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Panic Button's recent work porting games (DOOM, Rocket League, and Wolfenstein II) to Nintendo Switch has been something of a dream period for the studio, with a high level of quality across the board securing it a legion of happy, expectant fans. It would appear that fans are right to be expectant, too, as plenty more projects are on the way.

Talking to USGamer, Panic Button general manager Adam Creighton has spoken of the studio's aspirations, future plans, and what fans can expect to see. Interestingly, in addition to porting games to Switch, Panic Button is keen to create its own property going forward.

"We'll be doing both contract work and striking out on our own. We enjoy the high-profile, high-quality content we're able to do. You'll see a lot more of that in some surprising ways across multiple platforms. But we are also building our own internal properties. And there may be some things we create that are with very well-known intellectual properties."

The studio's most recent work has predominantly been for Nintendo's hybrid system, but when asked whether we should expect to see this trend continue, Creighton explained that there are multiple projects in the works across varying platforms.

"Nintendo Switch is a fantastic device for us, and we have expertise that very few studios have. So there's a lot that makes sense for us to do, and we're very in demand for extremely high-profile projects. But we're also known for our high-end development work, our 4K work things like Xbox One X and PS4 Pro—we did the 4K update for Rocket League, for example—so there are things there that people are very excited about us doing. So you'll be seeing us doing a lot of contract work on multiple platforms, but also some new original properties... sometime."

It looks like the future is bright for Panic Button, which should, in turn, mean the future is bright for fans of gaming. Here's hoping we see plenty more work from the studio on Switch in the years to come.

Are you excited to see what's coming next from Panic Button? Let us know what you'd like to see from the studio in the comments below.

[source usgamer.net]