
Sensor Tower has revealed the new Nintendo-published mobile game Dragalia Lost has grossed an estimated $3.5 million over its first five days. Data based on the limited launch - which included the US, Japan, Hong Kong, Taiwan and Macau - revealed more than 800,000 installations across the App Store and Google Play.
To illustrate how Dragalia Lost has performed compared to existing Nintendo-published mobile games, Sensor Tower put together a graph based on data from the US and Japanese markets. As can be seen, it's trailing behind every other release, with about $3 million spent on the game so far.

As Sensor Tower notes, Dragalia Lost is a completely new IP with nothing to its name other than it being a Nintendo-published title. It's made a quarter of the revenue of Nintendo's most successful mobile title, Fire Emblem Heroes - which made 13 million in the first five days in the same markets. Even compared to Animal Crossing: Pocket Camp, Dragalia Lost has made 1.6 million less.
At this point in time, the Cygames release is the 11th ranked iPhone game in terms of revenue within Japan. In the US it sits in the 55th place. In contrast, it's 3rd on the Google Play list in Japan and is in the 35th spot in the US.
Have you downloaded Dragalia Lost on your mobile device? Have you spent money on the game? Do you even play mobile titles? Tell us in the comments.
[source sensortower.com]
Comments 39
I'd love to give this game a shot, but my phone barely has any free space left. And I don't want to cut into my designated Fire Emblem Heroes time.
I dont see it on android playstore?
This app is so so worth it. By far the best of the 4 on the graph
New IP, smells like success to me!
@The-Chosen-one The game is only out in a few countries right now. I'm still waiting for it to come to Canada, but I know it's also not out in Europe. You could download an apk on potentially sketchy websites if you really want to play it before the official release in your country.
@Desrever not just that but it takes forever to download. I had problems twice so I quit, resuming at the beginning for 1.5 gigs is no fun. I never liked mobile games that make you download more stuff after getting the game just to start it.
It's pretty good! I stopped playing after two days because it still follows the same f2p progression systems that turn me off of mobile games, but it runs well, looks great, has a decent soundtrack and more story than I expected. Not my cup of tea, but it's one of the better mobile games out there.
@Katelyn1223
is it really that good? Now i really want it 😁
grr when is it is coming to europe?
I deleted it after an hour, nothing new, but the Nintendo trademark made me curious to try it once.
They should have made a Zelda Go instead.
Been playing it about an hour a day after about 4 hours last Thursday. None of that $ is from me. Not b/c I'm opposed for paying for free games, which I am, but b/c I haven't been close to having nay need to. I always have more stamina than my limit and I've been able to beat most fights on the first go. I do level up my characters and weapons but I play a lot of JRPG so that's just par for the course. I do think if you wanted to play more than 2 hours a day you would need to buy stamina to continue playing, but for a free mobile game it's way more generous than I require. Guess we'll have to wait and see what happens when I hit a wall, I won't grind.
Beginning of chapter 3.
I will say I was impressed with how the game handles but it didn't grip me. Its a nice looking game, runs at a smooth frame rate and I could see myself having some fun if I had some friends to fight alongside, but it's an action mobile game and I find games like AC:PC fitting my needs much more. It's also a huge download. I don't have a single thing on my phone that takes up as much space as this monster.
Good on them for making a competent action game on mobile though. I know lots of folks are very happy with it, and when Nintendo does well, we all win.
Truth be told, I'd forgotten this was out. The problem is that I've just started playing FE Heroes for my mobile fix....
I’m loving this and have no business to. Seriously, it has a gachapon mechanic, a stamina meter (not that I’ve ever run out of stamina yet), the standard required waiting longer and longer to upgrade buildings, getting duplicates of equipment to sacrifice to them to upgrade... literally every thing I complain about existing in smartphone games, all rolled up into one. And yet I’m hooked. Haven’t spent a penny (and still don’t plan to) but I’m still waiting to hit a wall. Midway into chapter 4. I literally have over 300 stamina stockpiled (it can go well above the “cap”) but I am still gaining it faster than I’m spending it... and am getting about 10 gachapan pulls a day.
It's a cool enough game. I've been plodding along without hitting any walls where I felt I needed to spend any cash so far. That's probably part of the reason it has brought in so little revenue, it's a little easy. Enjoying it though!
Well I would have (played it), but despite my phone being capable of running it, all models are pitch black when I do. I've tried on 3 phones, as well as my little brother's high-end one. Pitch black. Sure mine isn't the smoothest experience, but his phone doesn't even stutter at all, it's smooth as butter... But the black model problem haunts it all the same.
That, and you can't even link your bloody European Nintendo account to it yet. They've blocked it, those [removed].
EDIT: And playing it on Nox was quite annoying. The gameplay just doesn't feel good with a mouse.
Please mind your language - Octane
Don't really understand the complete silence regarding a European release when it was in the UK Direct stating the same release date.
I wouldn't mine if they released the US version in the UK before translating it to British English (translation might be a slightly strong word).
I can't believe those download figures are correct.! Must be much much higher
Not too shabby for an entirely new IP!
@cfgk24
These are first-five-days figures for all the games.
@Pod Strangely enough SensorTower isn't accurate. It's estimated.
The fact it made barely a third of what Super Mario Run made is fairly irrelevant - they're completely different pay models. Dragalia Lost will continue to churn out steady cash for Nintendo in a way that SMR simply can't.
the music is so good
I'd give it a try but my aging phone hardly has the space to even try to download this. Besides just my general desire to not play mobile games, this is another hurdle that I face with mobile gaming as I don't normally get a high-level phone. I can't wait till I get a decent tablet at least.
@cfgk24
Ah, that's what you mean.
I suppose you're right that the numbers could easily be higher.
We'll have to see if Nintendo eventually shares any official numbers with us.
I like the game a lot.
For some reason, it says it isn't compatible with my phone so i haven't tried it. I have a Google Pixel 2 XL there should be no reason why it doesn't work unless they didnt make it for Android Pie which seems like a stupid move.
Why people spend real money on these games is beyond me.
I downloaded this game. Its pretty boring tbh. The game play is stupid simple. Move through a basic map, tap phone to fight low level guys, get to boss, tap phone to win, then generic story.
I had to read that headline at least four times.
I have a ton of hours into it now and totally loving it. It's now my main go to mobile game along side Fire Emblem Heroes. Even ended up dropping a few other mobile games I played. Looking forward to seeing how the events will go and other upcoming content.
"Dragalia Lost revenue" so it... did... didn't... financially succeed?
@Cynas you can get it off APKMirror which is perfectly fine
@MrVariant 1.5gb should only take 2-3 min
@KingMike LOL, this is how I 1st read it!
@PLAYwithGregg that is weird too. Maybe it was an overloaded server. I am able to get big games in about 5 mins tops
Canada is still waiting? Why? no idea
@KingMike - haha yes, I kept reading the title when skimming through and wondering how the game has lost this much revenue in 5 days.
The problem of incorrect use of capitals in the title!
@Katelyn1223 how is the gameplay? I watched the trailer for this game on youtube but it didn't really catch my attention
@MisterDevil It's relatively simple, just swipe and tap really haha. But I still find it very entertaining, especially the co-op quests
@Katelyn1223 oh ok I might checking it out I like interesting quests/stories games
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