmas morning. Though maybe sooner if Mushroom Wars 2 goes on sale, I missed the pre-order 10% discount. Or a good BF sale.
I guess I'm optimistic as I just went through this with PS4, where for the first 2 years it was only PS3 ports and everybody was referring to it as 'Portstation 4". Which is why I didn't buy one for 2 years as I already had two PS3.
http://www.pushsquare.com/news/2014/08/game_of_the_month_july_2014_the_last_of_us_remastered
So it's a rough stretch, but new games should come next year. PS4 has been kicking butt w/ H:ZD, GoW and Spiderman, plus some of those "hard" games I dont' play that people seem to like.
As far as Ninteod making new games, well for me it's been all downhill since Gamecube. I hate the N64 graphics and never owned one, but GC had some beautiful, new, and fun games. Pikmin, Luigi's Mansion, even SM Sunshine was "new" compared to previous entries. Wii got them started on Mii's and balance board and motion games, which are fine, but I feel like they lost their way, and I dont' think they've ever gotten it back. Though Kid Icarus looked awesome I never played it, still waiting on a Switch port. And now that they've found mobile, Draglaia Lost is really good for free, that may be where they experiment. They did achieve great success with Spaltoon, even i was hooked on the first game for a couple of hundred hours, so I can't fault them for ARMS or Spaltoon 2.
So I don't think they're done yet. Even if I never played another Ntinedo game I'm sure my kids will keep getting them. Probably. At least I hope so. What's the alternative, FPS and Fortnite? blech
@Pod Sorry I missed the comic book comment.
Forgot all about Inkypen as my comic book reading is limited to Marvel and Dc. Well it was 20 years ago when I read comics. It's a start I guess. I hear Comixcology is good. And DCU is it's own thing. Switch should get the DC app while it's still new in time for all this.
If this means we get more stuff like the Super Mario Bros. Super Show and the Nintendo Adventures books, than I’m all in!
https://youtu.be/BkWYP95WbbY
https://www.ebay.co.uk/itm/Nintendo-Adventure-Books-Selection-ft-Super-Mario-Zelda-Rare-Retro-/132467360980
@rjejr
I read a lot of comics, but almost no DC/Marvel stuff. Outside of that, I was never really a fan of reading comics on a screen if they were drawn for print, and I'm unsure if any app on Switch will change my mind.
I'd appreciate someone who created a widely adopted service for monetizing web-native comics, but so far most of those are focused on, well, pornographic material.
I suppose these upcoming Switch apps will be subscription based, with a handful of freebies to draw folks in (I could do research but making assumptions is more fun!) but if the selections on services like Crunchyroll or Netflix are indicative of the level of curation we will see, I reserve a small mountain of skepticism for whether I will find them to be worth much of my time or money.
I am a fan of the re -expansion of the Nintendo marketing strategy. As has been mentioned multiple times this is simply a return to maximizing the potential of popular IP and brings back warm fuzzy times when the ONLY thing we had to worry about was when the next game would hit the video game stores and finding magazines to ferret out the best strategies for these. In fact every time my Switch warms up I smell the heated electronics and plastics and it takes me right back.
Now all they need are self driving karts. And where in the world is Battle Toads?
@rjejr
That's terrible! Lmao! My kid likes them, but I don't buy them for her really. I always tell her she can do her own cheese/lunch meat/cracker sandwhiches anytime with what we have.
As for this article, Nintendo has been doing the media n merchandise thing off n on for ages. There have been books, t.v. shows, one very strange and awful movie, toys, household items.
@Tempestryke My kids are too lazy, our family motto is "Too much work" so they'll take what they can get.
@Yorumi next year
Well Yoshi will help, hopefully it's different enough. And Pikmin 4 must be done by now. And "Super Mario Maker 2: Nintendo Maker" w/ Link and Zelda and some others. It could be the SSB of side scrolling platformer level editors.
But me, I'm always on the lookout for something new I dind' even know I wanted. Problem is I pretty much only like 3D platformers and JRPG, and we've already gotten Mario and XC2. But I'm ready for a surprise.
@rjejr XD
@Pod I'm pretty sure that Inky thing I wrote about yesterday is a monthly subscription service for $7.99 per month. I dind't look any further b/c it's nto my thing. I really don't even want to read Marvel comics I like on a screen, I need to hold the paper. And I really can't read any comics any more anyway, the smooth colors on magazine quality paper hurts my eyes, 70's, 80's and 90's washed out ink dot watercolor, whatever they did, that's comics to me. I blame Image Comics in the 90's for making everything all shiny.
@rjejr
I know exactly what you're talking about. Digital coloring and printing techniques gave many comics a quite unpleasant sheen from the 90s onwards.
In europe we've had a tradition of printing in full color instead of newspaper process colors, because so many artists and publishers would go for watercolors/oil/gouache as mediums.
It meant our comics were more expensive, but they were usually also of more durable production, and featured few or no ads.
Even american comics originally printed in B/W went through the hand-coloring mill and came out in 48-page oversized album format here. ElfQuest looked great that way. So when digital came around on these parts, it also hit very hard. Some of the italian and french artists have sort of "mastered" it by now, so that it doesn't gouge out your eyes, but it still leaves the medium feeling a lot less personal than it used to.
@SoIDecidedTo,
I said the last year, not the past 18 months. Toad is just a port, Zelda can be played on Wii u (I have the Wii u version). A game like Yoshi Switch should have been released this year, but I feel like they are just stalling.
@Pod "but it still leaves the medium feeling a lot less personal than it used to."
Oh, very nicely put. Another thing it must do, and maybe this is only me personally, but I have to imagine less kids today are inclined to scribble their favorite comic book characters on paper b/c it's never going to look anything like that shiny stuff they are reading. I just looked over my comics I made in 1975 the other day. They're garbage, little more than colored stick figures of the Hulk and Spiderman fighting their regular villains, but when I realized I was only 10 years old at the time, wow, my kids are 13 and 16 and they draw that way now. Or I could be completely wrong and kids today are better artists basing their doodling on magazine quality comics and my rose colored nostalgia glasses are warping my brain. Whatever, I'm now prouder of my 10 year old work, from over 40 years ago, than ever before. And who thought looseleaf paper doodles would last that long?
@rjejr
Haha, I've been digging out my childhood drawings lately as well. I don't have children yet to compared to, but I imagine it has to do with just how interested in drawing a child is at the outset.
I do share your concern though. So many animated series are now made in 3D, and those characters aren't very easy to copy down. And school life contains less and less handwriting, so even holding on to a pencil and doodling in the margins of your math book is becoming a rarity.
Maybe some of these developments add to Minecraft's popularity as a creative outlet. Kids needed it.
@Pod I just showed my kid my artwork, he basically pitied me that I had to hand drawn things b/c I didn't have a computer to make things on. And I drew too much Spiderman and Hulk. My older son at least appreciated that I was 10 when I was forced to pick up a pencil and put it to paper b/c I had no keyboard or mouse.
You're probably right about MC, nobody gets Lego blocks anymore, it's all sets they build on put on their shelves. When I wanted a Godzilla and giant lobster to fight I built them. And a space shuttle. And whatever else I wanted. Then I took them apart and built something else. I once even put a small light-bulb in Godzilla's mouth and built a AA battery into his body for pretend fire breath. Can't recall the on-off swtich but I was pretty clever as a tween. Then I discovered alcohol and it's like 8 years of blackouts. Dont' drink kids.
@Anti-Matter @Zuljaras They literally have either partnered with DeNA for mobile games. None of these are being made in house. All their existing resources are still completely dedicated to the Switch (or occasionally the 3DS).
That's the other reason the games are coming out slow, only one company is making and maintaining all of them.
Just found out the other day the N way vying for the Movie right to Harry Potter before Warner Bros got it. Can anyone imagine Mario Potter? Hermione Peach? Bowser Ron? Lord Waluigi-Voldemort? lol
Mario Potter and the Kidney Stone.
@desertloner so in other words we'll be stuck with Sony.
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